Choose Your Game
Official Website
Digital Release Date: October 30th 2025
Physical Release Date: December 12th 2025
MKLK Move List Errors:
Navigation:
MK1: Arcade / SNES / GEN / Game Boy / Game Gear
MK2: Arcade / SNES / GEN / Game Boy / 32X
MK3: Arcade / SNES / GEN
UMK3: Arcade / SNES
UMK3 WaveNet: Arcade
MKT: PS1
MK4: Arcade
MKA: GBA
MKDA: GBA
MKTE: GBA
MKMS: PS1
MKSF: PS1

Arcade:
Kano's Cannonball move needs more elaboration.
Cannonball: (
), then make a 360° turn (
), (
) (
to extend Cannonball hover)
Kano Fatality Needs Distance labeled (Close)
Liu Kang Fatality Needs Distance Labeled (Anywhere) [I need to actually add the extra D at the end of his Fatality]
Scorpion Fatality Needs Distance Labeled (Sweep)
Sonya Fatality Needs Distance Labeled (Anywhere)
Sub-Zero Fatality Needs Distance Labeled (Close)
Return to Top

Genesis:
Kano's Cannonball move needs more elaboration.
Cannonball: (
), then make a 360° turn (
), (
) (
to extend Cannonball hover)
Liu Kang Fatality Needs Distance Labeled (Anywhere)
Scorpion Fatality Needs Distance Labeled (Sweep)
Sonya Leg Grab: (

![Low Punch [LP]](../images/btn_lp.png)

)
(Close)
Sonya Fatality Needs Distance Labeled (Anywhere)
Sub-Zero Fatality Needs Distance Labeled (Close)
Return to Top

Super Nintendo:
Kano's Cannonball move needs more elaboration.
Cannonball: (
), then make a 360° turn (
), (
) (
to extend Cannonball hover)
Kano Fatality Needs Distance labeled (Close)
Liu Kang Fatality Needs Distance Labeled (Anywhere)
Scorpion Fatality Needs Distance Labeled (Sweep)
Sonya Energy Rings:
/
![Low Punch [LP]](../images/btn_lp.png)
Sonya Fatality Needs Distance Labeled (Anywhere)
Sub-Zero Fatality Needs Distance Labeled (Close)
Return to Top

Game Boy:
Kano Fatality Needs Distance labeled (Anywhere)
Liu Kang Fatality Needs Distance Labeled (Anywhere)
Raiden Fatality Needs Distance Labeled (Anywhere)
Scorpion Fatality Needs Distance Labeled (Half Screen)
Sonya's Special Move Inputs looked correct, but none were working for me.
Sonya Fatality Needs Distance Labeled (Sweep)
Goro Move "Invincibility" should be "Invisibility"
Goro Fireball:
![Block [BL]](../images/btn_bl.png)
Return to Top

Game Gear:
Johnny Cage: Split Punch: (![Punch [P]](../images/btn_p.png)

)
Johnny Cage Fatality Needs Distance Labeled (Close)
I couldn't get any of Liu Kang's Special Moves to work correctly. Fireball input might be backwards as well.
Liu Kang Fatality Needs Distance Labeled (Anywhere)
Raiden Fatality Needs Distance Labeled (Close)
Scorpion Fatality Needs Distance Labeled (Sweep)
Sonya Leg Grab: (

![Punch [P]](../images/btn_p.png)

)
I couldn't get Energy Rings or Square Wave Punch to work correctly.
Sonya Fatality Needs Distance Labeled (Anywhere)
Sub-Zero Fatality Needs Distance Labeled (Sweep)
Return to Top

Arcade:
Baraka - Trav - Add "Hold Block"
to Blade Decap Fatality
Baraka Friendship and Babality Needs Distance Labeled (Anywhere)
Jax - Ground Pound: (
3 sec.), (
)
Backbreaker:
(In Air, Close)
Gotcha Grab:
(
) (Rapidly, For Extra Hits)
Jax Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Jax's Fatalities reversed order, like 1 is 2, etc.]
Johnny Cage - Split Punch might need to be labeled as (Close), but if you go that route, you'd have to be consistent with every other move that needs to be performed close...
Johnny Cage Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Johnny Cage's Fatalities reversed order, like 1 is 2, etc.]
Kitana - Fan Toss needs to be labeled (Also in Air)
Kitana Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Kitana's Fatalities reversed order, like 1 is 2, etc.]
Kung Lao
Hat Throw:
(
/
to control)
Teleport:
(Quickly) (follow with
/
)
Whirlwind Spin: (
),
(
),
(
Rapidly to keep spinning)
Fatality 1 - Hat Decap: (
),
(
) (
/
to Aim at neck) (Full Screen)
Kung Lao - All (Far) labels should probably be referred to as (Full Screen)
Kung Lao Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Liu Kang Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Liu Kang's Fatalities reversed order, like 1 is 2, etc.]
Mileena
Sai Throw: (
2 sec.), (
) (Also in Air)
Fatality 2 - Man-Eater: (
3 sec.), (
) (Close)
Mileena Friendship and Babality Needs Distance Labeled (Anywhere)
Raiden
Trav - Electric Grab should be listed as (VS Only)
Torpedo:
(Also in Air)
Shock: (
3 sec.), (
) (Close)
Fatality 1 - Electrocution: (
3 sec.), (
), (
![Low Kick [LK]](../images/btn_lk.png)

