MKKomplete - Mortal Kombat 1 (2023) - Move List/Bios - Nintendo Switch Choose Your Game
Mortal Kombat 1 (2023)
Move List/Bios - Nintendo Switch
Selectable Characters:
KitanaMileenaTanyaRainSmokeScorpionSub-ZeroReptileLi MeiKenshi TakahashiBarakaGeras
Shang TsungGeneral ShaoSindelReikoRaidenLiu KangJohnny CageKung LaoAshrahNitaraHavikWho's Next?
DLC Characters:
Omni-ManQuan ChiPeacemakerErmacHomelanderTakeda Takahashi
Cameo Characters:
DarriusSareenaCyraxKanoSonyaSektorFrostJax
StrykerScorpionSub-ZeroKung LaoShujinkoMotaroGoroWho's Next?
DLC Cameo Characters:
TremorKhameleonJanet CageMavadoFerra
Click for DLC Seasonal Fatality Inputs
MortalKombat.com / NetherRealm Studios
You can e-mail corrections/additions to The Webmaster
Last updated: 05/07/24
Note: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.

Key:
U = Up/Jump
D = Down/Crouch
F = Forward/Toward
B = Back/Away
Dash Forward = F, F
Dash Backward = B, B
Uppercut = (D+X)
Sweep = (B+A)
Pause/Move List = START

Universal:
FP = Front Punch
BP = Back Punch
FK = Front Kick
BK = Back Kick
*TH = Throw (Away)
*(F+TH) = Throw (Toward)
KA = Cameo
FS = Flip Stance
BL = Block/Amplify Special

Throw (Away) Reversal = FP/FK
Throw (Toward) Reversal = BP/BK
Switch:
FP = Y
BP = X
FK = B
BK = A
*TH = L
*(F+TH) = (F+L)
KA = R
FS = ZL
BL = ZR

Throw (Away) Reversal = Y/B
Throw (Toward) Reversal = X/A

   *Throw (Away) Switches the character's facing side, while (Toward) maintains it.
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Selectable Characters:

Ashrah Ashrah (Repentant Netherrealm Demon)
Bio:
As a demon, all Ashrah knew was pain and violence. She assumed all beings, in all realms, lives as she did. But once she journeyed outside of the Netherrealm, she realized her error. Other realms were places of beauty and peace. She could not aid in their defilement.

Ashrah fled from her sister demons. Along the way, she found an enchanted kriss. It was a demon slayer, which she used to finish her pursuers. She was stunned to discover that using the kriss to destroy evil was purifying her soul. And that if she continued to do so, she could free herself from the Netherrealm.

Ashrah senses that her final absolution is near. Once achieved, she will finally enter the light.
Special Moves: *You start off in Invoking the Light Mode. D, B, Y changes special move properties and switches Light/Dark Mode.
Invoking The Light: D, B, Y
Heaven's Beacon: D, F, Y (Enhance: ZR)
Astral Projection: B, F, X (Delay: Hold X) (Cancel: B, B) (Spirit Slice: Hold D - Also in Air) (Enhance: ZR - Also in Air)
God's Wrath: D, B, X (Enhance: ZR)
Light Ascension: D, F, B (Enhance: ZR)

Summoning The Darkness: D, B, Y
Hell's Pillar: D, F, Y (Enhance: ZR)
    Hell's Pillar - Close: D, F, Y, (Hold B)
    Hell's Pillar - Far: D, F, Y, (Hold F)
Astral Manifestation: B, F, X (Delay: Hold X) (Cancel: B, B) (Spirit Slice: Hold D - Also in Air) (Enhance: ZR - Also in Air)
Demon's Wrath: D, B, X (Enhance: ZR)
Dark Ascension: D, F, B (Enhance: ZR)
Fatal Blow:
Pinned Down: (ZL+ZR)
Finishers:
Fatality 1 - Heavenly Light: D, F, D, X (Mid)
Fatality 2 - Threads of Ill Will: D, D, B, A (Mid)

Brutality 1 - The Klassic: (D+X)
Baraka Baraka (Defender of the Tarkatans)
Bio:
Baraka was once a respected Outworld merchant. But that life ended in an instant when he contracted the dreaded Tarkat plague. Incurable, contagious, and the cause of severe physical deformities. Tarkat turned Baraka into a monster. He was cast out and doomed to live out his days in a colony of similarly afflicted Outworlders.

When Baraka first arrived, the colony was in disarray. His fellow Tarkatans had given up and were ready to die. Their hopelessness lit a fire in Baraka's heart. He spares no effort to better his fellow Tarkatans' lives. He knows that as long as he fights, we will never truly be a victim.
Special Moves:
Bleeding Blade: B, F, Y (Enhance: ZR)
Blade Sparks: D, B, Y (In Air -  Can Be Enhanced)
Stab Stab: D, B, Y (Enhance: ZR) (Chuck: Hold B)
Baraka Barrage: D, F, X (Enhance: ZR)
Death Spin: D, F, X (In Air - Can Be Enhanced - Can Be Delayed: Hold X)
Chop Chop: B, F, B (Enhance: ZR) (Extend: ZR)
Fatal Blow:
Shishkabob: (ZL+ZR)
Finishers:
Fatality 1 - Split Decision: B, F, D, Y (Close)
Fatality 2 - Four Piece Kombo: F, B, D, A (Close)

Brutality 1 - The Klassic: (D+X)
General Shao General Shao (Supreme Commander of Outworld's Army)
Bio:
Born into a proud military family, Shao was expected to become a solider. But he was a sickly child who, though brilliant and eager, had an infirm body.

Shao's disability infuriated his father. He dismissed his son's physicians and designed an extreme program to build his son's strength and endurance.

Years of toil molded Shao into a physical colossus and forged within him an iron will. And as his father had promised, Shao became the perfect soldier. His brilliant tactics and relentless effort won Outworld many victories and him much fame.

