Name |
Code |
Icons |
Description |
Unlimited Super Meter |
466-466 |
- |
Super Meter never depletes. |
Throwing Encouraged |
010-010 |
- |
This prints out messages whenever
a throw is performed. |
Throwing Disabled |
100-100 |
- |
Disables all throws. |
Blocking Disabled |
020-020 |
- |
Blocks are disabled. |
Powerbars Disabled |
404-404 |
- |
Hide the powerbars and Super Meters. |
Silent Kombat |
300-300 |
- |
Mute all sounds. |
Quick Uppercut Recovery |
303-303 |
- |
Set Breakout for all uppercuts to
be 3 to 5 frames after the impact frame. |
Dark Kombat |
022-022 |
- |
Fades everything out to pitch-black
and back over some interval. |
Psycho Kombat |
707-707 |
- |
Dark Kombat infinite Super Meter,
fast uppercut recovery. |
Explosive Kombat |
227-227 |
- |
Only works in Tag matches. When player
dies, they explode. |
Random Phrase 1 |
717-313 |
- |
"Don't defend in a temple corrupted
with shadow..." |
Random Phrase 2 |
448-484 |
- |
"The krypt walls hold secrets..." |
Random Phrase 3 |
122-221 |
- |
"What lurks at the bottom of
the pit?" |
Random Phrase 4 |
309-000 |
- |
"?SUNOBYTSAOT" |
Random Phrase 5 |
550-055 |
- |
"Who hides in the forest?" |
Random Phrase 6 |
031-130 |
- |
"Motaro Transformation?" |
Random Phrase 7 |
282-282 |
- |
"She waits for you at the top
of the tower..." |
Random Phrase 8 |
123-926 |
- |
"Thanks for karing!" |
Player 1 Half Health |
110-000 |
- |
Player 1 starts with 50% health. |
Player 2 Half Health |
200-020 |
- |
Player 2 starts with 50% health. |
Sans Power |
044-040 |
- |
Start on danger. |
Health Recovery |
012-012 |
- |
Slowly regain health over time. |
Hyper Fighting |
091-091 |
- |
Movement speed increase. |
Double Dash |
391-193 |
- |
Dashes go 2x farther. |
Lumping Disabled |
831-831 |
- |
Can't jump. |
Specials Disabled |
731-731 |
- |
All specials and enhanced specials
are disabled. |
Kombos Disabled |
931-931 |
- |
Disables all 2 in Ts and all chain
combos. |
No Breakers |
090-090 |
- |
Disables the ability to perform combo
breakers. |
No Blood |
900-000 |
- |
Disables blood, fatalities, etc. |
Zombie Kombat |
666-666 |
- |
Zombie effect on both players. |
Disable Foreground Elements |
001-001 |
- |
Hides all foreground objects for selected
background. |
Vampire Kombat |
424-424 |
- |
Everything drains health. Eyes glow
blue. |
Super Recovery |
123-123 |
- |
Slowly regain Super Meter over time. |
Invisible Kombat |
770-070 |
- |
Randomly toggle each player from visible
to invisible and back. |
Rainbow Kombat |
234-234 |
- |
Blood color randomly changes during
course of fight. |
Dream Kombat |
222-555 |
- |
Enables the full-screen "dream"
effect from Nightwolf Tower chapter. |
Armless Kombat |
911-911 |
- |
Players start with both arms dismembered. |
Headless Kombat |
808-808 |
- |
Players start match with head dismembered. |
X-Rays Disabled |
242-242 |
- |
X-Rays are disabled. |
Enhanced Moves Disabled |
051-150 |
- |
Enhanced moves are disabled. |
Tournament Mode |
111-111 |
- |
Disables Toasty Bonus; disables foreground
objects. |
Player 1 Quarter Health |
220-000 |
- |
Player 1 starts with 25% health. |
Player 2 Quarter Health |
000-220 |
- |
Player 2 starts with 25% health. |
Klassik Music |
101-101 |
- |
Turns on legacy music for the stage. |