)
(Close)
Fatality 2 - Explosive Uppercut: (
10 sec.), (
) (Close)
(Start charging before the words "Finish Him/Her" appears)
Raiden Friendship and Babality Needs Distance Labeled (Anywhere)
Reptile
Invisibility: (
),
(

)
Reptile Friendship and Babality Needs Distance Labeled (Anywhere)
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 3 - Toasty!!: (
),
(Anywhere)
[Pretty sure you have Scorpion's Fatalities reversed order, like 1 is 2, etc.]
Scorpion Friendship and Babality Needs Distance Labeled (Anywhere)
Shang Tsung
Mileena Morph: (
2 sec.), (
)
[Please put Shang's Morphs in Alphabetical Order!]
Fatality 1 - Inner-Ear Explosion: (
2 sec.), (
) (Sweep)
Fatality 3 - Kintaro Morph: (
30 sec.), (
) (Sweep)
[Pretty sure you have Shang's Fatalities reversed order, like 1 is 2, etc.]
Shang's Friendship and Babality Needs Distance Labeled (Anywhere)
Sub-Zero
Sub-Zero - All (Far) labels should probably be referred to as (Full Screen)
Sub-Zero Friendship and Babality Needs Distance Labeled (Anywhere)
Return to Top

Sega Genesis:
Baraka
Fatality 1 - Blade Decap: (
),
(Close)
Friendship - Present: (
),
(Anywhere)
Baraka Friendship and Babality Needs Distance Labeled (Anywhere)
Jax
Jax - Ground Pound: (
3 sec.), (
)
Backbreaker:
(In Air, Close)
Gotcha Grab:
(
) (Rapidly, For Extra Hits)
Jax Friendship and Babality Needs Distance Labeled (Anywhere)
Johnny Cage
Split Punch might need to be labeled as (Close), but if you go that route, you'd have to be consistent with every other move that needs to be performed close...
Johnny Cage Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Johnny Cage's Fatalities reversed order, like 1 is 2, etc.]
Kitana
Fan Toss needs to be labeled (Also in Air)
Kitana Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Kitana's Fatalities reversed order, like 1 is 2, etc.]
Kung Lao
Hat Throw:
(
/
to control)
Teleport:
(Quickly) (follow with
/
)
Whirlwind Spin: (
),
(
),
(
Rapidly to keep spinning)
Fatality 1 - Hat Decap: (
),
(
) (Don't hit
/
- Should Decap Every Time) (Full Screen)
Kung Lao - All (Far) labels should probably be referred to as (Full Screen)
Kung Lao Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Liu Kang Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Liu Kang's Fatalities reversed order, like 1 is 2, etc.]
Mileena
Sai Toss: (
2 sec.), (
) (Also in Air)
Fatality 2 - Man-Eater: (
3 sec.), (
) (Close)
Mileena Friendship and Babality Needs Distance Labeled (Anywhere)
Raiden
Torpedo:
(Also in Air)
Shock: (
3 sec.), (
) (Close)
Fatality 1 - Electrocution: (
3 sec.), (
), (
![Low Kick [LK]](../images/btn_lk.png)

)
(Close)
Fatality 2 - Explosive Uppercut: (
10 sec.), (
) (Close)
(Start charging before the words "Finish Him/Her" appears)
Babality: (
),
(

)
(Anywhere)
Stage Fatality (Kombat Tomb/Pit II): (
),
(Close)
Raiden Friendship and Babality Needs Distance Labeled (Anywhere)
Reptile
Invisibility: (
),
(

)
Reptile Friendship and Babality Needs Distance Labeled (Anywhere)
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 3 - Toasty!!: (
),
(Anywhere)
[Pretty sure you have Scorpion's Fatalities reversed order, like 1 is 2, etc.]
Scorpion Friendship and Babality Needs Distance Labeled (Anywhere)
Shang Tsung
Mileena Morph: (
2 sec.), (
)
[Thank you for putting Shang's Morphs in Alphabetical Order!]
Fatality 1 - Inner-Ear Explosion: (
2 sec.), (
) (Sweep)
Fatality 2 - Soul Steal: (
),
(

)
(Close)
Fatality 3 - Kintaro Morph: (
30 sec.), (
) (Sweep)
Shang's Friendship and Babality Needs Distance Labeled (Anywhere)
Sub-Zero
Sub-Zero - All (Far) labels should probably be referred to as (Full Screen)
Sub-Zero Friendship and Babality Needs Distance Labeled (Anywhere)
Return to Top