Though General Shao is sworn to serve the Empress, his loyalty is to Outworld. If Sindel's rule ever endangers Outworld, he will be the first to try to end it.
Special Moves:
Dark Energy: D, F, Y (Enhance: ZR)
Devastator: D, B, B (Enhance: ZR)
Death Quake: D, B, A (Enhance: ZR)
Power Strike: D, F, A (Enhance: ZR)
    Axe Recall: D, F, A

No Axe:
Klassic Kahn: D, B, B (Enhance: ZR)
Reverse Treechopper: D, F, X (Reverse X2: Hold B) (Enhance: ZR)
Treechopper: D, F, Y (Enhance: ZR)
Axe Quake: D, B, A (Enhance: ZR)
Fatal Blow:
War God: (ZL+ZR)
Finishers:
Fatality 1 - Spin Cycle: B, F, D, Y (Mid)
Fatality 2 - Axe-ident: D, F, B, Y (Mid)

Brutality 1 - The Klassic: (D+X)
Geras Geras (Sentinel of the Hourglass)
Bio:
Reconstructed by Liu Kang at the dawn of his New Era, Geras remains eternal and unkillable.  He retains the memories all the innumerable timelines he has watched pass and fade.

In this New Era, Geras monitors events to make sure that they are faithful to Liu Kang's vision. When they deviate from their intended path, it is Gera's responsibility to correct them.

As threats begin to mount, Geras works tirelessly to defend reality. But to succeed, he must first identify the mastermind behind the plot to destroy Liu Kang's New Era.
Special Moves:
Time Stop: B, F, Y (Enhance: ZR)
    Time Drop: (Hold B)
History Lesson: D, F, X
Follow-Up Exam: D, B, X
Redo: B, F, B
Double Time: B, F, B (Enhance: ZR)
Countdown: D, B, B (Enhance: ZR)
Inevitable: D, B, B
    Behold The End: (Hold B)
Fixed Point: D, B, (B+ZR) (Also in Air)
Denial: D, B, A (Enhance: ZR)
Sandstorm: D, F, A (Close: Hold B) (Far: Hold F) (Enhance: ZR)
Fatal Blow:
Colliding Words: (ZL+ZR)
Finishers:
Fatality 1 - Sand Storm: F, D, D, A (Mid)
Fatality 2 - Temporal Execution: D, F, B, Y (Close)

Brutality 1 - The Klassic: (D+X)
Havik Havik (Rebellious Anarchist)
[Unlockable - Complete Chapter 15 of Story Mode]
Bio:
A citizen of the realm of Seido, Havik is sworn to take down its oppressive regime and free his people. There, order is prized above all else. Law-breaking is met with strict punishment. Its citizens live in strictly regulated castes.

As a member of Seido's lowest caste, Havik had neither rights nor privileges. he seethed with anger at the injustice. When he is brutally punished for a minor crime, Havik finally decides to act. He sets out to destroy Seido's regime and replace it with an anarchist utopia.

Once he breaks Seido's social order, Havik will free its citizens. Together, they will live in blessed anarchy.
Special Moves:
Neoplasm: B, F, Y (Enhance: ZR)
Helping Hand: D, B, Y (Enhance: ZR)
Blood Bath: B, F, X (Enhance: ZR)
    Corpse Taunt: B, F, X (Only after opponent was hit with Enhanced Blood Bath)
Seeking Neoplasm: B, F, B (Enhance: ZR)
Twisted Torso: D, B, A (Enhance: ZR)
Fatal Blow:
Disarmed and Dangerous: (ZL+ZR)
Finishers:
Fatality 1 - Atomic Heart: D, F, D, A (Close)
Fatality 2 - RAD-ius Incision: F, B, D, X (Close)

Brutality 1 - The Klassic: (D+X)
Johnny Cage Johnny Cage (21st Century Action Hero)
Bio:
Like many stars before him, Johnny became addicted to his fame. He came to measure his self-worth by his fans' adoration and their praise of him on social media.

But with his star now fading, Johnny is fighting an uphill battle to remain relevant. He joins Liu Kang's Earthrealm champions hoping that it will provide his career and his fame a desperately needed boost.
Special Moves:
Ball Buster: B, D, Y (Enhance: ZR) (Hype: ZL)
Show Off: D, B, Y (Enhance: ZR) (Extend: Hold Y)
Throwing Shade: F, D, B, X (Enhance: ZR) (Hype: ZL)
Rising Star: D, B, B (Enhance: ZR) (Hype: ZL)
Shadow Dash: D, F, B (Enhance: ZR) (Extend: ZL)
Shadow Kick: B, F, A (Enhance: ZR) (Hype: ZL)
Hype: F, D, B, A
Wowing Out: F, D, B, A
Fatal Blow:
That's All Folks: (ZL+ZR)
Or Is It? (Hold ZL+ZR)
Shadow Dash: D, F, B
Finishers:
Fatality 1 - Hollywood Walk of Pain: F, B, D, X (Close)
Fatality 2 - Krash and Burn: F, D, B, A (Mid - Far)

Brutality 1 - The Classic: (D+X)
Kenshi Kenshi Takahashi (Restorer of His Family's Name)
Bio:
Once one of ancient Japan's most honored families, the Takahashis were decimated in battle. They lose everything, including the emblem of their power: the revered sword, Sento. Those who survived joined the Bakuto, a predecessor of the Yakuza, for its protection.

Five centuries later, Kenshi is raise of the stories of his ancient family's exploits. Detesting his corrupt Yakuza life he pines to free the Takahashis from the Yakuza's grasp and restore their name.

