U = Up/Jump D = Down/Crouch F = Forward/Toward B = Back/Away |
Dash: F, F Back Dash: B, B Uppercut: (D+BP) Sweep: (B+BK) Pause/Movelist: Start |
Universal: FP = Front Punch BP = Back Punch FK = Front Kick BK = Back Kick TG = Tag *TH = Throw (Away) = TH or (FP+FK) *(F+TH) = Throw (Towards) or (F+FP+FK) FS = Flip Stance or (FK+BK) BL = Block TH (Away) Reversal = FP/FK TH (Towards) Reversal = BP/BK |
Xbox 360: FP = X BP = Y FK = A BK = B TG = LB *TH = RB or (X+A) *(F+TH) = (F+RB) or (F+X+A) FS = LT or (A+B) BL = RT TH (Away) Reversal = X/A TH (Towards) Reversal = Y/B |
PlayStation 3: FP = □ BP = Δ FK = X BK = O TG = L1 *TH = R1 or (□+X) *(F+TH) = (F+R1) or (F+□+X) FS = L2 or (X+O) BL = R2 TH (Back) Reversal = □/X TH (Forward) Reversal = Δ/O |
Special Moves: Blade Charge: D, F, BP Spark: D, B, BP Chop Chop: B, B, FP Blade Spin: D, B, FK Slices: D, F, FP |
Enhanced Special Moves: Blade Rush: D, F, (BP+BL) Sparked: D, B, (BP+BL) Chopchop Shop: B, B, (FP+BL) Spinner: D, B, (FK+BL) Slicer: D, F, (FP+BL) |
Special Moves: Net: B, B, FK Teleport: D, B, FP (Also in Air) Buzzsaw: B, F, BP Reverse Kick: D, F, FK Ragdoll: D, F, FK, TH Anti-Air: D, F, FP (Opponent in Air) Bomb - Close: B, B, BK Bomb - Medium: F, F, BK Bomb - Far: B, B, F, BK |
Enhanced Special Moves: Electro Net: B, B, (FK+BL) Bangport: D, B, (FP+BL) (Also in Air) Saw Blade: B, F, (BP+BL) Donkey Kick: D, F, (FK+BL) Ragdolls: D, F, (FK+BL), TH Power Anti-Air: D, F, (FP+BL) (Opponent in Air) Sticky Bomb - Close: B, B, (BK+BL) |
Special Moves: Force Ball: D, B, BP Airblast: D, B, BP (In Air) Force Port: D, B, BK (Also in Air) Force Lift: D, B, FP Hover Slam: D, D, U (Hold BL to Delay) Force Push: B, F, FP |
Enhanced Special Moves: Focus Ball: D, B, (BP+BL) Force Blast: D, B, (BP+BL) (In Air) Teleport: D, B, (BK+BL) (Also in Air) Telelift: D, B, (FP+BL) Levitate Smash: D, D, (U+BL) (Hold BL to Delay) Telepush: B, F, (FP+BL) |
Special Moves: Boomerang: D, F, FP Boomerang - Up: D, B, FP Boomerang - Down: D, F, FK Shadow Kick: D, F, BK Shadow Flash: B, F, FK Staff Overhead: D, B, BP Staff Grab: D, F, BP |
Enhanced Special Moves: Reboomerang: D, F, (FP+BL) Reboomerang - Up: D, B, (FP+BL) Reboomerang - Down: D, F, (FK+BL) Eclipse Kick: D, F, (BK+BL) Shadow Glow: B, F, (FK+BL) (Invulnerable to knock-down or pop-up) Staff Smash: D, B, (BP+BL) Staff Slam: D, F, (BP+BL) |
Special Moves: Energy Wave: D, B, BP Dash Punch: D, F, BP Gotcha Grab: D, F, FP Air Gotcha Grab: D, B, FP (In Air, Close) Overhead Smash: D, U, BK Ground Pound - Close: D, B, FK Ground Pound - Med: D, F, FK Ground Pound - Far: D, B, F, FK Back Breaker: TH (In Air, Close) |
Enhanced Special Moves: Assault Wave: D, B, (BP+BL) Dash Fist: D, F, (BP+BL) Gotcha Beatdown: D, F, (FP+BL) Air Gotcha Blast: D, B, (FP+BL) (In Air, Close) Elite Smash: D, U, (BK+BL) Ground Quake - Close: D, B, (FK+BL) |