Sega 32X:
[I actually haven't covered this version yet. Oops.]
Return to Top

Super Nintendo:
Baraka
Baraka Friendship and Babality Needs Distance Labeled (Anywhere)
Jax - Ground Pound: (
3 sec.), (
)
Backbreaker:
(In Air, Close)
Gotcha Grab:
(
) (Rapidly, For Extra Hits)
Jax Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Jax's Fatalities reversed order, like 1 is 2, etc.]
Johnny Cage - Split Punch might need to be labeled as (Close), but if you go that route, you'd have to be consistent with every other move that needs to be performed close...
Johnny Cage Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Johnny Cage's Fatalities reversed order, like 1 is 2, etc.]
Kitana - Fan Toss needs to be labeled (Also in Air)
Kitana Friendship and Babality Needs Distance Labeled (Anywhere)
Kung Lao
Hat Throw:
(
/
to control)
Teleport:
(Quickly) (follow with
/
)
Whirlwind Spin: (
),
(
),
(
Rapidly to keep spinning)
Fatality 1 - Hat Decap: (
),
(
) (
/
to Aim at neck) (Full Screen)
Kung Lao - All (Far) labels should probably be referred to as (Full Screen)
Kung Lao Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Liu Kang Friendship and Babality Needs Distance Labeled (Anywhere)
[Pretty sure you have Liu Kang's Fatalities reversed order, like 1 is 2, etc.]
Mileena
Sai Throw: (
2 sec.), (
) (Also in Air)
Fatality 2 - Man-Eater: (
3 sec.), (
) (Close)
Mileena Friendship and Babality Needs Distance Labeled (Anywhere)
Raiden
Torpedo:
(Also in Air)
Shock: (
3 sec.), (
) (Close)
Fatality 1 - Electrocution: (
3 sec.), (
), (
![Low Kick [LK]](../images/btn_lk.png)

)
(Close)
Fatality 2 - Explosive Uppercut: (
10 sec.), (
) (Close)
(Start charging before the words "Finish Him/Her" appears)
Raiden Friendship and Babality Needs Distance Labeled (Anywhere)
Reptile
Invisibility: (
),
(

)
Reptile Friendship and Babality Needs Distance Labeled (Anywhere)
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 3 - Toasty!!: (
),
(Anywhere)
[Pretty sure you have Scorpion's Fatalities reversed order, like 1 is 2, etc.]
Scorpion Friendship and Babality Needs Distance Labeled (Anywhere)
Shang Tsung
Mileena Morph: (
2 sec.), (
)
[Please put Shang's Morphs in Alphabetical Order!]
Fatality 1 - Inner-Ear Explosion: (
2 sec.), (
) (Sweep)
Fatality 3 - Kintaro Morph: (
30 sec.), (
) (Sweep)
[Pretty sure you have Shang's Fatalities reversed order, like 1 is 2, etc.]
Shang's Friendship and Babality Needs Distance Labeled (Anywhere)
Sub-Zero
Sub-Zero - All (Far) labels should probably be referred to as (Full Screen)
Sub-Zero Friendship and Babality Needs Distance Labeled (Anywhere)
Return to Top

Game Boy:
Jax
Gotcha Grab:
(
for extra hits)
Body Slam:
(Rapidly, While throwing your opponent)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality - Head Smash: (
),
(
) (Anywhere)
Stage Fatality: (
),
(Close)
Babality: (
),
(Anywhere)
Kitana
Fan Toss:
(![Punch [P]](../images/btn_p.png)

)
(Also in Air)
Fatality - Fan Decap:
(Anywhere)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
3 sec.), (
)
Fatality - Dragon's Bite:
(Anywhere)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Mileena
Sai Toss: (
2 sec.), (
) (Also in Air)
Fatality - Man-Eater: (
2 sec.), (
) (Anywhere)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Reptile
Fatality - Yummy!:
(Half Screen)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality - Toasty!: (
),
(Anywhere)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Shang
Mileena Morph: (
3 sec.), (
)
Fatality - Soul Steal: (
),
(Anywhere)
Stage Fatality: (
),
(
),
(Close)
Babality:
(Anywhere)
Sub-Zero
Fatality - Ice Shatter:
Part 1 - Deep Freeze:
(Sweep)
Part 2 - Finishing Uppercut:
(Close)
Stage Fatality:
(Close)
Babality:
(Anywhere)
Return to Top

Arcade:
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Cyrax Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Quad Slam: (
Rapidly, While Performing a Throw)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Missing 6-Hit Combo: LK, LK, HP, HP, HK, (B+HK) [37%]
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
[Pretty sure you have Kano's Fatalities reversed order, like 1 is 2, etc.]
Kano Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kano Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Liu Kang Combos looked correct
Nightwolf
Fatality 2 - Lightning Summon:
(Half Screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Nightwolf Combos looked correct
Sektor
Missile:
![Low Punch [LP]](../images/btn_lp.png)
Homing Missile:
![High Punch [HP]](../images/btn_hp.png)
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
Liu Kang Morph: (
)

Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Shang Combos looked correct
Sheeva
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sheeva Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
[Pretty sure you have Sindel's Fatalities reversed order, like 1 is 2, etc.]
Animality - Wasp:
(