But for his family to follow him, Kenshi must first fight to prove that he can lead. His first battle is to find and retrieve Sento.
Special Moves:
Ancestral Guard: D, F, Y (Extend: Hold Y) (Cancel: ZL - Activates Sento Stance)
Soul Charge: B, F, X (Enhance: ZR)
Demon Drop: D, B, X (Close/Far: B/F - Enhance: ZR)
Rising Karma: B, F, B (Enhance: ZR)
Force Push: B, F, A (Hold A to Charge - Enhance: ZR)

Sento Stance: D, B, Y

During Sento Stance:
Summon Ancestor: D, B, Y
Spirit Bop: Y
Double Dose: X
Lunging Soul: B
Pekara Punish: A
Banish Ancestor: D, B, Y
Spiritual Alignment: D, B, X (Enhance: ZR)
Soaring Sento: D, B, B (Enhance: ZR)
Teamwork: D, B, A
Ancestral Assist: D, B, (A+ZR)
Fatal Blow:
Two Heavens Assault: (ZL+ZR)
Finishers:
Fatality 1 - Blended: F, D, D, X (Close)
Fatality 2 - Gyro-Nope: B, D, B, Y (Mid)

Brutality 1 - The Classic: (D+X)
Kitana Kitana (Princess of Outworld)
Bio:
Kitana has one purpose in life: to aid and protect her older sister, Mileena, as she prepares to rule Outworld one day.

The steady-handed Kitana ignores the calls of those who advocate that she should replace her impulsive sister as heir. Instead, Kitana will defend the realm by fighting to make Mileena the best Empress possible. She will also fight to hide the dark secret that could end his sister's reign before it begins.
Special Moves:
Fan Toss: B, F, Y (Also in Air) (Enhance: ZR) (Close/Far: B/F - While Enhanced)
Fan-Nado: D, B, Y (Also in Air) (Enhance: ZR) (Close/Far: B/F - Also While Enhanced)  (Close: B - In Air)
Princess Pirouette: D, F, X (Enhance: ZR)
Square Wave: D, B, X (Enhance: ZR)
Wind Bomb: B, D, F, A (Close/Far/Very Far: B/F/U)

Fatal Blow:
Stepping Up: (ZL+ZR)
Finishers:
Fatality 1 - Royal Blender: D, F, D, A (Far)
Fatality 2 - Last Kiss: D, D, B, A (Close)

Brutality 1 - The Klassic: (D+X)
Kung Lao Kung Lao (Youthful Warrior with Dreams of Glory)
Bio:
Born and raised in the village of Fengjian, Kung Lao has spent his life toiling in the fields. It has been an honorable life, if not a glorious one.

Kung Lao's greatest fear is that his life will amount to nothing. He prays fervently that he will be called to do something bigger.

His prayers are answered when he is asked to join the champions of Earthrealm. As a warrior fighting for its honor, Kung Lao knows that his victories will be long remembered.
Special Moves:
Buzzsaw: B, F, Y (Enhance: ZR) (Direct Down/Up: D/U)
Hat Toss: D, B, Y (Enhance: ZR) (Direct Down/Up: D/U)
Shaolin Shimmy: B, F, X (Enhance: ZR)
Kunoogie: D, B, X (Enhance: ZR)
Shaolin Spin: D, U, B (Hold B to Extend) (Enhance: ZR - Move During Extend: B, F)
Soaring Monk/Dive Kick: D, B, A (Also in Air) (Enhance: ZR)
Fatal Blow:
Practiced And Perfected: (ZL+ZR)
Finishers:
Fatality 1 - Lao'd and Clear: B, F, B, A (Mid)
Fatality 2 - Slapped Together: B, D, D, B (Close)

Brutality 1 - The Klassic: (D+X)
Li Mei Li Mei (First Constable of the Sun Do)
Bio:
As her parents' first born daughter, Li Mei was claimed by the Umgadi, the warrior priestesses who guard Outworld's Royal Family.

Li Mei's service began with high expectations. Her early success caught the eye of the Royal Family. But it all fell apart when a terrible tragedy unfolded. Li Mei was blamed for this and in the aftermath, she did the unthinkable: she quit the Umgadi.

Friendless and alone, Li Mei needed a new purpose. She joined Sun Do's constables, the Outworld capital's rough and tumble police force.  Over time, she became their first Constable.

Li Mei is glad to be the capitol guardian. Still, she hopes one day to redeem herself.
Special Moves:
Nova Blast: B, F, Y (Also in Air - Enhance: ZR)
Sky Lantern: D, B, X
Shi Zi Lion: D, B, B (Enhance: ZR)
Chain Reaction: B, F, A (Enhance: ZR)
Flipping Heel Kick: D, B, A (In Air - Enhance: ZR)
Fatal Blow:
The Lion's Feast: (ZL+ZR)
Finishers:
Fatality 1 - Roman Candle: F, B, F, B (Close)
Fatality 2 - Grand Finale: B, F, D, A (Close)

Brutality 1 - The Klassic: (D+X)
Liu Kang Liu Kang (God of Fire)
Bio:
Having won control of the Hourglass, Liu Kang restarted history. He neutralized the threats and dangers that had come before, rafting a New Era in which all beings would have the opportunity to find peace.

But that peace is now threatened by an enemy that Liu Kang could never have anticipated. It will take all of his wisdom and experience to save not only Earthrealm, but all of reality.
Special Moves:
Cosmic Flame: B, F, Y (Enhance: ZR - Also in Air)
Low Dragon: D, B, Y (Enhance: ZR)
Dragon's Tail: B, F, B (Enhance: ZR)
Dancing Dragon: B, F, A (Enhance: ZR)
Dragon's Breath: D, B, A (Close: B - Enhance: ZR)

Fatal Blow:
Mark of the Creator: (ZL+ZR)
Finishers:
Fatality 1 - Double Dragon: D, F, B, A (Close)
Fatality 2 - Spaghettification: B, F, B, B (Close)

Brutality 1 - The Klassic: (D+X)
Mileena Mileena (Heir to Outworld's Throne)
Bio:
Born mere seconds ahead of her twin sister, Mileena is the rightful heir to Outworld's throne. But even so, there are those who distrust Mileena's impulsiveness. They whisper that Kitana, with her steadier hand, should replace Mileena as heir to the throne.

