MKKomplete - Mortal Kombat Trilogy (1996) - Arenas Choose Your Game

Arenas
Sony PlayStation/Sega Saturn/PC Kombat Zones:
Press (Up+Start) on Sonya on the VS Select Screen to select your stage
The Pit Bottom
The Pit Bottom
The Subway
The Subway
(Stage Fatality)
The Street
The Street
Jade's Desert
Jade's Desert
The Rooftop
The Roof
The Balcony
The Balcony
(Fight Motaro here)
The Bridge
The Bridge
The Soul Chamber
The Soul Chamber
The Bell Tower
The Bell Tower
(Stage Fatality)
The Church
The Temple
The Graveyard
The Graveyard
The Pit 3
The Pit III
(Stage Fatality)
(Fight Shao Kahn here)
The Waterfront
The Waterfront
Scorpion's Lair
Scorpion's Lair
(Stage Fatality)
The Cave
The Cave
The Bank
The Bank
Scislac Busorez
Lost
The Armory
The Armory
Kahn's Arena
Kahn's Arena
Wasteland
Wasteland
Living Forest
Living Forest
The Portal
The Portal
The Kombat Tomb
The Kombat Tomb
(Stage Fatality)
The Tower
The Tower
The Deadpool
The Dead Pool
(Stage Fatality)
The Pit II
The Pit II
The Courtyard / Kung Fu Part 1
Kung Fu Part 1
Goro's Lair
Goro's Lair
The Pit (PSX)
The Pit
(Stage Fatality)
(Uppercut)

N64 Kombat Zones:
Press (Up+Start) on Sonya on the VS Select Screen to select your stage
Wasteland
Wasteland
The Courtyard / Kung Fu Part 1
The Courtyard
The Deadpool
The Dead Pool
(Stage Fatality)
The Rooftop
The Rooftop
Goro's Lair
The Lair
The Armory
The Armory
The Kombat Tomb
The Tomb
(Stage Fatality)
Scorpion's Lair
Scorpion's Lair
(Stage Fatality)
The Cave
Kahn's Kave
Living Forest
Living Forest
The Portal
The Portal
The Subway
The Subway
(Stage Fatality)
The Street
Street
The Pit (N64)
The Pit
(Stage Fatality)
(Uppercut)
The Bell Tower
Bell Tower
(Stage Fatality)
The Star Bridge (N64)
The Star Bridge
(When Dan "Toasty" Forden appears, press
(Down+Start)
to fight Khameleon)
The Tower
The Tower
The Waterfront
River Kombat
Jade's Desert
Jade's Desert
Smoke's Portal
Hidden Portal
The Graveyard
The Graveyard
The Pit II
The Pit II
The Pit 3
The Pit III
(Stage Fatality)
(Fight Shao Kahn here)
The Soul Chamber
The Soul Chamber
The Balcony
Kahn's Tower
Scislac Busorez
Lost Bridge
The Bridge
The Bridge
The Pit Bottom
The Pit Bottom
The Church
Kombat Temple
Noob's' Dorfen
Noob's Dorfen

The Courtyard / Kung Fu Part 1 The Courtyard:
Nestled on Shang Tsung's Island, the Courtyard is a grand arena where warriors from Outworld and Earthrealm clash in Mortal Kombat's brutal trials. The stone walls, etched with ancient symbols, and Shang Tsung's imposing throne serve as reminders of the high stakes. Monk students, awe-struck and fearful, stand in silent vigil, witnessing the pinnacle of combat. The air hums with the weight of legends and the fierce echoes of battles past.

PS1: Plays MK3 Roof Music.
N64: Plays MK3 Bank Music.
The Pit (PSX) The Pit:
The Pit is a bridge suspended above a sea of razor-sharp demon steel blades, where Shang Tsung ensures fatalities. Reptile hides at the bottom to finish off any survivors. The carnage is devoured by subterranean creatures, offering an unceremonious end to the unworthy. Only the strongest survive the perilous fall, but even then, death is inevitable in this unforgiving place.

PS1: Plays MK3 Pit III Music.
N64: Plays MK3 Roof Music.
Goro's Lair Goro's Lair:
Deep below Shang Tsung's Island, Goro's Lair is a realm of brutality and ancient power. The floor is littered with human bones, and a skeleton dangles from rusted shackles, a grim witness to the horrors within. Glowing yellow eyes flicker in the shadows, while narrow, treacherous corridors lead to dark depths. Shang Tsung looms nearby, a constant threat, as Goro, the Grand Champion, commands both respect and fear from all who enter. The atmosphere is thick with menace, where only the strong survive.