Special Moves: Low Forceball: D, F, BP High Forceball: D, B, BP Flip Kick: D, B, FK Shadow Kick: B, F, BK Nut Punch: B, D, FP |
Enhanced Special Moves: Double Low Ball: D, F, (BP+BL) Double High Ball: D, B, (BP+BL) Ultra Flip Kick: D, B, (FK+BL) Eclipse Kick: B, F, (BK+BL) Nutcracker: B, D, (FP+BL) |
Special Moves: Gas Blast: B, B, FP (Also in Air) Nomad Dash: B, F, BK Buzzsaw: B, B, FK Tornado Slam: D, B, BP |
Enhanced Special Moves: Vapor Blast: B, B, (FP+BL) (Also in Air) Nomad Charge: B, F, (BK+BL) Saw Blades: B, B, (FK+BL) Cyclone Slam: D, B, (BP+BL) |
Special Moves: Ball: F, D, B, F Down Ball: F, D, B, F (In Air) Up Ball: D, F, BP Choke: D, F, FP Knife Throw: D, B, BP Air Throw: TH (In Air, Close) |
Enhanced Special Moves: Kano Ball: F, D, B, (F+BL) Downward Ball: F, D, B, (F+BL) (In Air) Uprise Ball: D, F, (BP+BL) Kano Choke: D, F, (FP+BL) Knife Toss: D, B, (BP+BL) |
Special Moves: Fan Toss: D, F, FP (Also in Air) Upraise: B, B, BP Cutting Fan: D, F, BP Square Boost: D, B, FP (Also in Air) Pretty Kick: D, B, FK Fake Out Kick: D, B, BK |
Enhanced Special Moves: Charged Fan: D, F, (FP+BL) (Hold FP to Charge) (Also in Air) Uplift: B, B, (BP+BL) Fan Dice: D, F, (BP+BL) Square Wave: D, B, (FP+BL) (Also in Air) Pretty Legs: D, B, (FK+BL) |
Special Moves: Hat Toss: B, F, BP (D/U to Control) Ground Hat: D, B, BP Spin: D, F, FP Dive Kick: (D+BK) (In Air) Teleport: D, U (Also in Air) FP: Throw BP: Mid Pop Up FK: Kick BK: KD Kick |
Enhanced Special Moves: Ultimate Hat: B, F, (BP+BL) Grinding Hat: D, B, (BP+BL) (Hold BP to Delay) Cyclone: D, F, (FP+BL) Multi Kick: (D+BK+BL) (In Air) |
Special Moves: High Fireball: B, F, FP (Also in Air) Low Fireball: B, F, FK Flying Dragon Kick: B, F, BP Bicycle Kick: B, B, F, BK Parry: D, B, FP |
Enhanced Special Moves: High Dragon Fire: B, F, (FP+BL) (Also in Air) Low Dragon Fire: B, F, (FK+BL) Flame Dragon Kick: B, F, (BP+BL) Bicycle Steps: B, B, F, (BK+BL) Burning Parry: D, B, (FP+BL) |
Special Moves: Sai Blast: B, F, FP (Also in Air) Teleport Drop: F, F, FK (Also in Air) Leaping Neckbite: B, F, BP Ball Roll: B, D, BK |
Enhanced Special Moves: Sai Bursts: B, F, (FP+BL) (Also in Air) Tricky Teleport: F, F, (FK+BL) (Also in Air) Leaping Lunch: B, F, (BP+BL) Smashing Roll: B, D, (BK+BL) |
Special Moves: Shoulder: F, F, BK Lightning: D, B, FK Arrow Shot: D, B, FP Reflect: D, B, BP Axe Swing: D, F, FP Choke: D, F, BP |
Enhanced Special Moves: Power Charge: F, F, (BK+BL) Thunder Storm: D, B, (FK+BL) Multi-Arrow: D, B, (FP+BL) Absorb: D, B, (BP+BL) Tomahawk Bash: D, F, (FP+BL) Strangle: D, F, (BP+BL) |
Special Moves: Ghostball: D, F, FP Black Hole - Above: D, B, BP Black Hole - Behind: D, F, BP Black Hole - In Front: D, F, B, BP Teleport Slam: D, U (Also in Air) Shadow Charge: D, F, FK Shadow Upknee: D, B, FK Shadow Slide: B, F, BK |