As Mileena fights for legitimacy, she hides a horrible secret: she is infected with the dreaded and lethal Tarkat disease. Were her affliction found out, Mileena would be forced in battle to save her throne.
Special Moves:
Straight Sai: B, F, Y (Enhance: ZR)
Teleport Down: D, B, X (Enhance: ZR - Also in Air)
Teleport Up: D, F, X (Enhance: ZR)
Low Sai: B, F, B (Enhance: ZR)
Roll: B, D, A (Enhance: ZR)
Air Ball: D, B, A
Air Homing Ball: D, B, A (Enhance: ZR) (Delay: Hold A) (Cancel: D, D)
Fatal Blow:
Serving Tarkat: (ZL+ZR)
Finishers:
Fatality 1 - Appetizer: B, F, B, Y (Close)
Fatality 2 - Killopractic Adjustment: D, F, B, B (Close)

Brutality 1 - The Klassic: (D+X)
Nitara Nitara (Heroine of Vaeternus)
Bio:
Nitara's race of vampires hails from the dark and desolate realm of Vaeternus. To survive, they evolved the ability to feed on the blood of other creatures.

The Vaeternians thrived, building a great society. But as their comfort grew, so did their shortsightedness. They overfed on Vaeternus' creatures, disrupting the natural order. They now starve as it collapses.

It is Nitara's solemn obligation to deliver her people from hunger and save her race. Vaeternus must survive.
Special Moves:
Bad Blood: B, F, Y (Enhance: ZR)
Quick Taste: B, F, X (Enhance: ZR - Also in Air)
Leap of Faith: D, B, X (Enhance: ZR)
Dark Plunge: D, B, A (In Air) (Enhance: ZR)
Blood Sacrifice: D, F, A (Enhance: ZR)
    Bloody Bolt: B, F, B (Close/Far: B, F - Enhance: ZR)
Dash Upward: (U+ZL) (In Air)
Dash Forward: (F+ZL) (In Air)
Dash Away: (B+ZL) (In Air)
Dash Downward: (D+ZL) (In Air)
Dash Forward & Up: (UF+ZL) (In Air)
Dash Forward & Down: (DF+ZL) (In Air)
Dash Away & Up: (UB+ZL) (In Air)
Dash Away & Down: (DB+ZL) (In Air) 
Fatal Blow:
Terror From Above: (ZL+ZR) (Also in Air)
Finishers:
Fatality 1 - Vaeternus KomBAT: D, D, B, Y (Mid)
Fatality 2 - Brake Check: B, D, B, A (Mid - Far)

Brutality 1 - The Klassic: (D+X)
Raiden Raiden (Champion of Earthrealm)
Bio:
In the village of Fengjian, Raiden was known for his kindness and his charity. He was happy to spend his days tending to the fields, as well as to his friends and family.

So when he is asked to leave Fengjian and become one of Earthrealm's champions, Raiden hesitates. But he soon realizes that to best serve his village, he must join them.

As threats to Earthrealm mount, Raiden must mature into the great warrior that Liu Kang knows he can be.
Special Moves:
Electric Orb: D, F, Y (Enhance: ZR) (Extend: Hold Y)
Razzle Dazzle: D, B, X (Enhance: ZR)
Shocker: D, F, X (Enhance: ZR - Extend: Hold X)
Electric Fly: B, F, B (Enhance: ZR - Also in Air)
Electromagnetic Storm: D, B, B (Enhance: ZR) (Traveling: B)
Lightning Port: D, U (Enhance: ZR)
Fatal Blow:
Raijin' Raidens: (ZL+ZR)
Finishers:
Fatality 1 - The Storm's Arrival: B, F, B, X (Close)
Fatality 2 - Ride The Lightning: D, F, B, Y (Mid)

Brutality 1 - The Klassic: (D+X)
Rain Rain (High Mage of Outworld)
Bio:
As a student at Outworld's exclusive Imperial Academy of Sorcery, Rain amazed his peers with his singular aptitude for water magic. Having honed his craft of water magic into a fierce weapon, he now hopes to learn the realms' darkest and most powerful sorcery.
Special Moves:
Water Beam: B, F, Y (Enhance: ZR) (Charge: Hold Y) (Advancing Cancel: F, F) (Retreating Cancel: B, B)
Upflow: D, B, Y (Enhance: ZR)
Water Gate: D, B, X
    Water Gate Activate: D, B, X (Also in Air)
    Water Gate Teleport: D, F, X
    Confluence Beam: D, F, X (Enhance: ZR)
    Water Gate Teleport to Oldest Portal: D, F, B, X
    Air Water Gate Teleport: D, F, X (In Air)
    Air Confluence Beam: D, F, X (Enhance: ZR) (In Air)
    Air Water Gate Teleport to Oldest Portal: D, F, B, X
Geyser: D, B, B (Far: F - Enhance: ZR)
Water Shield: F, D, B, A (Enhance: ZR)
Ancient Trap: B, F, A (Close/Far: B/F)
Rain God: D, D, U (Close: Hold B) (Far: Hold F) (Delay: Hold U/ZR) (Cancel: ZL)
Fatal Blow:
Water God's Judgment: (ZL+ZR)
Finishers:
Fatality 1 - The Red Sea: D, D, B, A (Close)
Fatality 2 - Under Pressure: D, F, B, B (Mid)

Brutality 1 - The Klassic: (D+X)
Reiko Reiko (General Shao's Loyal Lieutenant)
Bio:
Reiko was a boy when he and his family were captured during the Kafallah War. Though his family died, Reiko fought and survived.

After spending months as a prisoner, Reiko was freed during a raid by General Shao. Despite his youth and small size, Reiko attacked his former captors and exacted bloody revenge.

Impressed by the boy's spirit, General Shao made Reiko his squire. Under his tutelage, Reiko learned the ways of War. He became an exceptional soldier and is now the General's second-in-command.

