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| Universal: HP = High Punch LP = Low Punch HK = High Kick LK = Low Kick BL = Block RN = Run Side Step In: (Hold D), RN RN Side Step Out: RN RN |
Dreamcast: HP = X LP = A HK = Y LK = B BL = TL RN = TR Side Step In: (Hold D), TR TR Side Step Out: TR TR |
PlayStation: HP = ▢ LP = ✕ HK = Δ LK = O BL = R1 RN = L1 Side Step In: L2 Side Step Out: R2 |
Nintendo 64: HP = B LP = A HK = C▲ LK = C► BL = C◄ RN = C▼ Side Step In: L Side Step Out: R |
Universal Combos:
Air Starters: Flying Punch: (U/UF/UB+HP) or Upwards Jump Kick: (U+LK/HK) followed by ground combo.
2+-Hit Frenzy Combo: HP, (tap LP) [N/A%]
2+-Hit Frenzy Combo: HP, (tap HP) [N/A%]
3+-Hit Frenzy Combo: HP, HP, HK, (tap LP) [12+%]
3+-Hit Frenzy Combo: HP, HP, HK, (tap HP) [12+%]
2-Hit Basic Combo: HP, LK [N/A%]
2-Hit Basic Combo: HP, (B+LK) [N/A%]
2-Hit Basic Combo: HK, (B+LK) [N/A%]
2-Hit Basic Combo: HK, (B+HK) [N/A%]
3-Hit Basic Combo: HP, HK, LK [17%]
3-Hit Basic Combo: HP, HK, HK [18%]
4-Hit Basic Combo: HP, HP, HK, LK [19%]
4-Hit Basic Combo: HP, HP, HK, HK [20%]
4-Hit Basic Combo: HP, HP, HK, (B+LK) [21%]
4-Hit Basic Combo: HP, HP, HK, (B+HK) [23%]
3-Hit Pop-Up Combo: HP, HP, (D+HK) [12%]
3-Hit Pop-Up Combo: HP, HK, (D+HP) [12%]
3-Hit Pop-Up Combo: HP, HK, (D+HK) [16%]
4-Hit Pop-Up Combo: HP, HP, HK, (D+HP) [15%]
4-Hit Pop-Up Combo: HP, HP, HK, (D+HK) [18%]
2-Hit Weapon Combo: HK, Any Weapon Attack except Throw. [~%]
2-Hit Variable Combo: HP, Special Move/Weapon Draw [~%]
2-Hit Variable Combo: HK, Special Move/Weapon Draw [~%]
3-Hit Variable Combo: HP, HP, Special Move/Weapon Draw [~%]
3-Hit Variable Combo: HP, HK, Special Move/Weapon Draw [~%]
3-Hit Variable Combo: HK, HK, Special Move/Weapon Draw [~%]
5-Hit Variable Combo: HP, HP, HK, LK, Special Move/Weapon Draw [~%]
5-Hit Variable Combo: HP, HP, HK, HK, Special Move/Weapon Draw [~%]
2-Hit Midair Combo: (U/UF/UB+HP), LP/LK/HK [?%]