Enhanced Special Moves: Spirit Ball: D, F, (FP+BL) Darkness - Above: D, B, (BP+BL) Darkness - Behind: D, F, (BP+BL) Darkness - In Front: D, F, B, (BP+BL) Teleport Smash: D, (U+BL) (Also in Air) Saibot Charge: D, F, (FK+BL) Saibot Upknee: D, B, (FK+BL) Saibot Slide: B, F, (BK+BL) |
Special Moves: Lightning: D, B, FP Electrocute: D, F, BP Electric Fly: B, F, FK (Also in Air) Teleport: D, U Vicinity Blast: D, B, BP |
Enhanced Special Moves: Bolt: D, B, (FP+BL) Shocker: D, F, (BP+BL) Thunder Fly: B, F, (FK+BL) (Also in Air) Sparkport: D, (U+BL) Vicinity Burst: D, B, (BP+BL) |
Special Moves: Slow Force Ball: B, B, FP Fast Force Ball: B, B, FK Slide: B, F, BK Acid Hand: D, B, BP Invisibility: D, U, BK Acid Spit: D, F, FP Elbow Dash: B, F, BP |
Enhanced Special Moves: Slow Mega Ball: B, B, (FP+BL) (Hold FP to Charge) Fast Mega Ball: B, B, (FK+BL) (Hold FK to Charge) Slime Trail: B, F, (BK+BL) Reptilian Hand: D, B, (BP+BL) Vanish: D, U, (BK+BL) Acid Stream: D, F, (FP+BL) Reptilian Elbow: B, F, (BP+BL) |
Special Moves: Spear: B, B, FP Demon Fire: D, B, BP Teleport: D, B, FK (Also in Air) Takedown: D, B, BK Air Throw: TH (In Air, Close) |
Enhanced Special Moves: Flame Spear: B, B, (FP+BL) Hell Fire: D, B, (BP+BL) Flameport: D, B, (FK+BL) (Also in Air) Takeout: D, B, (BK+BL) |
Special Moves: Flame Burner: B, F, BP Teleport Uppercut: D, F, BK Straight Missile: B, F, FP Up Missile - Above: D, B, FK Up Missile - Behind: D, B, F, FK Up Missile - In Front: D, F, B, FK |
Enhanced Special Moves: Flame Thrower: B, F, (BP+BL) Metal Uppercut: D, F, (BK+BL) Double Missile: B, F, (FP+BL) Homing Missile: D, B, (FK+BL) |
Special Moves: Fireskull: B, B, FP Up Skull - Above: D, U, BP Up Skull - Behind: D, F, BP Up Skull - In Front: D, B, BP Ground Skull - Close: D, U, BK Ground Skull - Med: D, F, BK Ground Skull - Far: D, B, BK Soul Steal: F, D, B, FK (Damage Boost) |
Enhanced Special Moves: Triple Skulls: B, B, (FP+BL) Skull Storm: D, U, (BP+BL) Ground Eruption: D, U, (BK+BL) Soul Capture: F, D, B, (FK+BL) (Damage Boost) |
Special Moves: Fireball: D, F, BP Ground Pound: D, B, BK Grab N Punch: B, F, FK Anti-Air Grab: D, F, FP Low Grab: D, B, FK Jump Stomp: D, U (B/F = Front/Behind, Neutral = Top) |
Enhanced Special Moves: Fire Blast: D, F, (BP+BL) Ground Smash: D, B, (BK+BL) Untamed Fury: B, F, (FK+BL) Power Anti-Air: D, F, (FP+BL) Anti-Duck Throw: D, B, (FK+BL) Jump Crush: D, (U+BL) |
Special Moves: Fireball: D, F, FP (Also in Air) Low Fireball: D, F, FK (Also in Air) Yell: D, B, BP Hair Whip: D, F, BP Step Up: D, F, BK Levitate: D, D, U (BL to Land) |
