U = Up/Jump D = Down/Crouch F = Forward/Toward B = Back/Away |
Dash: F, F Back Dash: B, B Uppercut: (D+Y) Sweep: (B+B) Pause/Movelist: Start |
Universal: FP = Front Punch BP = Back Punch FK = Front Kick BK = Back Kick TG = Tag *TH = Throw (Away) = TH or (FP+FK) *(F+TH) = Throw (Towards) or (F+FP+FK) FS = Flip Stance or (FK+BK) BL = Block TH (Away) Reversal = FP/FK TH (Towards) Reversal = BP/BK |
Xbox 360: FP = X BP = Y FK = A BK = B TG = LB *TH = RB or (X+A) *(F+TH) = (F+RB) or (F+X+A) FS = LT or (A+B) BL = RT TH (Away) Reversal = X/A TH (Towards) Reversal = Y/B |
Special Moves: Blade Charge: D, F, Y Spark: D, B, Y Chop Chop: B, B, X Blade Spin: D, B, A Slices: D, F, X |
Enhanced Special Moves: Blade Rush: D, F, (Y+RT) Sparked: D, B, (Y+RT) Chopchop Shop: B, B, (X+RT) Spinner: D, B, (A+RT) Slicer: D, F, (X+RT) |
Special Moves: Net: B, B, A Teleport: D, B, X (Also in Air) Buzzsaw: B, F, Y Reverse Kick: D, F, A Ragdoll: D, F, A, RB Anti-Air: D, F, X (Opponent in Air) Bomb - Close: B, B, B Bomb - Medium: F, F, B Bomb - Far: B, B, F, B |
Enhanced Special Moves: Electro Net: B, B, (A+RT) Bangport: D, B, (X+RT) (Also in Air) Saw Blade: B, F, (Y+RT) Donkey Kick: D, F, (A+RT) Ragdolls: D, F, (A+RT), RB Power Anti-Air: D, F, (X+RT) (Opponent in Air) Sticky Bomb - Close: B, B, (B+RT) |
Special Moves: Force Ball: D, B, Y Airblast: D, B, Y (In Air) Force Port: D, B, B (Also in Air) Force Lift: D, B, X Hover Slam: D, D, U (Hold RT to Delay) Force Push: B, F, X |
Enhanced Special Moves: Focus Ball: D, B, (Y+RT) Force Blast: D, B, (Y+RT) (In Air) Teleport: D, B, (B+RT) (Also in Air) Telelift: D, B, (X+RT) Levitate Smash: D, D, (U+RT) (Hold RT to Delay) Telepush: B, F, (X+RT) |
Special Moves: Boomerang: D, F, X Boomerang - Up: D, B, X Boomerang - Down: D, F, A Shadow Kick: D, F, B Shadow Flash: B, F, A Staff Overhead: D, B, Y Staff Grab: D, F, Y |
Enhanced Special Moves: Reboomerang: D, F, (X+RT) Reboomerang - Up: D, B, (X+RT) Reboomerang - Down: D, F, (A+RT) Eclipse Kick: D, F, (B+RT) Shadow Glow: B, F, (A+RT) (Invulnerable to knock-down or pop-up) Staff Smash: D, B, (Y+RT) Staff Slam: D, F, (Y+RT) |
Special Moves: Energy Wave: D, B, Y Dash Punch: D, F, Y Gotcha Grab: D, F, X Air Gotcha Grab: D, B, X (In Air, Close) Overhead Smash: D, U, B Ground Pound - Close: D, B, A Ground Pound - Med: D, F, A Ground Pound - Far: D, B, F, A Back Breaker: RB (In Air, Close) |
Enhanced Special Moves: Assault Wave: D, B, (Y+RT) Dash Fist: D, F, (Y+RT) Gotcha Beatdown: D, F, (X+RT) Air Gotcha Blast: D, B, (X+RT) (In Air, Close) Elite Smash: D, U, (B+RT) Ground Quake - Close: D, B, (A+RT) |