)
(Sweep)
Friendship - Field Goal:
(Anywhere)
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sindel Combos looked correct
Sonya
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
Stryker
[Pretty sure you have Stryker's Fatalities reversed order, like 1 is 2, etc.]
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (B+HK) [19%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HK) [22%]
5-Hit Combo: HP, HP, LK, HK, (B+HK) [26%]
6-Hit Combo: HP, HP, LP, LK, HK, (B+HK) [30%]
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Noob Saibot
[All Combos looked correct]
2-Hit Combo: HK, LP [15%]
3-Hit Combo: HP, HP, LP [18%]
3-Hit Combo: HK, (D+LP), (D+HP) [19%]
4-Hit Combo: HP, HP, LP, (D+HP) [22%]
4-Hit Combo: HK, HK, LK, (B+HK) [23%]
5-Hit Combo: HP, HP, HK, LK, (B+HK) [26%]
Return to Top

Genesis:
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Cyrax Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Quad Slam: (
Rapidly, While Performing a Throw)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Missing 6-Hit Combo: LK, LK, HP, HP, HK, (B+HK) [37%]
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
Fatality 2 - Eye Laser:
(Outside Sweep)
[Pretty sure you have Kano's Fatalities reversed order, like 1 is 2, etc.]
Kano Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kano Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Liu Kang Combos looked correct
Nightwolf
Fatality 2 - Lightning Summon:
(Half Screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Nightwolf Combos looked correct
Sektor
Missile:
![Low Punch [LP]](../images/btn_lp.png)
Homing Missile:
![High Punch [HP]](../images/btn_hp.png)
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
Liu Kang Morph: (
)

Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Shang Combos looked correct
Sheeva
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sheeva Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
[Pretty sure you have Sindel's Fatalities reversed order, like 1 is 2, etc.]
Animality - Wasp:
(

)
(Sweep)
Friendship - Field Goal:
(Anywhere)
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sindel Combos looked correct
Sonya
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
Stryker
[Pretty sure you have Stryker's Fatalities reversed order, like 1 is 2, etc.]
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Stryker combos looked correct
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Animality - Polar Bear: (
),
(Close)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (B+HK) [19%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HK) [22%]
5-Hit Combo: HP, HP, LK, HK, (B+HK) [26%]
6-Hit Combo: HP, HP, LP, LK, HK, (B+HK) [30%]
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Noob Saibot
[All Combos looked correct]
2-Hit Combo: HK, LP [15%]
3-Hit Combo: HP, HP, LP [18%]
3-Hit Combo: HK, (D+LP), (D+HP) [19%]
4-Hit Combo: HP, HP, LP, (D+HP) [22%]
4-Hit Combo: HK, HK, LK, (B+HK) [23%]
5-Hit Combo: HP, HP, HK, LK, (B+HK) [26%]
Motaro and Shao Kahn weren't selectable on the Character Select Screen... ???
Return to Top

Super Nintendo:
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Cyrax Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Quad Slam: (
Rapidly, While Performing a Throw)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Missing 6-Hit Combo: LK, LK, HP, HP, HK, (B+HK) [37%]
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
Friendship - Bubblegum:
(Half Screen-Full Screen) [test-worked!]
[Pretty sure you have Kano's Fatalities reversed order, like 1 is 2, etc.]
Kano Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kano Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Liu Kang Combos looked correct
Nightwolf
Fatality 2 - Lightning Summon:
(Half Screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Nightwolf Combos looked correct
Sektor
Missile:
![Low Punch [LP]](../images/btn_lp.png)
Homing Missile:
![High Punch [HP]](../images/btn_hp.png)
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
Liu Kang Morph: (
)

Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Shang Combos looked correct
Sheeva
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sheeva Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
[Pretty sure you have Sindel's Fatalities reversed order, like 1 is 2, etc.]
Animality - Wasp:
(

)
(Sweep)
Friendship - Field Goal:
(Anywhere)
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sindel Combos looked correct
Sonya
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
Stryker
[Pretty sure you have Stryker's Fatalities reversed order, like 1 is 2, etc.]
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Animality - Polar Bear: (
),
(Close)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (B+HK) [19%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HK) [22%]
5-Hit Combo: HP, HP, LK, HK, (B+HK) [26%]
6-Hit Combo: HP, HP, LP, LK, HK, (B+HK) [30%]
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Noob Saibot
[All Combos looked correct]
2-Hit Combo: HK, LP [15%]
3-Hit Combo: HP, HP, LP [18%]
3-Hit Combo: HK, (D+LP), (D+HP) [19%]
4-Hit Combo: HP, HP, LP, (D+HP) [22%]
4-Hit Combo: HK, HK, LK, (B+HK) [23%]
5-Hit Combo: HP, HP, HK, LK, (B+HK) [26%]
Return to Top