Reiko's loyalty to General Shao is absolute. He will live and die by his orders.
Special Moves:
Retaliation: D, B, Y (Enhance: ZR) (Parries High & Mid Attacks)
Pale Rider: B, D, F, Y (Pale Riding: Hold B) (Enhance: ZR) (Close)
Assassin Throwing Stars: B, F, X (Enhance: ZR)
Charging Pain: B, F, B (Enhance: ZR) (Delay: Hold B - Cancel: D, D)
    Pain Knee: (Hold U/B)
Tactical Takedown: D, B, B (Enhance: ZR)
Fatal Blow:
The Soldier's Spearit: (ZL+ZR)
Finishers:
Fatality 1 - The Impaler: D, D, B, X (Mid)
Fatality 2 - Pinned Down: B, D, D, A (Close)

Brutality 1 - The Klassic: (D+X)
Reptile Reptile (Zaterran Slave)
Bio:
Reptile is Zaterran, one of the reptiloid races which lives on Outworld's fringes.

Like other reptiles, Zaterrans can camouflage themselves. But Reptile possesses a unique mutation: one which allows him to shift shape to appear human.

Bullied mercilessly by Zaterrans for this ability, Reptile left home to make his future elsewhere.
Special Moves:
Acid Spit: D, F, Y (Enhance: ZR)
Dash Attack: B, F, X (Enhance: ZR)
Force Ball: D, F, B (Slow/Fast: B/F - Enhance: ZR)
Death Roll: B, F, A (Enhance: ZR)
Invisibility: D, U, A (Enhance: ZR)
Falling Fangs: D, B, A (In Air) (Close: B) (Enhance: ZR)
Fatal Blow:
The Beast Unleashed: (ZL+ZR)
Finishers:
Fatality 1 - Indigestion: F, B, D, A (Mid)
Fatality 2 - Acid Reflux: F, D, B, B (Close)

Brutality 1 - The Klassic: (D+X)
Scorpion Scorpion (Revered Lin Kuei Warrior)
Bio:
Like his cherished father, Scorpion is dedicated to the Lin Kuei and its defense of Earthrealm. When his father died, Scorpion was bereft. Though he took pride in knowing that his brother, Sub-Zero, would succeed their father as the Lin Kuei's Grandmaster.

But Sub-Zero's unprecedented moves to cast off the Lin Kuei's traditional duties have frozen Scorpion's enthusiasm. He fears that he may one day have to battle his brother for control of the Lin Kuei's legacy.
Special Moves:
Spear: B, F, Y (Enhance: ZR)
Blazing Charge: B, F, X (Enhance: ZR)
Kyo Snag: B, F, X (Enhance: ZR) (In Air)
Kyo Snag - Close: D, B, X (Enhance: ZR) (In Air)
Twisted Kyo: D, B, X (Enhance: ZR)
Flame-Port: D, B, B (Enhance: ZR - Also In Air)
Devouring Flame: B, F, A (Enhance: ZR)
Fatal Blow:
Speared And Seared: (ZL+ZR)
Finishers:
Fatality 1 - Eye-Palling Victory: D, F, B, ZR (Mid)
Fatality 2 - Killer Klones From Netherrealm: B, F, B, X (Mid)

Brutality 1 - The Klassic: (D+X)
Sindel Sindel (Empress of Outworld)
Bio:
When Sindel ascended to Outworld's throne, she worried that she was ill-prepared. Adding to her stress: her impending arranged marriage to Jerrod, an Outworld noble. Forced into it to placate a rebellious region, Sindel could only pray that he was worthy.

To Sindel's delight, Jerrod proved an ideal partner. Her early reign marked the start of a new Golden Age. Sindel then welcomed her beautiful twin daughters, Mileena and Kitana. She thanked the gods for her charmed life.

But Sindel has counted her blessings too quickly. When Jerrod was murdered, Sindel's heart was broken. Smelling weakness, factions formed to challenge her rule.

As her enemies conspire, Sindel fights to protect her family and her empire. She will do whatever it takes to defend her daughters' birthright.
Special Moves:
Low Hairball: D, B, Y (Enhance: ZR)
Hairball: D, F, Y (Enhance: ZR - Also in Air)
Scream: B, F, X
Levitate: D, B, X (In Air) (Enhance: ZR) (Cancel: D)
    Move: B/F (While Levitating)
Inspire: D, B, B (Enhance: ZR)
Queen's Kommand: D, B, A (Enhance: ZR)
Kartwheel: D, F, A (Enhance: ZR)
Fatal Blow:
Snatched: (ZL+ZR)
Finishers:
Fatality 1 - Hair Comes Trouble: D, B, D, Y (Mid)
Fatality 2 - Livin' The Scream: B, F, B, X (Mid-Far)

Brutality 1 - The Klassic: (D+X)
Smoke Smoke (Master of Stealth)
Bio:
As a boy, Smoke lived to hunt with his family. Their final hunt, however, ended in tragedy. Having accidentally trespassed onto Lin Kuei lands, they were attacked. Smoke was orphaned.

Ashamed by his warriors' actions, the Lin Kuei Grandmaster adopted Smoke. He raised him alongside his sons, Sub-Zero and Scorpion.

Eventually, Smoke chose to make the Lin Kuei's mission his own. But as he lacked his brothers' innate supernatural abilities, he set out to master practical magic. Having done so, he now joins them in Earthrealm's defense.
Special Moves:
Shadow Blade: D, B, Y (Enhance: ZR)
Smoke Bomb: D, B, X (Enhance: ZR)
Viscious Vapors: B, F, B (Enhance: ZR) (Cancel: B+ZR)
Smoke-Port: D, B, A (Enhance: ZR - Cancel: Hold F - Also in Air)
Fatal Blow:
Mistborn Killer: (ZL+ZR)
Finishers:
Fatality 1 - Hazed and Infused: B, F, D, Y (Anywhere)
Fatality 2 - Up in Smoke: D, F, B, X (Anywhere)

Brutality 1 - The Klassic: (D+X)
Sub-Zero Sub-Zero (Grandmaster of the Lin Kuei)
Bio:
As the Lin Kuei's Grandmaster, Sub-Zero leads his ancient warrior clan in the defense of Earthrealm from external threats. For centuries, it have been their solemn task.