Special Moves: Low Forceball: D, F, Y High Forceball: D, B, Y Flip Kick: D, B, A Shadow Kick: B, F, B Nut Punch: B, D, X |
Enhanced Special Moves: Double Low Ball: D, F, (Y+RT) Double High Ball: D, B, (Y+RT) Ultra Flip Kick: D, B, (A+RT) Eclipse Kick: B, F, (B+RT) Nutcracker: B, D, (X+RT) |
Special Moves: Gas Blast: B, B, X (Also in Air) Nomad Dash: B, F, B Buzzsaw: B, B, A Tornado Slam: D, B, Y |
Enhanced Special Moves: Vapor Blast: B, B, (X+RT) (Also in Air) Nomad Charge: B, F, (B+RT) Saw Blades: B, B, (A+RT) Cyclone Slam: D, B, (Y+RT) |
Special Moves: Ball: F, D, B, F Down Ball: F, D, B, F (In Air) Up Ball: D, F, Y Choke: D, F, X Knife Throw: D, B, Y Air Throw: RB (In Air, Close) |
Enhanced Special Moves: Kano Ball: F, D, B, (F+RT) Downward Ball: F, D, B, (F+RT) (In Air) Uprise Ball: D, F, (Y+RT) Kano Choke: D, F, (X+RT) Knife Toss: D, B, (Y+RT) |
Special Moves: Fan Toss: D, F, X (Also in Air) Upraise: B, B, Y Cutting Fan: D, F, Y Square Boost: D, B, X (Also in Air) Pretty Kick: D, B, A Fake Out Kick: D, B, B |
Enhanced Special Moves: Charged Fan: D, F, (X+RT) (Hold X to Charge) (Also in Air) Uplift: B, B, (Y+RT) Fan Dice: D, F, (Y+RT) Square Wave: D, B, (X+RT) (Also in Air) Pretty Legs: D, B, (A+RT) |
Special Moves: Hat Toss: B, F, Y (D/U to Control) Ground Hat: D, B, Y Spin: D, F, X Dive Kick: (D+B) (In Air) Teleport: D, U (Also in Air) X: Throw Y: Mid Pop Up A: Kick B: KD Kick |
Enhanced Special Moves: Ultimate Hat: B, F, (Y+RT) Grinding Hat: D, B, (Y+RT) (Hold Y to Delay) Cyclone: D, F, (X+RT) Multi Kick: (D+B+RT) (In Air) |
Special Moves: High Fireball: B, F, X (Also in Air) Low Fireball: B, F, A Flying Dragon Kick: B, F, Y Bicycle Kick: B, B, F, B Parry: D, B, X |
Enhanced Special Moves: High Dragon Fire: B, F, (X+RT) (Also in Air) Low Dragon Fire: B, F, (A+RT) Flame Dragon Kick: B, F, (Y+RT) Bicycle Steps: B, B, F, (B+RT) Burning Parry: D, B, (X+RT) |
Special Moves: Sai Blast: B, F, X (Also in Air) Teleport Drop: F, F, A (Also in Air) Leaping Neckbite: B, F, Y Ball Roll: B, D, B |
Enhanced Special Moves: Sai Bursts: B, F, (X+RT) (Also in Air) Tricky Teleport: F, F, (A+RT) (Also in Air) Leaping Lunch: B, F, (Y+RT) Smashing Roll: B, D, (B+RT) |
Special Moves: Shoulder: F, F, B Lightning: D, B, A Arrow Shot: D, B, X Reflect: D, B, Y Axe Swing: D, F, X Choke: D, F, Y |
Enhanced Special Moves: Power Charge: F, F, (B+RT) Thunder Storm: D, B, (A+RT) Multi-Arrow: D, B, (X+RT) Absorb: D, B, (Y+RT) Tomahawk Bash: D, F, (X+RT) Strangle: D, F, (Y+RT) |