PS1: Plays MK3 Soul Chamber Music.
N64: Plays MK3 Credits Music.
The Pit Bottom The Pit Bottom:
At the depths of Shang Tsung's Island, the Pit Bottom is a grim testament to Mortal Kombat's brutality. Its floor is a gruesome tapestry of metal spikes, each a silent witness to countless lives claimed. Scattered remnants of warriors and impaled heads serve as a stark reminder of the fate awaiting the weak. Reptile, Shang Tsung's protector, lurks in the shadows, adding danger to this treacherous place.

PS1: Plays MK3 Pit III Music.
N64: Plays MK3 Roof Music (Ironic).
The Deadpool The Dead Pool:
Prisoners in Outworld are taken to Shao Kahn's dungeons, but those sentenced to suffering are sent to the Dead Pool. A narrow concrete walkway spans a reservoir of acid waste, the vile byproduct of Shang Tsung's Flesh Pits. The condemned must gaze upon the scorched remains of countless others, their fate sealed in the deadly, murky depths below. Each step echoes the grim certainty that their torment will soon become part of the pool's vile history.

PS1: Plays MKII Dead Pool Music.
N64: Plays MK3 Credits Music.
The Kombat Tomb Kombat Tomb:
The Kombat Tomb, nestled within the Soul Tombs, is a chamber of endless suffering. The walls are adorned with the remains of those who dared to challenge it, while the ceiling is a forest of rusted spikes. Twisted torture machinery stands as a grim witness to the torment within, where souls endure eternal agony to fuel Shang Tsung's dark rituals. The air is thick with the lingering echoes of pain, as the tomb becomes a prison for both body and soul, its horrors never ceasing.

PS1: Plays MKII Kombat Tomb/Armory Music.
N64: Plays MK3 Street Music.
Wasteland Wastelands of Outworld:
Once Edenia's lush and verdant realm, the Wastelands of Outworld now stand as a grim testament to Shao Kahn's conquest. The once-beautiful landscape is now a desolate, ruined expanse, shrouded in eternal night. Roadsides are strewn with twisted war machines and decaying corpses, both soldier and civilian, serving as silent reminders of the countless lives lost in relentless conflict. The air is heavy with the remnants of destruction, where hope was once planted, now only death and ruin remain.

PS1: Plays MKII Wasteland Music.
N64: Plays MK3 Bank Music.
The Tower The Tower:
Perched above Outworld's desolate landscape, The Tower, or Evil Monastery, is an ancient stone structure shrouded in dark secrets. Home to the Shadow Priests, it is a place of sinister rituals, sorcery, and necromancy. Its twisted architecture blends grandeur with decay, crumbling walls etched with arcane symbols and adorned with skulls. The Tower is a maze of deadly traps, where lethal challenges await, and twisted creatures, born of dark magic, guard its secrets. It stands as a monument to corruption and terror.

PS1: Plays MKII Tower Music.
N64: Plays MK3 Pit III Music.
Living Forest The Living Forest:
The Living Forest is a deadly place where moaning trees devour unwary travelers, their faces etched into the bark. Shao Kahn learned its dangers long ago, losing many of his best soldiers to its entangled foliage. For millennia, the forest remains unspoiled, a constant reminder of nature's brutal hunger. The unlucky few who venture too deep become part of the forest, their suffering preserved in its twisted branches.

PS1: Plays MKII Living Forest Music.
N64: Plays MK3 Soul Chamber Music.
The Armory The Armory:
Within Shao Kahn's Fortress, The Armory is a forge of brutality and craftsmanship. The air is thick with smoke and intense heat from countless furnaces, each serving the armory's unyielding purpose. At its heart, the Mortal Kombat symbol looms as a grim reminder of the tournaments that have claimed countless lives. The walls are lined with deadly weapons, each a masterpiece of artistry designed to bring pain and suffering to Outworld's enemies. Every blade and tool is forged for destruction, reflecting the empire's ruthless nature.

PS1: Plays MKII Kombat Tomb/Armory Music.
N64: Plays MK3 Graveyard Music.
The Pit II The Pit II:
Nestled within Outworld's cliffs, the Pit II is a narrow bridge suspended over an abyss, echoing with the whispers of fallen warriors. The arena's eerie glow highlights a distant second bridge where Blaze and Hornbuckle, locked in eternal combat, serve as a grim reminder of Outworld's brutal nature. The Pit II demands skill and strategy, with combatants needing to input a specific sequence to win. The air is thick with the scent of blood, and the remains of past battles linger in the shadows, a testament to the arena's brutal legacy where only the strong survive.