Arcade:
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Cyrax Combos looked correct
Jade
Jade Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Jade Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Quad Slam: (
Rapidly, While Performing a Throw)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Missing 6-Hit Combo: LK, LK, HP, HP, HK, (B+HK) [18%]
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
[Pretty sure you have Kano's Fatalities reversed order, like 1 is 2, etc.]
Kano Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kano Combos looked correct
Kitana
[Pretty sure you have Kitana's Fatalities reversed order, like 1 is 2, etc.]
Kitana Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kitana Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (B+LP) [13%] [Missing combo - Not on MK3]
Nightwolf
Fatality 2 - Lightning Summon:
(Half Screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Nightwolf Combos looked correct
Reptile
Fatality 1 - Yummy!:
(Half Screen)
Reptile Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (D+LP) [18%]
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
[Pretty sure you have Scorpion's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Toasty!: (
),
(
),
(Half Screen)
Scorpion Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Scorpion Combos looked correct
Sektor
Missile:
![Low Punch [LP]](../images/btn_lp.png)
Homing Missile:
![High Punch [HP]](../images/btn_hp.png)
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
Liu Kang Morph: (
)

Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Shang Combos looked correct
Sheeva
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sheeva Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
[Pretty sure you have Sindel's Fatalities reversed order, like 1 is 2, etc.]
Animality - Wasp:
(

)
(Sweep)
Friendship - Field Goal:
(Anywhere)
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sindel Combos looked correct
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
All Smoke Combos looked correct
Sonya
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (U+LP) [18%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
4-Hit Combo: HK, HP, HP, (U+LP) [23%]
5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%]
5-Hit Combo: HK, HK, HP, HP, (U+LP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
Stryker
[Pretty sure you have Stryker's Fatalities reversed order, like 1 is 2, etc.]
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Stryker Combos looked correct
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Friendship - Snowman:
(Anywhere)
Animality - Polar Bear: (
),
(Close)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (B+HK) [19%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HK) [22%]
5-Hit Combo: HP, HP, LK, HK, (B+HK) [26%]
6-Hit Combo: HP, HP, LP, LK, HK, (B+HK) [30%]
Ermac
Teleport Punch:
(Also in Air)
[Pretty sure you have Ermac's Fatalities reversed order, like 1 is 2, etc.]
All Ermac Combos looked correct
Mileena
Sai Throw: (
2 sec.), (
) (Also in Air)
Friendship - Mirror:
(Anywhere)
All Mileena Combos looked correct
Sub-Zero (Classic)
All Sub-Zero Combos looked correct
Smoke (Human)
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
All Smoke Combos looked correct
Noob Saibot
[All Combos looked correct]
2-Hit Combo: HK, LP [15%]
3-Hit Combo: HP, HP, LP [18%]
3-Hit Combo: HK, (D+LP), (D+HP) [19%]
4-Hit Combo: HP, HP, LP, (D+HP) [22%]
4-Hit Combo: HK, HK, LK, (B+HK) [23%]
5-Hit Combo: HP, HP, HK, LK, (B+HK) [26%]
Return to Top

Super Nintendo:
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Cyrax Combos looked correct
Jade
Jade Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Jade Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
*Fatality 1 - Slice 'em Up: (
),
(
) (Close) [WORKS]
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
*Brutality:
(Close) [WORKS]
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
*Friendship should be labeled as "Outside Sweep"... Ugh... It workls everywhere... But positioning is important.
Kano Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kano Combos looked correct
Kitana
Kitana Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kitana Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Nightwolf
(YOU FORGOT HIS FATALITIES??)
Fatality 1 - Spirit Light: (
),
(
),
(Close)
Fatality 2 - Lightning Summon:
(Outside Sweep??? SNES is half screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
*Nightwolf Stage Fatality -
(Close) [Correct]
All Nightwolf Combos looked correct
*Noob
*Stage Fatality:
(Close) [Correct]
*Rain
All Rain combos looked correct
Reptile
Fatality 1 - Yummy!:
(Half Screen)
Fatality 2 - Acid Puke: (
),
(
),
(Sweep)
Reptile Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Toasty!: (
),
(
),
(Half Screen)
Fatality 2 - Annihilation: (
),
(
),
(Close)
Stage Fatality: (
),
(
),
(Close)
Scorpion Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Scorpion Combos looked correct
Sektor
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
*Kano Morph:
[QUICKLY!]
Liu Kang Morph: (
)

Nightwolf:

Stage Fatality: (
),
(Close)
Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Shang Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
*Fatality 2 - Banshee Screech:
(![Block [BL]](../images/btn_bl.png)

)
(Close) [WORKS]
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Sindel Combos looked correct
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Brutality:
(Close)
All Smoke Combos looked correct
Sonya
[Pretty sure you have Sonya's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
3-Hit Combo: HP, HP, (U+LP) [18%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
*4-Hit Combo: HK, HP, HP, (U+LP) [23%] [Works]
*5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%] [Works]
5-Hit Combo: HK, HK, HP, HP, (U+LP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
[Kombo 8 is the same as Kombo 5]
Stryker
Stage Fatality: (
),
) (Close)
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
All Stryker Combos looked correct
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Friendship - Snowman:
(Anywhere)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality should be labeled as (Close)
Ermac
Teleport Punch:
(Also in Air)
[Pretty sure you have Ermac's Fatalities reversed order, like 1 is 2, etc.]
All Ermac Combos looked correct
*5-Hit Combo: HP, HP, (B+LP), (DF+LP) [19%] [Works]
Mileena
Sai Throw: (
2 sec.), (
) (Also in Air)
Friendship - Mirror:
(Anywhere)
All Mileena Combos looked correct
*5-Hit Combo: HP, HP, HK, HK, D, F, LK [24%] [Works]
*3-Hit Combo: HK, HK, D, F, LK [16%] [Works]
Sub-Zero (Classic)
All Sub-Zero Combos looked correct
Smoke (Human)
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Stage Fatality: (
),
(
),
(Close)
All Smoke Combos looked correct
Return to Top