Special Moves: Ghostball: D, F, X Black Hole - Above: D, B, Y Black Hole - Behind: D, F, Y Black Hole - In Front: D, F, B, Y Teleport Slam: D, U (Also in Air) Shadow Charge: D, F, A Shadow Upknee: D, B, A Shadow Slide: B, F, B |
Enhanced Special Moves: Spirit Ball: D, F, (X+RT) Darkness - Above: D, B, (Y+RT) Darkness - Behind: D, F, (Y+RT) Darkness - In Front: D, F, B, (Y+RT) Teleport Smash: D, (U+RT) (Also in Air) Saibot Charge: D, F, (A+RT) Saibot Upknee: D, B, (A+RT) Saibot Slide: B, F, (B+RT) |
Special Moves: Lightning: D, B, X Electrocute: D, F, Y Electric Fly: B, F, A (Also in Air) Teleport: D, U Vicinity Blast: D, B, Y |
Enhanced Special Moves: Bolt: D, B, (X+RT) Shocker: D, F, (Y+RT) Thunder Fly: B, F, (A+RT) (Also in Air) Sparkport: D, (U+RT) Vicinity Burst: D, B, (Y+RT) |
Special Moves: Slow Force Ball: B, B, X Fast Force Ball: B, B, A Slide: B, F, B Acid Hand: D, B, Y Invisibility: D, U, B Acid Spit: D, F, X Elbow Dash: B, F, Y |
Enhanced Special Moves: Slow Mega Ball: B, B, (X+RT) (Hold X to Charge) Fast Mega Ball: B, B, (A+RT) (Hold A to Charge) Slime Trail: B, F, (B+RT) Reptilian Hand: D, B, (Y+RT) Vanish: D, U, (B+RT) Acid Stream: D, F, (X+RT) Reptilian Elbow: B, F, (Y+RT) |
Special Moves: Spear: B, B, X Demon Fire: D, B, Y Teleport: D, B, A (Also in Air) Takedown: D, B, B Air Throw: RB (In Air, Close) |
Enhanced Special Moves: Flame Spear: B, B, (X+RT) Hell Fire: D, B, (Y+RT) Flameport: D, B, (A+RT) (Also in Air) Takeout: D, B, (B+RT) |
Special Moves: Flame Burner: B, F, Y Teleport Uppercut: D, F, B Straight Missile: B, F, X Up Missile - Above: D, B, A Up Missile - Behind: D, B, F, A Up Missile - In Front: D, F, B, A |
Enhanced Special Moves: Flame Thrower: B, F, (Y+RT) Metal Uppercut: D, F, (B+RT) Double Missile: B, F, (X+RT) Homing Missile: D, B, (A+RT) |
Special Moves: Fireskull: B, B, X Up Skull - Above: D, U, Y Up Skull - Behind: D, F, Y Up Skull - In Front: D, B, Y Ground Skull - Close: D, U, B Ground Skull - Med: D, F, B Ground Skull - Far: D, B, B Soul Steal: F, D, B, A (Damage Boost) |
Enhanced Special Moves: Triple Skulls: B, B, (X+RT) Skull Storm: D, U, (Y+RT) Ground Eruption: D, U, (B+RT) Soul Capture: F, D, B, (A+RT) (Damage Boost) |
Special Moves: Fireball: D, F, Y Ground Pound: D, B, B Grab N Punch: B, F, A Anti-Air Grab: D, F, X Low Grab: D, B, A Jump Stomp: D, U (B/F = Front/Behind, Neutral = Top) |
Enhanced Special Moves: Fire Blast: D, F, (Y+RT) Ground Smash: D, B, (B+RT) Untamed Fury: B, F, (A+RT) Power Anti-Air: D, F, (X+RT) Anti-Duck Throw: D, B, (A+RT) Jump Crush: D, (U+RT) |
Special Moves: Fireball: D, F, X (Also in Air) Low Fireball: D, F, A (Also in Air) Yell: D, B, Y Hair Whip: D, F, Y Step Up: D, F, B Levitate: D, D, U (RT to Land) |