PS1: Plays MKII Tower Music.
N64: Plays MK3 Subway Music.
The Portal The Portal:
Nestled in Outworld's rugged Highlands, The Portal is a swirling vortex of energy, defying nature's laws. Guarded by the Shadow Priests, this ancient and unstable gateway crackles with lightning, casting an eerie glow across the dark sky. Its true destination remains a mystery, shrouded in legend, with some believing it leads to the realms of gods or dimensions beyond imagination. A place of awe and danger, The Portal offers passage to the unknown, where few dare to venture.

PS1: Plays MKII Portal Music.
N64: Plays MK3 Roof Music.
Kahn's Arena Shao Kahn's Arena:
Shao Kahn's enormous Coliseum is a stage for brutal fighting exhibitions, where enemies of the empire battle for their lives. Seated at the center, the emperor savors the blood and fear of the kombatants. Victors are celebrated, while the remains of the fallen are hurled by spectators, showing their displeasure by scattering severed heads on the arena floor.

PS1: Plays MKII Kahn's Arena Music.
N64: N/A
The Subway The Subway:
Beneath Earthrealm City's bustling streets, the Subway is a labyrinth of steel and shadow, where the forgotten and desperate converge. During Shao Kahn's invasion, it became an unexpected battleground for those caught in the realm's conflicts. The usual hum of trains gave way to brutal clashes, as warriors fought in a deadly dance. An uppercut through the roof sent the fallen to their merciless end below, the Subway's silence broken only by the echoes of combat. A place of hidden violence, where the city's darkest battles unfold.

PS1: Plays MK3 Subway Music.
N64: Plays MK3 Subway Music.
The Street The Street:
In the heart of Earthrealm City, a once-thriving hub of life is now a desolate battlefield, scarred by Shao Kahn's invasion. The Street stretches out as a windswept arena, where distant explosions and howling winds accompany the warriors who clash here. The familiar cityscape is overshadowed by Shao Kahn's towering Fortress, a constant reminder of the brutal occupation. The echoes of conflict fill the air, reflecting the harsh reality that Earthrealm's people now endure, as the once-vibrant heart of the city lies in ruin.

PS1: Plays MK3 Street Music.
N64: Plays MK3 Street Music.
The Bank The Bank:
In the heart of Earthrealm City, the Bank once symbolized financial stability, but now stands as a grim stage for war. Shao Kahn's invasion has left its mark, with the building's pristine walls scarred by battle. Once a place of order, it now reflects the chaos of occupation. The looming presence of Shao Kahn's Fortress in the background serves as a constant reminder of the brutal new reality, where even the most mundane places are caught in the violent upheaval of Outworld's invasion.

PS1: Plays MK3 Bank Music.
N64: Plays MK3 Bank Music.
The Rooftop The Rooftop:
High above New York City, the rooftop of the Bank offers a panoramic view of Earthrealm torn by Outworld's invasion. Known as "The Rooftop," it's now a battleground where the fate of the realm is decided. The once-ordinary skyscraper bears the Mortal Kombat logo, a reminder of the otherworldly forces invading. From this height, Shao Kahn's Fortress looms large, a grim silhouette against the skyline, while a swirling red portal pulses with eerie energy, a gateway to the horrors of Outworld.

PS1: Plays MK3 Rooftop Music.
N64: Plays MK3 Bridge Music.
The Balcony The Balcony:
Nestled within Shao Kahn's Fortress, The Balcony is a strategic vantage point where Earthrealm's fate is manipulated with ruthless precision. Flanked by two imposing Centaurian statues, it serves as a sanctuary for Motaro, the Centaurian general, and a stage for brutal clashes. The Balcony offers a clear view of the merging realms, with a hole revealing a green light from the Soul Chamber below, a constant reminder of Shao Kahn's dark magic and the otherworldly forces he commands. It's a place of power, where every battle shapes the realm's destiny.

PS1: Plays MK3 Pit III Music.
N64: Plays MK3 Pit III Music.
The Bridge The Bridge:
In the heart of a once-peaceful city, The Bridge now stands as a grim symbol of Shao Kahn's invasion. Once an emblem of connectivity, it has become a battleground where warriors' fates are sealed. Barren and windswept, the Bridge echoes with distant explosions and cries of those caught in the crossfire, a silent witness to the relentless fighting that ravages the city. It connects to another arena, The Street, where the chaos continues, a constant reminder of the destruction and upheaval brought by the invasion.