WaveNet Arcade:
Return to Top

PlayStation 1:
Baraka
Blade Spin:
(
to Keep Spinning) (
/
to move)
Fatality 1 - Blade Decap: (
),
(
),
(*Sweep)
Fatality 2 - Blade Impale:
(*Sweep)
Baraka Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Baraka Combos looked correct
Cyrax
Air Throw: (Opponent in air),
, (Cyrax Rushes In),
(Throws)
[Pretty sure you have Cyrax's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Heli-Chopper: (
),
(Anywhere)
Cyrax Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Cyrax Combos looked correct
Ermac
Teleport Punch:
(Also in Air) [You have this labeled incorrectly]
[Pretty sure you have Ermac's Fatalities reversed order, like 1 is 2, etc.]
Ermac Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Ermac Combos looked correct
Jade
Jade Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Jade Combos looked correct
Jax
Gotcha Grab:
(
Rapidly for more punches)
Ground Pound: (
3 sec.), (
)
Back Breaker:
(In Air, Close)
Fatality 2 - Giant Boot:
(Half Screen-Full Screen)
Jax Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
(Jax's Brutality input may not be correct)
Johnny Cage
Babality:
(Anywhere)
Johnny Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Johnny Combos looked correct
Kabal
Plasma Blast:
(Also in Air)
Fatality 1 - Head Inflate:
(Sweep-Half Screen)
Kabal Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Kabal Combos looked correct
Kano
Cannonball: (
3 sec.), (
)
Air Throw:
(In Air, Close)
Fatality 2 - Eye Laser:
(Outside Sweep)
[Pretty sure you have Kano's Fatalities reversed order, like 1 is 2, etc.]
Kano Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Kano Combos looked correct
Kitana
[Pretty sure you have Kitana's Fatalities reversed order, like 1 is 2, etc.]
Kitana Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Kitana Combos looked correct
Kung Lao
Teleport:
(
/
to attack after)
Two Pass Teleport:
(
/
to attack after)
Whirlwind Spin:
(
Rapidly to Keep Spinning)
[Pretty sure you have Kung Lao's Fatalities reversed order, like 1 is 2, etc.]
Fatality 1 - Hat Slice:
(Close-Sweep)
Fatality 2 - Spin Cycle:
(Anywhere)
Kung Lao Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Kung Lao Combos looked correct
Liu Kang
High Fireball:
(Also in Air)
Bicycle Kick: (
4 sec.), (
)
Fatality 1 - Fire Chi:
(Anywhere)
Fatality 2 - Arcade Drop: (
),
(
), (![Block [BL]](../images/btn_bl.png)

)
(Anywhere)
Liu Kang Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
Combos 1&2 are the same thing, all first
/
Combo attacks are interchangeable.
Mileena
Sai Throw: (
2 sec.), (
) (Also in Air)
Friendship - Mirror:
(Anywhere)
All Mileena Combos looked correct
Nightwolf
Fatality 1 - Spirit Light: (
),
(
),
(Close)
Fatality 2 - Lightning Summon:
(Outside Sweep - UMK3 SNES is half screen)
Friendship - Raiden Transformation:
(Half Screen-Full Screen)
Nightwolf Babality should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Nightwolf Combos looked correct
*Noob
Fatality 1 - Fireball Death:
(Outside Sweep)
Fatality 2 - Teleport Slam Massacre: (
),
(
),
(Anywhere)
Friendship - Bowling:
(Half Screen-Full Screen)
*Stage Fatality:
(Close)
All Noob Combos looked correct
Raiden
Torpedo:
(Also in Air)
Electric Grab: (
3 sec.), (
) (Close) (Doesn't work against CPU)
Fatality 2 - Explosive Uppercut: (
8 sec.), (
) (Close)
Animality - Electric Eel:
(Outside Sweep)
All Raiden Combos looked correct
*Rain
Control Orb:
(Move opponent with D-Pad)
Fatality 2 - Lightning Storm:
(Outside Sweep)
Animality - Elephant:
(Outside Sweep)
All Rain combos looked correct
Reptile
Fatality 1 - Yummy!:
(Half Screen)
Fatality 2 - Acid Puke: (
),
(
),
(Sweep)
Reptile Babality should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
(You have Reptile's Pit Fatality input Wrong!)
All Reptile combos looked correct
Scorpion
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Forward Teleport Punch:
(Also in Air)
Fatality 1 - Toasty!: (
),
(
),
(Full Screen)
Fatality 2 - Hell Hand:
(Half Screen)
Scorpion Babality should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Scorpion Combos looked correct
Sektor
Teleport Uppercut:
(Also in Air)
Friendship - Hammer Time:
(Half Screen-Full Screen)
Sektor Babality should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
Sektor Babality should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Sektor Combos looked correct
Shang Tsung
*Kano Morph:
[QUICKLY!]
Liu Kang Morph: (
)