Enhanced Special Moves: Power Fireball: D, F, (FP+BL) (Also in Air) Low Fire: D, F, (FK+BL) (Also in Air) Scream: D, B, (BP+BL) Hair Toss: D, F, (BP+BL) Step Over: D, F, (BK+BL) |
Special Moves: Shake: B, F, FP (Projectile Counter, Hold FP to Charge) Smoke Cloud: D, B, BP Teleport: D, B, BK (Also in Air) Invisibility: D, U, FK Smoke Away: F, B, FK Smoke Towards: B, F, FK Air Throw: TH (In Air, Close) |
Enhanced Special Moves: Vibration: B, F, (FP+BL) (Parries projectiles, regular moves, and throws) Smoke Bomb: D, B, (BP+BL) Smokeport: D, B, (BK+BL) Vanish: D, U, (FK+BL) Phase Away: F, B, (FK+BL) Phase Towards: B, F, (FK+BL) |
Special Moves: Energy Ring Blast: B, F, BP Leg Grab: B, F, BK Kiss: D, B, FP Arc Kick: D, B, BK Kartwheel: D, F, FK Air Drop: (D+BK) (In Air) Air Throw: TH (In Air, Close) |
Enhanced Special Moves: Rings of Justice: B, F, (BP+BL) Krazy Legs: B, F, (BK+BL) Deadly Kiss: D, B, (FP+BL) (Hold FP to Charge) Arc Wave: D, B, (BK+BL) Kartwheel Bash: D, F, (FK+BL) Air Strikes: (D+BK+BL) (In Air) |
Special Moves: Baton Sweep: D, B, BK High Grenade Toss: D, B, BP Low Grenade Toss: D, B, FP Gun Shot: B, F, FP Roll Toss: B, F, BK |
Enhanced Special Moves: Baton Bash: D, B, (BK+BL) Double High Grenade Toss: D, B, (BP+BL) Double Low Grenade Toss: D, B, (FP+BL) Bang Bang: B, F, (FP+BL) Roll Out: B, F, (BK+BL) |
Special Moves: Ice Ball: D, F, FK Slide: B, F, BK Ice Clone: D, B, FP Ice Puddle: D, B, FK |
Enhanced Special Moves: Ice Beam: D, F, (FK+BL) Power Slide: B, F, (BK+BL) Ice Statue: D, B, (FP+BL) Ground Freeze: D, B, (FK+BL) |
Special Moves: Ice Ball: D, F, FP Ice Bomb - Close: B, B, FK Ice Bomb - Med: F, F, FK Ice Bomb - Far: B, B, F, FK Slide: B, F, BK Teleport: D, B, FP (Also in Air) Ice Parry: D, B, BP Dive Kick - Close: (D+FK) (In Air) Dive Kick - Far: (D+BK) (In Air) |
Enhanced Special Moves: Ice Beam: D, F, (FP+BL) X3 Cryo Bomb - Close: B, B, (FK+BL) X3 Cryo Bomb - Med: F, F, (FK+BL) X3 Cryo Bomb - Far: B, B, F, (FK+BL) Cyber-Slide: B, F, (BK+BL) Bangport: D, B, (FP+BL) (Also in Air) Frozen Parry: D, B, (BP+BL) Power Kick - Close: (D+FK+BL) (In Air) Power Kick - Far: (D+BK+BL) (In Air) |
Special Moves: Skeletal Boost: D, B, BK (Health/Damage Boost) Ground Burst - Close: D, B, FP Ground Burst - Medium: D, F, FP Ground Burst - Far: D, B, F, FP Skull Ball: D, B, BP Trance: B, F, FK Sky Drop: D, B, FK (Also in Air) (B/F = Front/Behind, Neutral = Top) |
Enhanced Special Moves: Skeletal Buff: D, B, (BK+BL) (Health/Damage Boost) Ground Blast - Close: D, B, (FP+BL) Ground Blast - Medium: D, F, (FP+BL) Ground Blast - Far: D, B, F, (FP+BL) Skull Chomp: D, B, (BP+BL) Mesmerize: B, F, (FK+BL) Sky Stomp: D, B, (FK+BL) (Also in Air) (B/F = Front/Behind, Neutral = Top) |
Special Moves: Spirit Charge: B, F, BP Rising Karma: D, B, FP Telekinetic Slash - Close: D, B, BK Telekinetic Slash - Mid: D, F, BK Telekinetic Slash - Far: D, B, F, BK Tele-Flurry: B, F, FK Blade Reflect: D, B, BP |