Enhanced Special Moves: Power Fireball: D, F, (X+RT) (Also in Air) Low Fire: D, F, (A+RT) (Also in Air) Scream: D, B, (Y+RT) Hair Toss: D, F, (Y+RT) Step Over: D, F, (B+RT) |
Special Moves: Shake: B, F, X (Projectile Counter, Hold X to Charge) Smoke Cloud: D, B, Y Teleport: D, B, B (Also in Air) Invisibility: D, U, A Smoke Away: F, B, A Smoke Towards: B, F, A Air Throw: RB (In Air, Close) |
Enhanced Special Moves: Vibration: B, F, (X+RT) (Parries projectiles, regular moves, and throws) Smoke Bomb: D, B, (Y+RT) Smokeport: D, B, (B+RT) Vanish: D, U, (A+RT) Phase Away: F, B, (A+RT) Phase Towards: B, F, (A+RT) |
Special Moves: Energy Ring Blast: B, F, Y Leg Grab: B, F, B Kiss: D, B, X Arc Kick: D, B, B Kartwheel: D, F, A Air Drop: (D+B) (In Air) Air Throw: RB (In Air, Close) |
Enhanced Special Moves: Rings of Justice: B, F, (Y+RT) Krazy Legs: B, F, (B+RT) Deadly Kiss: D, B, (X+RT) (Hold X to Charge) Arc Wave: D, B, (B+RT) Kartwheel Bash: D, F, (A+RT) Air Strikes: (D+B+RT) (In Air) |
Special Moves: Baton Sweep: D, B, B High Grenade Toss: D, B, Y Low Grenade Toss: D, B, X Gun Shot: B, F, X Roll Toss: B, F, B |
Enhanced Special Moves: Baton Bash: D, B, (B+RT) Double High Grenade Toss: D, B, (Y+RT) Double Low Grenade Toss: D, B, (X+RT) Bang Bang: B, F, (X+RT) Roll Out: B, F, (B+RT) |
Special Moves: Ice Ball: D, F, A Slide: B, F, B Ice Clone: D, B, X Ice Puddle: D, B, A |
Enhanced Special Moves: Ice Beam: D, F, (A+RT) Power Slide: B, F, (B+RT) Ice Statue: D, B, (X+RT) Ground Freeze: D, B, (A+RT) |
Special Moves: Ice Ball: D, F, X Ice Bomb - Close: B, B, A Ice Bomb - Med: F, F, A Ice Bomb - Far: B, B, F, A Slide: B, F, B Teleport: D, B, X (Also in Air) Ice Parry: D, B, Y Dive Kick - Close: (D+A) (In Air) Dive Kick - Far: (D+B) (In Air) |
Enhanced Special Moves: Ice Beam: D, F, (X+RT) X3 Cryo Bomb - Close: B, B, (A+RT) X3 Cryo Bomb - Med: F, F, (A+RT) X3 Cryo Bomb - Far: B, B, F, (A+RT) Cyber-Slide: B, F, (B+RT) Bangport: D, B, (X+RT) (Also in Air) Frozen Parry: D, B, (Y+RT) Power Kick - Close: (D+A+RT) (In Air) Power Kick - Far: (D+B+RT) (In Air) |
Special Moves: Skeletal Boost: D, B, B (Health/Damage Boost) Ground Burst - Close: D, B, X Ground Burst - Medium: D, F, X Ground Burst - Far: D, B, F, X Skull Ball: D, B, Y Trance: B, F, A Sky Drop: D, B, A (Also in Air) B/F = Front/Behind Neutral = Top |
Enhanced Special Moves: Skeletal Buff: D, B, (B+RT) (Health/Damage Boost) Ground Blast - Close: D, B, (X+RT) Ground Blast - Medium: D, F, (X+RT) Ground Blast - Far: D, B, F, (X+RT) Skull Chomp: D, B, (Y+RT) Mesmerize: B, F, (A+RT) Sky Stomp: D, B, (A+RT) (Also in Air) B/F = Front/Behind Neutral = Top |