Nightwolf Morph:

*Kintaro: (
3 sec.), (
)
Shang Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Shang Combos looked correct
Sheeva
Friendship - Spinning Plates:
(Pause for half second),
![High Punch [HP]](../images/btn_hp.png)
Sheeva Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close) (Anywhere)
All Sheeva Combos looked correct
Sindel
Levitate:
(Press
to land)
Air Fireball:
(In Air)
Sindel Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Sindel Combos looked correct
Smoke (Cyborg)
Teleport Uppercut:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Armageddon: (
),
(Half Screen-Full Screen)
Babality:
(Anywhere)
Friendship - Foghorn:
(Half Screen-Full Screen)
Animality - Bull:
(Half Screen-Full Screen)
Stage Fatality:
(Close)
Brutality:
(Close)
All Smoke Combos looked correct
Smoke (Human)
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 - Teleport Decap:
(*Half Screen)
Fatality 2 - Explosive Possession:
(Half Screen)
Babality:
(Anywhere)
All Smoke Combos looked correct
Sonya
Fatality 1 - Flame Kiss:
(Anywhere)
Fatality 2 - Purple Haze: (
![Block [BL]](../images/btn_bl.png)

),
(Half Screen-Full Screen)
Sonya Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
3-Hit Combo: HP, HP, (U+LP) [18%]
3-Hit Combo: HK, HK, (B+HK) [19%]
4-Hit Combo: HP, HP, LP, (B+HP) [22%]
4-Hit Combo: HK, HP, HP, (U+LP) [23%]
5-Hit Combo: HK, HP, HP, LP, (B+HP) [27%]
5-Hit Combo: HK, HK, HP, HP, (U+LP) [27%]
6-Hit Combo: HK, HK, HP, HP, LP, (B+HP) [31%]
[Kombo 8 is the same as Kombo 5]
Stryker
[Pretty sure you have Stryker's Fatalities reversed order, like 1 is 2, etc.]
Stage Fatality: (
),
) (Close)
Stryker's Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Stryker Combos looked correct
Sub-Zero (Classic)
Fatality 2 - Ice Stalagmite:
(Close)
All Sub-Zero Combos looked correct
Sub-Zero
Ice Clone:
(Also in Air)
Ice Shower - Front:
![High Punch [HP]](../images/btn_hp.png)
Ice Shower - Behind:
![High Punch [HP]](../images/btn_hp.png)
[Pretty sure you have Sub-Zero's Fatalities reversed order, like 1 is 2, etc.]
Fatality 2 - Frosty!:
(Outside Sweep)
Friendship - Snowman:
(Anywhere)
Animality - Polar Bear: (
),
(Close)
Sub-Zero's Babality and Friendship should be labeled as (Anywhere), Stage Fatality and Brutality should be labeled as (Close)
All Sub-Zero Combos looked correct
Chameleon
Kano MK1
Knife Throw: (
),

Cannonball: (
), 360° (
), (
)
Knife Shield:
(
Rapidly for faster spins)
All Kano Combos looked correct
Raiden MK1
Torpedo:
(Also in Air)
All Raiden Combos looked correct
Jax MKII
Gotcha Grab:
(
Rapidly for Extra Hits)
Ground Pound: (
3 sec.), (
)
Backbreaker:
(In Air, Close)
5-Hit Combo: HP, HP, HP, LP, (B+HP) [28%]
6-Hit Combo: HK, LK, LK, HK, LK, (B+HK) [28%]
All Jax Combos looked correct
Kung Lao MKII
Hat Throw:
(
/
to control)
Teleport:
(Quickly) (
/
after to attack)
Whirlwind Spin: (
),
(
), (
Rapidly to keep spinning)
Torpedo:
(Also in Air)
Fatality 1 - Hat Decap: (
),
(
) (
/
to Aim at neck) (Full Screen)
All Kung Lao Combos looked correct
Goro
Everything looked correct
Kintaro
Grab and Punch:
![High Punch [HP]](../images/btn_hp.png)
Everything looked correct
Motaro
Everything looked correct
Shao Kahn
Everything looked correct
Return to Top

Arcade:
Fujin:
Whirlwind Spin:
(
to spin,
/
to move)
Dive Kick: (

)
(In air)
Tornado Lift:
![High Punch [HP]](../images/btn_hp.png)
Slam:
(After Tornado Lift)
Fatality 1 - Raise and Destroy: (![Block [BL]](../images/btn_bl.png)