But Earthrealm hasn't been threatened in generations, and Sub-Zero sees no point in limiting his clan to preparing for dangers that may never come. Under his leadership, the Lin Kuei will come out of the shadows and fight for its place as one of Earthrealm's great nations.
Special Moves:
Ice Ball: D, F, Y (Enhance: ZR)
Ice Clone: D, B, Y (Also in Air) (Enhance: ZR)
Ice Clone Charge: B, F, X (Enhance: ZR)
Ice Slide: B, F, B (Enhance: ZR)
Diving Glacier D, B, A (In Air) (Enhance: ZR)
Deadly Vapors: D, F, A (Enhance: ZR)
Fatal Blow:
Chill Out: (ZL+ZR)
Finishers:
Fatality 1 - Hairline Fracture: F, D, D, X (Anywhere)
Fatality 2 - Brain Freeze: F, B, D, A (Close)

Brutality 1 - The Klassic: (D+X)
Tanya Tanya (Guardian of Outworld's Royal Family)
Bio:
Chosen as an infant from Outworld's first-born daughters, Tanya was raised by the Umgadi's priestesses. She's never known her birth family.

As she grew older and saw other initiates wash out, Tanya feared that she would share their fate. But that fear spurred success; after many attempts, Tanya passed her trials and became a full Umgadi.

Over time, Tanya became one of the order's most trusted members, She was the obvious choice when it needed to choose a new leader for the royal family's personal guard.

As an Umgadi, Tanya is sworn to piety and chastity, That is why her bond with Princess Mileena, were it known, would cause a scandal. By following her heart, Tanya risks not only her position but also her life.
Special Moves:
Heavenly Hand: D, F, Y (Enhance: ZR) (Also in Air - Can Be Enhanced)
Seeking Guidance: D, F, B (Delay: Hold B) (Enhance: ZR)
    Umgadi Dodge: D, F, B (Enhance: ZR)
Divine Protection: D, B, B (Delay: Hold B) (Enhance: ZR)
    Diety Push: D, B, B (Hold B+B) (Enhance: ZR)
    Umgadi Evade: D, B, B (Hold B+F) (Enhance: ZR)
Drill Kick: B, F, A (Enhance: ZR)
Spinning Splits Kick: D, B, A (Enhance: ZR) (Also in Air - Can Be Enhanced)
Fatal Blow:
100 Hands: (ZL+ZR)
Finishers:
Fatality 1 - Helping Hands: D, B, D, B (Close)
Fatality 2 - Show of Hands: B, F, D, X (Mid)

Brutality 1 - The Klassic: (D+X)
DLC Characters:

Shang Tsung Shang Tsung (Scheming Sorcerer) [DLC]
Bio:
Shang Tsung grew up in Outworld's backwaters. Too lazy for hard labor and too shifty for honest work, he eked out a living selling quack cures and fake magic. Though his ware were useless, Shang Tsung's easy charm always closed the deal.

Shang Tsung was resigned to this hardscrabble life. But then one day a mysterious stranger came, promising to make Shang Tsung a powerful sorcerer. Though suspicious of the offer, it was one he couldn't refuse.
Special Moves:
Quick Age Morph: (D+ZL) (Also in Air)
Form Stealer: F, D, B, A (Enhance: ZR)
Perfect Form: F, B, A

Young Form:

Straight Skull: D, F, Y (Enhance: ZR - Also in Air)
Double Skull: D, B, Y (Enhance: ZR)
Triple Skull: D, B, F, Y (Enhance: ZR)
Spinning Spikes: D, F, X (Enhance: ZR)
Bed of Spikes: D, B, B (Enhance: ZR)
Old Morph: (D+ZL) (Also in Air)

Old Form:

Down Skull: D, F, Y (In Air - Close/Far: B/F) (Enhance: ZR)
Ground Skull: D, F, Y (Close/Far: B/F) (Enhance: ZR)
Victory Slash: D, F, X (Enhance: ZR)
Injection: D, B, B (Enhance: ZR)
Young Morph: (D+ZL) (Also in Air)
Fatal Blow:
Bad Medicine: (ZL+ZR)
Finishers:
Fatality 1 - Side Effects: B, D, D, A (Close)
Fatality 2 - Feeding Time: F, D, B, X (Mid)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
September 14th, 2023 if Kombat Pack has been downloaded
September 21st, 2023 if Kombat Pack has not been downloaded
Omni-Man Omni-Man (Viltrumite Warrior) [DLC]
Bio:
Viltrumite warrior Nolan Grayson, better known as the superhero Omni-Man, long fought to protect his adopted home as one of Earth’s most powerful champions. He even raised his son, the hero known as Invincible, to follow in his footsteps and carry on his legacy.

But Omni-Man’s true mission was never benevolence- it was conquest. And the Viltrum Empire, hungry for expansion, has no intention of stopping at Earthrealm.
Special Moves:
Mega Clap: B, F, Y (Enhance: ZR) (Also in Air - Can Be Enhanced)
Giblet Maker: B, F, X (Enhance: ZR) (Also in Air - Can Be Enhanced)
Viltrumite Stance: D, B, B (Enhance: ZR) (Cancel: D+ZR)
    (Teleport Toward: F+ZR) (Thragged Through Mud: Y) (Honorable Death: X) (Tiebreaker: B) (Up and Away: A) (Also in Air - Can Be Enhanced)
Invincible Rush: B, F, A (Also in Air)
Fly Toward: (F+ZL) (In Air)
Fly Away: (B+ZL) (In Air)
Fatal Blow:
The Thinker: (ZL+ZR)
Finishers:
Fatality 1 - Trained Killer: D, D, B, A (Close)
Fatality 2 - Like Putty: D, F, B, B (Mid)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
November 09th, 2023 if Kombat Pack has been downloaded
November 16th, 2023 if Kombat Pack has not been downloaded
Quan Chi Quan Chi (Netherrealm Necromancer) [DLC]
Bio:
Quan Chi was born into hard labor in an Outworld mine. He had no future, just the guarantee of certain death in its dark tunnels.