Special Moves: Spirit Charge: B, F, Y Rising Karma: D, B, X Telekinetic Slash - Close: D, B, B Telekinetic Slash - Mid: D, F, B Telekinetic Slash - Far: D, B, F, B Tele-Flurry: B, F, A Blade Reflect: D, B, Y |
Enhanced Special Moves: Spirit Vengeance: B, F, (Y+RT) Karma Eruption: D, B, (X+RT) Telekinetic Blade - Close: D, B, (B+RT) Telekinetic Blade - Mid: D, F, (B+RT) Telekinetic Blade - Far: D, B, F, (B+RT) Tele-Beatdown: B, F, (A+RT) Blade Absorb: D, B, (Y+RT) |
Special Moves: Water-Port: D, U (Also in Air) Super Kick: D, B, B Water Bubble: D, F, A Geyser Kick: D, B, A Lightning: D, B, Y Aqua Splash: B, F, X H2O Boost: F, D, B, X (Damage Boost) |
Enhanced Special Moves: Aqua-Port: D, (U+RT) (Also in Air) Power Kick: D, B, (B+RT) Hydro Bubble: D, F, (A+RT) Thermal Spring: D, B, (A+RT) Thunder Storm: D, B, (Y+RT) Aqua Blast: B, F, (X+RT) H2O Buff: F, D, B, (X+RT) (Damage Boost) |
Special Moves: Up Slash: D, F, Y Down Slash: D, B, Y Blood Drop: D, B, B (Also in Air) Red Dash: D, F, A Red Slide: B (During Red Dash) Dagger Toss: D, F, X (Hold X to delay second dagger) Air Dagger - Close: D, B, X (In Air) Air Dagger - Far: D, F, X (In Air) Blood Ball: F, D, B, X (Drains Health: Use U/D) |
Enhanced Special Moves: Dual Up Slash: D, F, (Y+RT) Dual Down Slash: D, B, (Y+RT) Blood Stomp: D, B, (B+RT) (Also in Air) Krimson Dash: D, F, (A+RT) Krimson Slide: B (During Krimson Dash) Double Daggers: D, F, (X+RT) (Hold X to delay second dagger) Tri Air Dagger (Close): D, B, (X+RT) (In Air) Tri Air Dagger (Far): D, F, (X+RT) (In Air) |
Special Moves: Sweet Dreams: D, F, B Glove Toss: B, F, Y Freddy Fingers: D, B, Y Dream Shift - Away: D, B, A Dream Shift - Towards: D, F, A Hell Spike - Close: D, B, X Hell Spike - Medium: D, F, X Hell Spike - Far: D, B, F, X Nightmare Stance: D, B, B Open Wide: X Claw Slam: Y Low Slash: A |
Enhanced Special Moves: Deep Sleep: D, F, (B+RT) Power Glove Toss: B, F, (Y+RT) Freddy's Edge: D, B, (Y+RT) Hell Shift - Away: D, B, (A+RT) Hell Shift - Towards: D, F, (A+RT) Hell Blast: D, F, (X+RT) |
Special Moves: Fireball: D, F, X Stomp: D, B, B Ground Pound: D, B, A Taunt: B, F, A Goro Grab: D, F, Y Arm Spin: B, F, B |
Special Moves: Fireball: B, F, X Down Fireball: D, B, X Flame Breath: B, F, Y Taunt: D, B, A Shokan Grab: D, B, Y Anti-Air Grab: D, F, A Stomp: D, U, A |
Special Moves: Taunt (Laugh): D, B, X Taunt (Point): D, F, X Shoulder Charge: B, F, X Upward Shoulder: B, F, Y Spear Toss: D, B, Y Hammer Toss: B, F, A Hammer Swing: B, F, B Hammer Cut: D, B, B |