U = Up/Jump D = Down/Crouch F = Forward/Toward B = Back/Away |
Dash: F, F Back Dash: B, B Uppercut: (D+Δ) Sweep: (B+O) Pause/Movelist: Start |
Universal: FP = Front Punch BP = Back Punch FK = Front Kick BK = Back Kick TG = Tag *TH = Throw (Away) = TH or (FP+FK) *(F+TH) = Throw (Towards) or (F+FP+FK) FS = Flip Stance or (FK+BK) BL = Block TH (Away) Reversal = FP/FK TH (Towards) Reversal = BP/BK |
PlayStation 3: FP = □ BP = Δ FK = X BK = O TG = L1 *TH = R1 or (□+X) *(F+TH) = (F+R1) or (F+□+X) FS = L2 or (X+O) BL = R2 TH (Away) Reversal = □/X TH (Towards) Reversal = Δ/O |
Special Moves: Blade Charge: D, F, Δ Spark: D, B, Δ Chop Chop: B, B, □ Blade Spin: D, B, X Slices: D, F, □ |
Enhanced Special Moves: Blade Rush: D, F, (Δ+R2) Sparked: D, B, (Δ+R2) Chopchop Shop: B, B, (□+R2) Spinner: D, B, (X+R2) Slicer: D, F, (□+R2) |
Special Moves: Net: B, B, X Teleport: D, B, □ (Also in Air) Buzzsaw: B, F, Δ Reverse Kick: D, F, X Ragdoll: D, F, X, R1 Anti-Air: D, F, □ (Opponent in Air) Bomb - Close: B, B, O Bomb - Medium: F, F, O Bomb - Far: B, B, F, O |
Enhanced Special Moves: Electro Net: B, B, (X+R2) Bangport: D, B, (□+R2) (Also in Air) Saw Blade: B, F, (Δ+R2) Donkey Kick: D, F, (X+R2) Ragdolls: D, F, (X+R2), R1 Power Anti-Air: D, F, (□+R2) (Opponent in Air) Sticky Bomb - Close: B, B, (O+R2) |
Special Moves: Force Ball: D, B, Δ Airblast: D, B, Δ (In Air) Force Port: D, B, O (Also in Air) Force Lift: D, B, □ Hover Slam: D, D, U (Hold R2 to Delay) Force Push: B, F, □ |
Enhanced Special Moves: Focus Ball: D, B, (Δ+R2) Force Blast: D, B, (Δ+R2) (In Air) Teleport: D, B, (O+R2) (Also in Air) Telelift: D, B, (□+R2) Levitate Smash: D, D, (U+R2) (Hold R2 to Delay) Telepush: B, F, (□+R2) |
Special Moves: Boomerang: D, F, □ Boomerang - Up: D, B, □ Boomerang - Down: D, F, X Shadow Kick: D, F, O Shadow Flash: B, F, X Staff Overhead: D, B, Δ Staff Grab: D, F, Δ |
Enhanced Special Moves: Reboomerang: D, F, (□+R2) Reboomerang - Up: D, B, (□+R2) Reboomerang - Down: D, F, (X+R2) Eclipse Kick: D, F, (O+R2) Shadow Glow: B, F, (X+R2) (Invulnerable to knock-down or pop-up) Staff Smash: D, B, (Δ+R2) Staff Slam: D, F, (Δ+R2) |
Special Moves: Energy Wave: D, B, Δ Dash Punch: D, F, Δ Gotcha Grab: D, F, □ Air Gotcha Grab: D, B, □ (In Air, Close) Overhead Smash: D, U, O Ground Pound - Close: D, B, X Ground Pound - Med: D, F, X Ground Pound - Far: D, B, F, X Back Breaker: R1 (In Air, Close) |
Enhanced Special Moves: Assault Wave: D, B, (Δ+R2) Dash Fist: D, F, (Δ+R2) Gotcha Beatdown: D, F, (□+R2) Air Gotcha Blast: D, B, (□+R2) (In Air, Close) Elite Smash: D, U, (O+R2) Ground Quake - Close: D, B, (X+R2) |