PS1: Plays MK3 Bridge Music.
N64: Plays MK3 Bridge Music.
The Soul Chamber The Soul Chamber:
Nestled within Shao Kahn's Fortress, the Soul Chamber stands as a grim reminder of his tyrannical reign. Once a meeting place for trusted allies, it's now abandoned in favor of the Throne Room, serving a darker purpose. The cavernous space pulses with crimson and amber energy, at its center a colossal tree with gnarled branches reaching like skeletal fingers. Within its maw, a vortex of tormented souls spins endlessly, trapped by Shao Kahn's dark magic, watched over by his loyal Shadow Priests. It's a place of suffering and power, echoing the emperor's cruelty.

PS1: Plays MK3 Soul Chamber Music.
N64: Plays MK3 Soul Chamber Music.
The Bell Tower The Bell Tower:
The Bell Tower stands as a sentinel amidst the Earthrealm-Outworld merger, a deceptively tranquil stage hiding deadly dangers. Once a peaceful structure with a resonant chime, it's now a brutal arena where warriors' fates are decided. The true horror lies in its basement—a pit of spikes waiting for those sent plummeting through the tower's floors. Positioned with deadly precision, this cruel addition ensures a gruesome end for any warrior uppercutted through the tower's levels, making it a place where even victory can lead to a horrific death.

PS1: Plays MK3 Roof Music.
N64: Plays MK3 Roof Music.
The Church The Church:
In the heart of Shao Kahn's Palace, a temple stands as a testament to his hubris and the dark fusion of Earthrealm and Outworld. Once an Earthrealm church, it's now a brutal combat arena and shrine to Shao Kahn's glory. Red candles flank the entrance, casting an eerie crimson glow that dances with the shadows of the fallen. Inside, stained glass windows depict the Mortal Kombat dragon, with Shao Kahn's head at the center of the arena floor, a constant reminder of his power and the relentless nature of his conquest.

PS1: Plays MK3 Church Music.
N64: Plays MK3 Church Music.
The Graveyard The Graveyard:
Under the full moon, The Graveyard stands as a somber stage, a silent witness to the lives lost during Shao Kahn's invasion. Tombstones and shadows mark the price of resistance. Among them, one bears the name "CAGE," honoring Johnny Cage, Earthrealm's fallen hero. His sacrifice is remembered by his fellow warriors, who laid him to rest here as a symbol of defiance. Shao Kahn, in his cunning, transformed this place of mourning into a Kombat Zone, sending a chilling message to those who dare oppose him: death awaits.

PS1: Plays MK3 Graveyard Music.
N64: Plays MK3 Graveyard Music.
The Pit 3 The Pit III:
Deep within Shao Kahn's Fortress, Shao Kahn's Pit stands as the ultimate test of a warrior's resolve. This narrow bridge, edged with menacing spikes, leads to a secret throne room where the emperor's cruelty reigns. The air is thick with the souls trapped in cages, their whispers a grim reminder of the high stakes—Earthrealm's leaders and most powerful beings, captured by Shao Kahn's dark magic. At the arena's end, his throne looms, and the emperor watches with disdain. The Stage Fatality features large sawblades, ready to shred any warrior unlucky enough to fall.

PS1: Plays MK3 Pit III Music.
N64: Plays MK3 Pit III Music.
Noob's' Dorfen Noob's Dorfen:
Hidden deep within Shao Kahn's Fortress, Dorfen is a mysterious arena, ruled by Noob Saibot, the fallen Lin Kuei warrior and servant of Shinnok. Situated across from Motaro's Balcony and near the Soul Chamber, Dorfen symbolizes Noob Saibot's dark alliance with Outworld. The air hums with malevolent energy, fueled by the torment of trapped souls and the influence of the Netherrealm. The name "Dorfen" is a riddle, with some believing it means "Solitude," a place for communion with darkness, while others see it as a "Sanctuary" for those who embrace the shadows.

PS1: N/A
N64: Plays MK3 Soul Chamber Music.
Smoke's Portal Smoke's Portal:
The Hidden Portal, or "Smoke's Portal," is a secret arena where reality unravels. Located in a realm torn by Outworld's invasion, it is a place of solitude and transformation for the cyber ninja Smoke. A bridge spans a chasm, with ancient tower ruins in the distance. Above, a swirling vortex pulses with otherworldly energy, a gateway to unknown realms. The air hums with strange resonance, offering introspection to those who stand beneath it. Here, Smoke, aided by Sub-Zero, begins his journey of self-discovery, guarding the portal with fierce determination as challengers face not just battle, but their very essence.

