MKKomplete - Mortal Kombat Mythologies: Sub-Zero (1997) - Controls/Movelist
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Controls/Movelist

Universal:
HP = High Punch
LP = Low Punch
HK = High Kick
LK = Low Kick
BL = Block
RN = Run
Use/Action
Switch Direction
Pause
Inventory
PS1:
HP =
LP =
HK = Δ
LK = O
BL = R1
RN = R2
Use/Action = L1
Switch Direction = L2
Pause = START
Inventory = SELECT
Elevator Up: (Hold L1), Δ
Elevator Down: (Hold L1),
N64:
HP = C◄
LP = C▼
HK = C▲
LK = C►
BL = L
RN = R
Use/Action = A
Switch Direction = B
Pause = START
Inventory = Z
Elevator Up: (Hold A), C▲
Elevator Down: (Hold A), C▼

Combos:
6-Hit - Combo: HP, HP, LP, LK, HK, (B+HK)
5-Hit - Combo: HP, HP, LK, (B+HK), (B+HK)
4-Hit - Combo: HP, HP, LP, (B+HK)
3-Hit - Combo: HK, HK, (B+HK)
3-Hit - Combo: HP, HP, (B+HK)
Special Moves:
Ice Blast
1. Ice Blast:
   D, F, LP
   Ice Meter: 20%
   (Earned after 90 Experience Points)
   Allows Sub-Zero to throw an ice projectile.

Slide
2. Slide:
   (B+LP+LK+BL)
   Ice Meter: 0%
   (Earned after 260 Experience Points)
   Can slide under projectiles and high attacks.

Diagonal Blast - Upwards
3. Directional Ice Blast:
   Angle Up: D, F, HK
   Angle Down: D, B, LK
   Ice Meter: 20% - Up
   Ice Meter: 50% - Down
   (Earned after 830/840 Experience Points)
   Gives Sub-Zero the ability to throw ice to two additional directions.

Air Freeze
4. Air Ice Blast:
   D, F, LP (In Air)
   Ice Meter: 20%
   (Earned after 1410 Experience Points)
   Enables Sub-Zero to throw ice in the air.

Ice Clone
5. Ice Clone:
   D, B, LP
   Ice Meter: 50%
   (Earned after 2325 Experience Points)
   Enables Sub-Zero to create an ice clone.

Ice Shatter
6. Ice Shatter:
   Freeze Twice - Uppercut or Roundhouse Kick
   Ice Meter: 40%
   (Earned after 3320 Experience Points)
   Enables Sub-Zero to shatter enemies after two ice blasts.
   (Can also freeze using ice clone then an ice blast before shattering.)

Super Slide
7. Super Slide:
   (B+LP+LK+BL)
   Ice Meter: 70%
   (Earned after 4510 Experience Points)
   Same as normal slide except longer reaching and can take out multiple enemies.

Freeze on Contact
8. Freeze on Contact:
   D, F, F, HP
   Ice Meter: 50%
   (Earned after 5920 Experience Points)
   Allows Sub-Zero to freeze an enemy on contact when running.

Polar Blast
9. Polar Blast:
   F, B, B, HP
   Ice Meter: 90%
   (Earned after 7360 Experience Points)
   Freezes all enemies on screen within the blast radius.
Fatality:

Spine Rip:
F, D, F, HP
Distance: One Step Away
Notes: Can be done easier starting with Forward twice.
Description: Sub-Zero gives his opponent an uppercut to the neck, severing the head. Blood squirts from the victim's neck like a fountain as the head, with spine still attached, flies off and to the ground. After a few moments, the body drops forward.

Can be Performed at: The Shaolin Temples on Scorpion/Shinnok's Fortress on Sareena

Note: Killing Scorpion guarantees that you fight the UMK3 version of Scorpion in the Prison of Souls, while sparing Sareena makes it so that in your boss fight with Quan Chi you only have to get him to 90% damage before Sareena runs out and finishes him off with her hook swords, after which the game switches to an interesting cut scene.



















































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