Special Moves: Low Forceball: D, F, Δ High Forceball: D, B, Δ Flip Kick: D, B, X Shadow Kick: B, F, O Nut Punch: B, D, □ |
Enhanced Special Moves: Double Low Ball: D, F, (Δ+R2) Double High Ball: D, B, (Δ+R2) Ultra Flip Kick: D, B, (X+R2) Eclipse Kick: B, F, (O+R2) Nutcracker: B, D, (□+R2) |
Special Moves: Gas Blast: B, B, □ (Also in Air) Nomad Dash: B, F, O Buzzsaw: B, B, X Tornado Slam: D, B, Δ |
Enhanced Special Moves: Vapor Blast: B, B, (□+R2) (Also in Air) Nomad Charge: B, F, (O+R2) Saw Blades: B, B, (X+R2) Cyclone Slam: D, B, (Δ+R2) |
Special Moves: Ball: F, D, B, F Down Ball: F, D, B, F (In Air) Up Ball: D, F, Δ Choke: D, F, □ Knife Throw: D, B, Δ Air Throw: R1 (In Air, Close) |
Enhanced Special Moves: Kano Ball: F, D, B, (F+R2) Downward Ball: F, D, B, (F+R2) (In Air) Uprise Ball: D, F, (Δ+R2) Kano Choke: D, F, (□+R2) Knife Toss: D, B, (Δ+R2) |
Special Moves: Fan Toss: D, F, □ (Also in Air) Upraise: B, B, Δ Cutting Fan: D, F, Δ Square Boost: D, B, □ (Also in Air) Pretty Kick: D, B, X Fake Out Kick: D, B, O |
Enhanced Special Moves: Charged Fan: D, F, (□+R2) (Hold □ to Charge) (Also in Air) Uplift: B, B, (Δ+R2) Fan Dice: D, F, (Δ+R2) Square Wave: D, B, (□+R2) (Also in Air) Pretty Legs: D, B, (X+R2) |
Special Moves: Hat Toss: B, F, Δ (D/U to Control) Ground Hat: D, B, Δ Spin: D, F, □ Dive Kick: (D+O) (In Air) Teleport: D, U (Also in Air) □: Throw Δ: Mid Pop Up X: Kick O: KD Kick |
Enhanced Special Moves: Ultimate Hat: B, F, (Δ+R2) Grinding Hat: D, B, (Δ+R2) (Hold Δ to Delay) Cyclone: D, F, (□+R2) Multi Kick: (D+O+R2) (In Air) |
Special Moves: High Fireball: B, F, □ (Also in Air) Low Fireball: B, F, X Flying Dragon Kick: B, F, Δ Bicycle Kick: B, B, F, O Parry: D, B, □ |
Enhanced Special Moves: High Dragon Fire: B, F, (□+R2) (Also in Air) Low Dragon Fire: B, F, (X+R2) Flame Dragon Kick: B, F, (Δ+R2) Bicycle Steps: B, B, F, (O+R2) Burning Parry: D, B, (□+R2) |
Special Moves: Sai Blast: B, F, □ (Also in Air) Teleport Drop: F, F, X (Also in Air) Leaping Neckbite: B, F, Δ Ball Roll: B, D, O |
Enhanced Special Moves: Sai Bursts: B, F, (□+R2) (Also in Air) Tricky Teleport: F, F, (X+R2) (Also in Air) Leaping Lunch: B, F, (Δ+R2) Smashing Roll: B, D, (O+R2) |
Special Moves: Shoulder: F, F, O Lightning: D, B, X Arrow Shot: D, B, □ Reflect: D, B, Δ Axe Swing: D, F, □ Choke: D, F, Δ |
Enhanced Special Moves: Power Charge: F, F, (O+R2) Thunder Storm: D, B, (X+R2) Multi-Arrow: D, B, (□+R2) Absorb: D, B, (Δ+R2) Tomahawk Bash: D, F, (□+R2) Strangle: D, F, (Δ+R2) |
Special Moves: Ghostball: D, F, □ Black Hole - Above: D, B, Δ Black Hole - Behind: D, F, Δ Black Hole - In Front: D, F, B, Δ Teleport Slam: D, U (Also in Air) Shadow Charge: D, F, X Shadow Upknee: D, B, X Shadow Slide: B, F, O |