To curry favor with the mine’s owner, Quan Chi informed on fellow workers who were planning a strike. It was broken and many strikers killed. The survivors were not going to forgive and forget. They plotted to kill Quan Chi. Quan Chi’s life is saved by a mysterious benefactor. In exchange for his service, she offered to free him from the mines and train him in dark magic. Quan Chi eagerly accepted.

Now a master of the Netherrealm's most vile sorcery, Quan Chi plots with Shang Tsung to conquer the realms. He will not be denied.
Special Moves:
Head Rush: B, F, Y (Enhance: ZR - Slow: B / Fast: F) (Also in Air)
Psycho Skull: D, B, Y (Enhance: ZR) (Close: B) (Far: F) (Very Far: U)
Psycho Skull Volley: D, B, Y (Enhance: ZR)  (Requires nearby Zone of Power)
Field of Bones: B, D, F, X (Close: B) (Far: F) (Very Far: U) (Enhance: ZR)
Zone of Power: D, B, B (Delay: Hold B - Move: B/F)
Zone of Fear: D, B, (B+ZR) (Delay: Hold B - Move: B/F)
Falling Death: B, F, A (Also in Air) (Enhance: ZR)
From the Fog: D, B, A (Enhance: ZR)
Fatal Blow:
Journey Through Hell: (ZL+ZR)
Finishers:
Fatality 1 - Pentamagic Trick: F, B, F, B, X (Mid)
Fatality 2 - Final Offering: D, F, B, A (Mid)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
December 14th, 2023 if Kombat Pack has been downloaded
December 21th, 2023 if Kombat Pack has not been downloaded
Peacemaker Peacemaker (Extreme Patriot) [DLC]
Note:
MKKomplete does not support John Cena and will not indorse his inclusion in MK1 at this time.
It's possible we may add his moveset to this guide at some point in the future.
Perhaps at the end of MK1's DLC lifecycle or when production starts on NetherRealm Studios' next game.
If you're looking for info on Peacemaker's moveset or other info, I suggest checking here.
Special Moves:
?
Fatal Blow:
?: (ZL+ZR)
Finishers:
Fatality 1 - ?: ? (?)
Fatality 2 - ?: ? (?)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
February 28th, 2024 if Kombat Pack has been downloaded
March 06th, 2024 if Kombat Pack has not been downloaded
Ermac Ermac (Collection of Souls) [DLC]
Bio:
Ermac is a collection of souls, bound together by Quan Chi's dark magic.

The souls within him were intended to function as a group mind. That part of the spell is temporarily undone, however, when Ermac is defeated by Mileena. During that period, one of the souls in Ermac’s collection takes control of his group mind. It is that of Emperor Jerrod, deceased ruler of Outworld and husband of Empress Sindel. He rejoins the royal family, aiding Empress Mileena's reign.

But when Ermac's collection of souls reestablishes its control, Ermac retreats to Outworld’s shadows. No longer Quan Chi's slave, nor bound to the royal family, he must find a future worth fighting for.
Special Moves:
Spirit Punch: B, F, Y (Enhance: ZR) (Delay: Hold Y) (Toward: F, F - During Delay) (Away: B, B - During Delay)
Witch Slam: D, B, Y (Enhance: ZR)
Behind You: B, F, X
Too Late: B, F, (X+ZR)
Suspended Animation: D, B, X (Away/Toward: B/F) (In Air) (Enhance: ZR) (Cancel: D+ZR)
Death's Embrace: F, D, B, B (Cancel/Death's Release: (D+ZL))
Hungry Hands: D, B, B (Enhance: ZR) (In Air)
Shrieking Souls: B, F, B (Enhance: ZR)
Shifting Spirits: D, B, A (Also in Air) (Enhance: ZR) (Float: U) (Down: D)
Fatal Blow:
The Many: (ZL+ZR)
Finishers:
Fatality 1 - Vitruvian Maim: D, F, D, A (Mid)
Fatality 2 - Swallowed Soul: B, F, B, X (Mid)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
April 16th, 2024 if Kombat Pack has been downloaded
April 23rd, 2024 if Kombat Pack has not been downloaded
Homelander Homelander [DLC]
Bio:
?
Special Moves:
?
Fatal Blow:
?: (ZL+ZR)
Finishers:
Fatality 1 - ?: ? (?)
Fatality 2 - ?: ? (?)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
May 09th, 2024 if Kombat Pack has been downloaded (Unconfirmed)
May 16th, 2024 if Kombat Pack has not been downloaded (Unconfirmed)

**Looking more like June at this point...
Takeda Takahashi Takeda Takahashi [DLC]
Bio:
?
Special Moves:
?
Fatal Blow:
?: (ZL+ZR)
Finishers:
Fatality 1 - ?: ? (?)
Fatality 2 - ?: ? (?)

Brutality 1 - The Klassic: (D+X)
DLC Availability:
July 11th, 2024 if Kombat Pack has been downloaded (Unconfirmed)
July 18th, 2024 if Kombat Pack has not been downloaded (Unconfirmed)

**Looking more like August at this point...
Cameo Characters:

Cyrax Cyrax (Cameo)
Throws:
I Choose You To Die!: (F+L)
    Not Over Yet: ZR
Special Moves:
Kopter Chopper: R (Hold R for Horizontal)
Cyber Net: (B+R)
Self-Destruct: (F+R) (Hold R to Delay)
Behind Self Destruct: (D+R) (Hold R to Delay)
Fatality:
Annihilation: F, B, F, R (Mid)
Darrius Darrius (Cameo)
Throws:
Dreamwork Teamwork, Baby!: (F+L)
Special Moves:
Tornado Kick: R
    The Double Whammy: R, (B+R)
    Twister Kicks: R, (B+R), (B+R)
    (Delay) Eat Dirt: R, (B+R), (Hold R)
Volleyballistic: (F+R)
    (Delay) Eat Dirt: R, (B+R), (Hold R)
Twister Kicks: (B+R)