PS1: N/A
N64: Plays MK3 Credits Music.
Scorpion's Lair Scorpion's Lair:
Beneath Shao Kahn's Fortress, Scorpion's Lair is a dark arena of vengeance. Created when a piece of the Netherrealm fused with the earth below Kahn's throne room, it serves as a sanctuary for the undead ninja. Once loyal to Kahn, Scorpion turned against him after learning that Sub-Zero, the ninja he once sought to kill, was among the chosen warriors. The lair, with its flickering torches, sulfurous air, and boiling lava pit, is a place of fear and retribution. Here, challengers face not only Scorpion's formidable skills but the oppressive weight of vengeance and psychological torment.

PS1: Plays MK3 Pit III Music.
N64: Plays MK3 Subway Music.
Jade's Desert Jade's Desert:
In the heart of Outworld lies Jade's Desert, once Edenia, now a barren wasteland scarred by Shao Kahn's conquest. Combatants stand on a stone floor, the Mortal Kombat Dragon logo etched at its center, surrounded by crumbling ruins. In the distance, Cyrax, the abandoned cyber ninja, wanders the desert, a grim reminder of the fate awaiting the forsaken. The relentless sun and shifting sands whisper of the fallen, while this harsh arena tests not only strength but endurance. Jade's Desert symbolizes the defiance of Edenia's warriors, where survival depends on resilience and the will to challenge Outworld's tyranny.

PS1: Plays MK3 Bank Music.
N64: Plays MK3 Bank Music.
The Waterfront The Waterfront:
The Waterfront, once a peaceful riverbank, is now a battleground scarred by Outworld's invasion. Known as the River Front, its crumbling bridge lies partially submerged in murky waters, a symbol of Earthrealm's fallen city, reminiscent of Chicago. In the distance, a haunting skyline bears the scars of war. Rumors of a giant octopus lurking in the river's depths add an air of mystery and fear. Warriors fight here not only with skill but against the treacherous terrain and the eerie unknown beneath. The Waterfront is a stage of survival and defiance, where Earthrealm's champions battle to protect their world.

PS1: Plays MK3 Subway Music.
N64: Plays MK3 Pit III Music.
The Cave The Cave:
Beneath Shao Kahn's Fortress lies Kahn's Kave, a hidden chamber steeped in dark power and ambition. Here, Kahn's failed attempt to steal the souls of the Netherrealm marked a moment of hubris, his plot thwarted by Ashrah's blade. The cavernous expanse is adorned with eerie runes and flickering torches, and at its center, a throne symbolizes the emperor's unyielding tyranny. The air hums with the oppressive presence of the Netherrealm, as spirits linger, watching those who dare to challenge Kahn's rule. Kahn's Kave is a crucible of power and defiance, where warriors face both physical and spiritual trials.

PS1: Plays MK3 Soul Chamber Music.
N64: Plays MK3 Pit III Music.
Scislac Busorez Scislac Busorez
The Lost Bridge, or Scislac Busorez, is a narrow, precarious path where reality itself seems to unravel. A bluish-purple portal pulses in the background, a gateway to unknown realms. The bridge, worn smooth by countless battles, is a stage where the lines between the physical and spiritual blur, as warriors engage in brutal combat. This arena tests not only physical prowess but also the ability to withstand the psychological forces at play. It is here that the older Sub-Zero reappeared, shrouded in mystery, leaving behind questions and a trail of dark energy, symbolizing fate's greatest uncertainties.

PS1: Plays MK3 Credits Music.
N64: Plays MK3 Roof Music.
The Star Bridge (N64) The Star Bridge
High above Outworld's peaks, the Star Bridge emerges on rare nights when the sky clears to reveal a celestial display. This narrow bridge, suspended above the abyss, is bathed in starlight, casting eerie shadows that blur the line between light and darkness. On these nights, Khameleon, a Zaterran warrior, stalks the bridge, using her camouflage to blend into the night. Her stealth and deception make her a deadly and unpredictable foe. The Star Bridge, where ancient secrets linger, is a test of wits and skill, where only the bravest warriors dare to face the shadows and survive.

PS1: N/A
N64: Plays MK3 Pit III Music.



















































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