Enhanced Special Moves: Spirit Ball: D, F, (□+R2) Darkness - Above: D, B, (Δ+R2) Darkness - Behind: D, F, (Δ+R2) Darkness - In Front: D, F, B, (Δ+R2) Teleport Smash: D, (U+R2) (Also in Air) Saibot Charge: D, F, (X+R2) Saibot Upknee: D, B, (X+R2) Saibot Slide: B, F, (O+R2) |
Special Moves: Lightning: D, B, □ Electrocute: D, F, Δ Electric Fly: B, F, X (Also in Air) Teleport: D, U Vicinity Blast: D, B, Δ |
Enhanced Special Moves: Bolt: D, B, (□+R2) Shocker: D, F, (Δ+R2) Thunder Fly: B, F, (X+R2) (Also in Air) Sparkport: D, (U+R2) Vicinity Burst: D, B, (Δ+R2) |
Special Moves: Slow Force Ball: B, B, □ Fast Force Ball: B, B, X Slide: B, F, O Acid Hand: D, B, Δ Invisibility: D, U, O Acid Spit: D, F, □ Elbow Dash: B, F, Δ |
Enhanced Special Moves: Slow Mega Ball: B, B, (□+R2) (Hold □ to Charge) Fast Mega Ball: B, B, (X+R2) (Hold X to Charge) Slime Trail: B, F, (O+R2) Reptilian Hand: D, B, (Δ+R2) Vanish: D, U, (O+R2) Acid Stream: D, F, (□+R2) Reptilian Elbow: B, F, (Δ+R2) |
Special Moves: Spear: B, B, □ Demon Fire: D, B, Δ Teleport: D, B, X (Also in Air) Takedown: D, B, O Air Throw: R1 (In Air, Close) |
Enhanced Special Moves: Flame Spear: B, B, (□+R2) Hell Fire: D, B, (Δ+R2) Flameport: D, B, (X+R2) (Also in Air) Takeout: D, B, (O+R2) |
Special Moves: Flame Burner: B, F, Δ Teleport Uppercut: D, F, O Straight Missile: B, F, □ Up Missile - Above: D, B, X Up Missile - Behind: D, B, F, X Up Missile - In Front: D, F, B, X |
Enhanced Special Moves: Flame Thrower: B, F, (Δ+R2) Metal Uppercut: D, F, (O+R2) Double Missile: B, F, (□+R2) Homing Missile: D, B, (X+R2) |
Special Moves: Fireskull: B, B, □ Up Skull - Above: D, U, Δ Up Skull - Behind: D, F, Δ Up Skull - In Front: D, B, Δ Ground Skull - Close: D, U, O Ground Skull - Med: D, F, O Ground Skull - Far: D, B, O Soul Steal: F, D, B, X (Damage Boost) |
Enhanced Special Moves: Triple Skulls: B, B, (□+R2) Skull Storm: D, U, (Δ+R2) Ground Eruption: D, U, (O+R2) Soul Capture: F, D, B, (X+R2) (Damage Boost) |
Special Moves: Fireball: D, F, Δ Ground Pound: D, B, O Grab N Punch: B, F, X Anti-Air Grab: D, F, □ Low Grab: D, B, X Jump Stomp: D, U (B/F = Front/Behind, Neutral = Top) |
Enhanced Special Moves: Fire Blast: D, F, (Δ+R2) Ground Smash: D, B, (O+R2) Untamed Fury: B, F, (X+R2) Power Anti-Air: D, F, (□+R2) Anti-Duck Throw: D, B, (X+R2) Jump Crush: D, (U+R2) |
Special Moves: Fireball: D, F, □ (Also in Air) Low Fireball: D, F, X (Also in Air) Yell: D, B, Δ Hair Whip: D, F, Δ Step Up: D, F, O Levitate: D, D, U (R2 to Land) |
Enhanced Special Moves: Power Fireball: D, F, (□+R2) (Also in Air) Low Fire: D, F, (X+R2) (Also in Air) Scream: D, B, (Δ+R2) Hair Toss: D, F, (Δ+R2) Step Over: D, F, (O+R2) |