)
x5 (Outside Sweep)
Fatality 2 - Deadly Winds: (
),
(
),
(Outside Sweep)
Jarek:
Fatality 1 - Heart Rip:
(Close)
Fatality 2 - Eye Lasers: (
),
(
),
(Outside Sweep)
Jax:
Backbreaker:
(In Air, Close)
Fatality 1 - Arm Rip: (
3 sec.),
(
) (Close)
Johnny Cage:
(Everything looked good)
Kai:
Rising Fireball:
(Also in Air)
Handstand: (![Low Kick [LK]](../images/btn_lk.png)

)
(
to Spin,
/
to move)
(Hard Kick:
)
(Weak Kick:
)
(
to return to feet)
Fatality 2 - Headshot: (
),
(
),
(Outside Sweep)
Liu Kang:
High Fireball:
(Also in Air)
Bicycle Kick: (
3 sec.), (
)
Quan Chi:
Air Throw:
(In Air, Close)
Weapon Steal:
(When opponent's weapon is drawn)
Fatality 1 - Leg Beat-Down: (
5 sec.),
(
) (Close)
Raiden:
(Everything looked good)
Reiko:
Teleport Slam:
(
/
/
/
to attack after teleport)
(
when close to throw) (Also in Air)
Fatality 2 should be Outside Sweep
Reptile:
Fatality 2 should be Outside Sweep
Scorpion:
Teleport Punch:
(Also in Air)
Air Throw:
(In Air, Close)
Fatality 1 should be Outside Sweep
Shinnok:
Please alphabetize Shinnok's Impersonations
Sonya:
Air Throw:
(In Air, Close)
Fatality 2 should be Outside Sweep
Sub-Zero:
Ice Clone:
(Also in Air)
Fatality 2 should be Outside Sweep
Tanya:
Air Fireball:
(In Air)
Boomerang:
(
will throw the weapon and make it come back)
Return to Top

Game Boy Advance:
*I've added MKA Combo information to its main section on my site, however I'm positive it's not a complete list.
Cyrax:
Special Move:
Air Throw:
(In Air, Close)
Jade:
Special Move:
Returning Razor-Rang:
(Returns if missed)
Jax:
Special Move:
Backbreaker:
(In Air, Close)
Finisher:
Friendship - Jump Rope:
(Anywhere)
Kabal:
Special Move:
Plasma Blast:
(Also in Air)
Kano:
Special Move:
Air Throw:
(In Air, Close)
Kitana:
Special Move:
Fan Throw:
(Also in Air)
Liu Kang:
Special Move:
High Fireball:
(Also in Air)
Low Fireball:
(Also in Air)
Mileena:
Sai Throw:
(Also in Air)
Rain:
Special Move:
Super Roundhouse Kick: (

)
Scorpion:
Special Move:
Air Throw:
(In Air, Close)
Sektor:
Special Move:
Teleport Uppercut:
(Also in Air)
Shang Tsung:
Morphs:
Jax:
![Block [BL]](../images/btn_bl.png)
Mileena:
![Kick [K]](../images/btn_k.png)
Sindel:
You have listed Sindel's Double Fireball move which isn't in this game.
Special Move:
Levitate:
(Press
to land)
Air Fireball:
(In Air)
Smoke (Cyborg):
Special Move:
Air Throw:
(In Air, Close)
Sub-Zero (Unmasked)
You have listed Sub-Zero's Ice Clone move which isn't in this game.
Smoke Human:
Special Move:
Air Throw:
(In Air, Close)
Finisher:
Friendship - Skull in the Box:
(Anywhere)
Return to Top

Game Boy Advance:
Please put Shang Tsung's Morphs in alphabetical order.
Return to Top

Game Boy Advance:
Bo' Rai Cho:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Cyrax:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Johnny Cage:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Nitara:
Special Move:
Retreat:
![Attack 1 [1]](../images/btn_1.png)
Fatalities:
Weapon Fatality:
(Anywhere)
Raiden:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Sareena:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 4:
![Attack 2 [2]](../images/btn_2.png)
Scorpion:
Weapon Attacks:
Overhead Sword Flash:
![Attack 1 [1]](../images/btn_1.png)
Fast Spin Stab:
![Attack 2 [2]](../images/btn_2.png)
Spinning Sword:
![Attack 2 [2]](../images/btn_2.png)
Double Sword Slash:
![Attack 2 [2]](../images/btn_2.png)
Shang Tsung:
Weapon Attacks:
Spinning Sword:
![Attack 1 [1]](../images/btn_1.png)
Double Stab:
![Attack 2 [2]](../images/btn_2.png)
Sword Poke:
![Attack 2 [2]](../images/btn_2.png)
Drahmin:
Fatalities:
Fatality:
(Anywhere)
Hsu Hao:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Noob:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 4:
![Attack 2 [2]](../images/btn_2.png)
Reptile:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Sektor:
Weapon Attacks:
Weapon Attack 1:
![Attack 1 [1]](../images/btn_1.png)
Weapon Attack 2:
![Attack 2 [2]](../images/btn_2.png)
Weapon Attack 3:
![Attack 2 [2]](../images/btn_2.png)
Fatalities:
Weapon Fatality:
(Anywhere)
Return to Top

PlayStation 1:
?
Return to Top

PlayStation 1:
?
Return to Top
MKKomplete