Name |
Code |
Icons |
Description |
Unlimited Super Meter |
466-466 |
  -   |
Super Meter never depletes. |
Throwing Encouraged |
010-010 |
  -   |
This prints out messages whenever a throw is performed. |
Throwing Disabled |
100-100 |
  -   |
Disables all throws. |
Blocking Disabled |
020-020 |
  -   |
Blocks are disabled. |
Powerbars Disabled |
404-404 |
  -   |
Hide the powerbars and Super Meters. |
Silent Kombat |
300-300 |
  -   |
Mute all sounds. |
Quick Uppercut Recovery |
303-303 |
  -   |
Set Breakout for all uppercuts to be 3 to 5 frames after the impact frame. |
Dark Kombat |
022-022 |
  -   |
Fades everything out to pitch-black and back over some interval. |
Psycho Kombat |
707-707 |
  -   |
Dark Kombat infinite Super Meter, fast uppercut recovery. |
Explosive Kombat |
227-227 |
  -   |
Only works in Tag matches. When player dies, they explode. |
Random Phrase 1 |
717-313 |
  -   |
"Don't defend in a temple corrupted with shadow..." |
Random Phrase 2 |
448-484 |
  -   |
"The krypt walls hold secrets..." |
Random Phrase 3 |
122-221 |
  -   |
"What lurks at the bottom of the pit?" |
Random Phrase 4 |
309-000 |
  -   |
"?SUNOBYTSAOT" |
Random Phrase 5 |
550-055 |
  -   |
"Who hides in the forest?" |
Random Phrase 6 |
031-130 |
  -   |
"Motaro Transformation?" |
Random Phrase 7 |
282-282 |
  -   |
"She waits for you at the top of the tower..." |
Random Phrase 8 |
123-926 |
  -   |
"Thanks for karing!" |
Player 1 Half Health |
110-000 |
  -   |
Player 1 starts with 50% health. |
Player 2 Half Health |
200-020 |
  -   |
Player 2 starts with 50% health. |
Sans Power |
044-040 |
  -   |
Start on danger. |
Health Recovery |
012-012 |
  -   |
Slowly regain health over time. |
Hyper Fighting |
091-091 |
  -   |
Movement speed increase. |
Double Dash |
391-193 |
  -   |
Dashes go 2x farther. |
Lumping Disabled |
831-831 |
  -   |
Can't jump. |
Specials Disabled |
731-731 |
  -   |
All specials and enhanced specials are disabled. |
Kombos Disabled |
931-931 |
  -   |
Disables all 2 in Ts and all chain combos. |
No Breakers |
090-090 |
  -   |
Disables the ability to perform combo breakers. |
No Blood |
900-000 |
  -   |
Disables blood, fatalities, etc. |
Zombie Kombat |
666-666 |
  -   |
Zombie effect on both players. |
Disable Foreground Elements |
001-001 |
  -   |
Hides all foreground objects for selected background. |
Vampire Kombat |
424-424 |
  -   |
Everything drains health. Eyes glow blue. |
Super Recovery |
123-123 |
  -   |
Slowly regain Super Meter over time. |
Invisible Kombat |
770-070 |
  -   |
Randomly toggle each player from visible to invisible and back. |
Rainbow Kombat |
234-234 |
  -   |
Blood color randomly changes during course of fight. |
Dream Kombat |
222-555 |
  -   |
Enables the full-screen "dream" effect from Nightwolf Tower chapter. |
Armless Kombat |
911-911 |
  -   |
Players start with both arms dismembered. |
Headless Kombat |
808-808 |
  -   |
Players start match with head dismembered. |
X-Rays Disabled |
242-242 |
  -   |
X-Rays are disabled. |
Enhanced Moves Disabled |
051-150 |
  -   |
Enhanced moves are disabled. |
Tournament Mode |
111-111 |
  -   |
Disables Toasty Bonus; disables foreground objects. |
Player 1 Quarter Health |
220-000 |
  -   |
Player 1 starts with 25% health. |
Player 2 Quarter Health |
000-220 |
  -   |
Player 2 starts with 25% health. |
Klassik Music |
101-101 |
  -   |
Turns on legacy music for the stage. |