Special Moves: Shake: B, F, □ (Projectile Counter, Hold □ to Charge) Smoke Cloud: D, B, Δ Teleport: D, B, O (Also in Air) Invisibility: D, U, X Smoke Away: F, B, X Smoke Towards: B, F, X Air Throw: R1 (In Air, Close) |
Enhanced Special Moves: Vibration: B, F, (□+R2) (Parries projectiles, regular moves, and throws) Smoke Bomb: D, B, (Δ+R2) Smokeport: D, B, (O+R2) Vanish: D, U, (X+R2) Phase Away: F, B, (X+R2) Phase Towards: B, F, (X+R2) |
Special Moves: Energy Ring Blast: B, F, Δ Leg Grab: B, F, O Kiss: D, B, □ Arc Kick: D, B, O Kartwheel: D, F, X Air Drop: (D+O) (In Air) Air Throw: R1 (In Air, Close) |
Enhanced Special Moves: Rings of Justice: B, F, (Δ+R2) Krazy Legs: B, F, (O+R2) Deadly Kiss: D, B, (□+R2) (Hold □ to Charge) Arc Wave: D, B, (O+R2) Kartwheel Bash: D, F, (X+R2) Air Strikes: (D+O+R2) (In Air) |
Special Moves: Baton Sweep: D, B, O High Grenade Toss: D, B, Δ Low Grenade Toss: D, B, □ Gun Shot: B, F, □ Roll Toss: B, F, O |
Enhanced Special Moves: Baton Bash: D, B, (O+R2) Double High Grenade Toss: D, B, (Δ+R2) Double Low Grenade Toss: D, B, (□+R2) Bang Bang: B, F, (□+R2) Roll Out: B, F, (O+R2) |
Special Moves: Ice Ball: D, F, X Slide: B, F, O Ice Clone: D, B, □ Ice Puddle: D, B, X |
Enhanced Special Moves: Ice Beam: D, F, (X+R2) Power Slide: B, F, (O+R2) Ice Statue: D, B, (□+R2) Ground Freeze: D, B, (X+R2) |
Special Moves: Ice Ball: D, F, □ Ice Bomb - Close: B, B, X Ice Bomb - Med: F, F, X Ice Bomb - Far: B, B, F, X Slide: B, F, O Teleport: D, B, □ (Also in Air) Ice Parry: D, B, Δ Dive Kick - Close: (D+X) (In Air) Dive Kick - Far: (D+O) (In Air) |
Enhanced Special Moves: Ice Beam: D, F, (□+R2) X3 Cryo Bomb - Close: B, B, (X+R2) X3 Cryo Bomb - Med: F, F, (X+R2) X3 Cryo Bomb - Far: B, B, F, (X+R2) Cyber-Slide: B, F, (O+R2) Bangport: D, B, (□+R2) (Also in Air) Frozen Parry: D, B, (Δ+R2) Power Kick - Close: (D+X+R2) (In Air) Power Kick - Far: (D+O+R2) (In Air) |
Special Moves: Skeletal Boost: D, B, O (Health/Damage Boost) Ground Burst - Close: D, B, □ Ground Burst - Medium: D, F, □ Ground Burst - Far: D, B, F, □ Skull Ball: D, B, Δ Trance: B, F, X Sky Drop: D, B, X (Also in Air) (B/F = Front/Behind, Neutral = Top) |
Enhanced Special Moves: Skeletal Buff: D, B, (O+R2) (Health/Damage Boost) Ground Blast - Close: D, B, (□+R2) Ground Blast - Medium: D, F, (□+R2) Ground Blast - Far: D, B, F, (□+R2) Skull Chomp: D, B, (Δ+R2) Mesmerize: B, F, (X+R2) Sky Stomp: D, B, (X+R2) (Also in Air) (B/F = Front/Behind, Neutral = Top) |
Special Moves: Spirit Charge: B, F, Δ Rising Karma: D, B, □ Telekinetic Slash - Close: D, B, O Telekinetic Slash - Mid: D, F, O Telekinetic Slash - Far: D, B, F, O Tele-Flurry: B, F, X Blade Reflect: D, B, Δ |