Enhanced Special Moves: Spirit Vengeance: B, F, (BP+BL) Karma Eruption: D, B, (FP+BL) Telekinetic Blade - Close: D, B, (BK+BL) Telekinetic Blade - Mid: D, F, (BK+BL) Telekinetic Blade - Far: D, B, F, (BK+BL) Tele-Beatdown: B, F, (FK+BL) Blade Absorb: D, B, (BP+BL) |
Special Moves: Water-Port: D, U (Also in Air) Super Kick: D, B, BK Water Bubble: D, F, FK Geyser Kick: D, B, FK Lightning: D, B, BP Aqua Splash: B, F, FP H2O Boost: F, D, B, FP (Damage Boost) |
Enhanced Special Moves: Aqua-Port: D, (U+BL) (Also in Air) Power Kick: D, B, (BK+BL) Hydro Bubble: D, F, (FK+BL) Thermal Spring: D, B, (FK+BL) Thunder Storm: D, B, (BP+BL) Aqua Blast: B, F, (FP+BL) H2O Buff: F, D, B, (FP+BL) (Damage Boost) |
Special Moves: Up Slash: D, F, BP Down Slash: D, B, BP Blood Drop: D, B, BK (Also in Air) Red Dash: D, F, FK Red Slide: BK (During Red Dash) Dagger Toss: D, F, FP (Hold FP to delay second dagger) Air Dagger - Close: D, B, FP (In Air) Air Dagger - Far: D, F, FP (In Air) Blood Ball: F, D, B, FP (Drains Health: Use U/D) |
Enhanced Special Moves: Dual Up Slash: D, F, (BP+BL) Dual Down Slash: D, B, (BP+BL) Blood Stomp: D, B, (BK+BL) (Also in Air) Krimson Dash: D, F, (FK+BL) Krimson Slide: BK (During Krimson Dash) Double Daggers: D, F, (FP+BL) (Hold FP to delay second dagger) Tri Air Dagger (Close): D, B, (FP+BL) (In Air) Tri Air Dagger (Far): D, F, (FP+BL) (In Air) |
Special Moves: Sweet Dreams: D, F, BK Glove Toss: B, F, BP Freddy Fingers: D, B, BP Dream Shift - Away: D, B, FK Dream Shift - Towards: D, F, FK Hell Spike - Close: D, B, FP Hell Spike - Medium: D, F, FP Hell Spike - Far: D, B, F, FP Nightmare Stance: D, B, BK Open Wide: FP Claw Slam: BP Low Slash: FK |
Enhanced Special Moves: Deep Sleep: D, F, (BK+BL) Power Glove Toss: B, F, (BP+BL) Freddy's Edge: D, B, (BP+BL) Hell Shift - Away: D, B, (FK+BL) Hell Shift - Towards: D, F, (FK+BL) Hell Blast: D, F, (FP+BL) |
Special Moves: Fireball: D, F, FP Stomp: D, B, BK Ground Pound: D, B, FK Taunt: B, F, FK Goro Grab: D, F, BP Arm Spin: B, F, BK |
Special Moves: Fireball: B, F, FP Down Fireball: D, B, FP Flame Breath: B, F, BP Taunt: D, B, FK Shokan Grab: D, B, BP Anti-Air Grab: D, F, FK Stomp: D, U, FK |
Special Moves: Taunt (Laugh): D, B, FP Taunt (Point): D, F, FP Shoulder Charge: B, F, FP Upward Shoulder: B, F, BP Spear Toss: D, B, BP Hammer Toss: B, F, FK Hammer Swing: B, F, BK Hammer Cut: D, B, BK |
Special Moves: Apollo's Bow: D, F, BP Head of Helios: D, B, BP Hermes Dash: B, F, BK Golden Fleece (Counter): D, B, FP Zeus Rage: D, B, FK |
Enhanced Special Moves: Apollo's Inferno: D, F, (BP+BL) Helios Flash: D, B, (BP+BL) Hermes Rush: B, F, (BK+BL) Argo's Ram: D, B, (FP+BL) Revenge of Olympus: D, B, (FK+BL) |