Enhanced Special Moves: Spirit Vengeance: B, F, (Δ+R2) Karma Eruption: D, B, (□+R2) Telekinetic Blade - Close: D, B, (O+R2) Telekinetic Blade - Mid: D, F, (O+R2) Telekinetic Blade - Far: D, B, F, (O+R2) Tele-Beatdown: B, F, (X+R2) Blade Absorb: D, B, (Δ+R2) |
Special Moves: Water-Port: D, U (Also in Air) Super Kick: D, B, O Water Bubble: D, F, X Geyser Kick: D, B, X Lightning: D, B, Δ Aqua Splash: B, F, □ H2O Boost: F, D, B, □ (Damage Boost) |
Enhanced Special Moves: Aqua-Port: D, (U+R2) (Also in Air) Power Kick: D, B, (O+R2) Hydro Bubble: D, F, (X+R2) Thermal Spring: D, B, (X+R2) Thunder Storm: D, B, (Δ+R2) Aqua Blast: B, F, (□+R2) H2O Buff: F, D, B, (□+R2) (Damage Boost) |
Special Moves: Up Slash: D, F, Δ Down Slash: D, B, Δ Blood Drop: D, B, O (Also in Air) Red Dash: D, F, X Red Slide: O (During Red Dash) Dagger Toss: D, F, □ (Hold □ to delay second dagger) Air Dagger - Close: D, B, □ (In Air) Air Dagger - Far: D, F, □ (In Air) Blood Ball: F, D, B, □ (Drains Health: Use U/D) |
Enhanced Special Moves: Dual Up Slash: D, F, (Δ+R2) Dual Down Slash: D, B, (Δ+R2) Blood Stomp: D, B, (O+R2) (Also in Air) Krimson Dash: D, F, (X+R2) Krimson Slide: O (During Krimson Dash) Double Daggers: D, F, (□+R2) (Hold □ to delay second dagger) Tri Air Dagger (Close): D, B, (□+R2) (In Air) Tri Air Dagger (Far): D, F, (□+R2) (In Air) |
Special Moves: Sweet Dreams: D, F, O Glove Toss: B, F, Δ Freddy Fingers: D, B, Δ Dream Shift - Away: D, B, X Dream Shift - Towards: D, F, X Hell Spike - Close: D, B, □ Hell Spike - Medium: D, F, □ Hell Spike - Far: D, B, F, □ Nightmare Stance: D, B, O Open Wide: □ Claw Slam: Δ Low Slash: X |
Enhanced Special Moves: Deep Sleep: D, F, (O+R2) Power Glove Toss: B, F, (Δ+R2) Freddy's Edge: D, B, (Δ+R2) Hell Shift - Away: D, B, (X+R2) Hell Shift - Towards: D, F, (X+R2) Hell Blast: D, F, (□+R2) |
Special Moves: Fireball: D, F, □ Stomp: D, B, O Ground Pound: D, B, X Taunt: B, F, X Goro Grab: D, F, Δ Arm Spin: B, F, O |
Special Moves: Fireball: B, F, □ Down Fireball: D, B, □ Flame Breath: B, F, Δ Taunt: D, B, X Shokan Grab: D, B, Δ Anti-Air Grab: D, F, X Stomp: D, U, X |
Special Moves: Taunt (Laugh): D, B, □ Taunt (Point): D, F, □ Shoulder Charge: B, F, □ Upward Shoulder: B, F, Δ Spear Toss: D, B, Δ Hammer Toss: B, F, X Hammer Swing: B, F, O Hammer Cut: D, B, O |
Special Moves: Apollo's Bow: D, F, Δ Head of Helios: D, B, Δ Hermes Dash: B, F, O Golden Fleece (Counter): D, B, □ Zeus Rage: D, B, X |
Enhanced Special Moves: Apollo's Inferno: D, F, (Δ+R2) Helios Flash: D, B, (Δ+R2) Hermes Rush: B, F, (O+R2) Argo's Ram: D, B, (□+R2) Revenge of Olympus: D, B, (X+R2) |