Fatality:
Armed and Dangerous: D, B, F, R (Mid)
Frost Frost (Cameo)
Throws:
Glacier Goring: (F+L)
Special Moves:
Ice Krash: R
Frosty's Revenge: (Hold R)
Snow Flakes: (B+R) (Cancel: D, D)
Ice Karpet: (F+R)

Fatality:
Breaking Point: B, D, B, R (Mid)
Goro Goro (Cameo)
Throws:
Rearranger: (F+L)
Special Moves:
Raise the Roof - Close: R
Raise the Roof - Mid: (D+R)
Raise the Rood - Far: (U+R)
    Shokan Stomp: RB, R
    Shokan Stomp - In Front: R, R, F
    Shokan Stomp - Behind: R, R, B
Punch Walk: (F+R)
Dead Weight: (B+R)

Fatality:
Prince of Pain: B, F, D, R (Close)
Jax Jax (Cameo)
Throws:
Multi-Slam: (F+L) (Quad-Slam: RT)
Special Moves:
Ground Pound: R
Back Breaker (Close): (B+R)
Back Breaker (Far): (F+R)
Energy Wave: (D+R)
Fatality:
Big Boot: D, F, D, R (Far)
Kano Kano (Cameo)
Throws:
Using Your Noggin: (F+L)
Special Moves:
Eye Laser: R
Knife Toss: (B+R)
Ball: (F+R) (Delay: F+Hold R) (Cancel: RT)

Fatality:
Heart Ripper: B, D, F, R (Mid)
Kung Lao Kung Lao (Cameo)
[Unlockable - Progress Profile to Level 15]
Throws:
Rapid-Fire Blows: (F+L)
Special Moves:
Away We Go: R
Away We Go (Air): (Hold R)
Buzz Saw: (B+R) (Hold R to Delay)
Spin: (F+R)

Fatality:
Klean Kut: F, B, F, R (Mid)
Motaro Motaro (Cameo)
[Unlockable - Progress Profile to Level 25]
Throws:
When The Bull Grabs You: (F+L)
Special Moves:
Centaurian Warp: R
Reflect: (B+R)
    Moving Reflect: (Hold R)
Tail Shot: (F+R)
Tail Turret: (D+R)
Charge!: R (During Fatal Blow Intro)
Fatality:
Brain Blast: F, D, D, R (Mid)
Sareena Sareena (Cameo)
Throws:
Dark Harvest: (F+L)
Special Moves:
Jataaka's Kurse: R
Kia's Blades: (B+R)
Old Moon: (F+R)
Demonic Dance: (D+R)

Fatality:
Inner Demon: B, D, D, R (Mid)
Scorpion Scorpion (Cameo)
[Unlockable - Progress Profile to Level 5]
Throws:
Dynamic Entrance: (F+L)
Special Moves:
Fire Breath: R
Fire Breath - Mid: (D+R)
Fire Breath - Far: (U+R)
Get Over Here: (B+R)
Hell Blades: (F+R)
Fatality:
Toasty!!!: D, F, D, R (Mid)
Sektor Sektor (Cameo)
Throws:
Fourth of Ju-Die: (F+L)
Special Moves:
Up Rocket: R
    Activate Homing: R
Position in Front: (U+R)
    Activate Homing: R
Position Behind: (D+R)
    Activate Homing: R
Tele-Punch: (B+R)
Flame Thrower: (F+R)

Fatality:
Kompactor: B, F, B, R (Mid)
Shujinko Shujinko (Cameo)
[Unlockable - Progress Profile to Level 20]
Throws:
I Know Your Are But What Am I: (F+L)
Special Moves:
Passing Time: R (Hold R to Delay) (Really Passing Time: D)
Peace Out: R
Apep Punch: (F+R) (Really Passing Time: D)
Konquest Kick: (B+R) (Really Passing Time: D)
Mimic: D, B, R
Kopy Kat: D, F, R
Fatality:
Five Point Strike: D, B, D, R (Mid)
Sonya Sonya (Cameo)
Throws:
Blade Kutter: (F+L)
Special Moves:
Square Wave: R
Leg Grab: (B+R)
Energy Rings: (F+R) (Charge: Hold R) (Cancel: D, D)
Fatality:
Kiss: B, F, D, R (Mid)
Stryker Stryker (Cameo)
Throws:
Flashed And Banged: (F+L)
Special Moves:
Lethal Takedown: R
Low Grenade Toss: (B+R)
High Grenade Toss: (F+R)
Kuffed: (D+R)
Cop Bod: (U+R)
Fatality:
Safety Vest: F, D, F, R (Mid)
Sub-Zero Sub-Zero (Cameo)
[Unlockable - Progress Profile to Level 10]
Throws:
Unhappy Feet: (F+L)
Special Moves:
Arctic Armor: R
Kold Shoulder: (B+R)
Iced Out: (F+R)
Fatality:
Spine Rip: F, D, F, R (Mid)
DLC Cameo Characters:

Tremor Tremor (Cameo)
Throws:
Extinction Event: (F+L)
Special Moves:
Transmute Up: R (Switches from Aftershock, Metallic, and Crystalline Forms)
Transmute Down: (D+R) (Switches from Aftershock, Metallic, and Crystalline Forms)
Special Moves - Aftershock Form:
Rock Punch: (F+R)
Rock Punch Uppercrust: (U+R)
Ground Pound: (B+R)
Special Moves - Metallic Form:
Lava Burst: (F+R)
Eruption: (U+R)
Rolling Rock: (B+R)
Rock Toss: (Hold R)
Special Moves - Crystalline Form:
Crystal Wall Punch: (F+R)
Crystal Armor: (B+R)
Fatality:
Disembowling Ball: D, F, B, R (Mid)
DLC Availability:
November 20th, 2023
Khameleon Khameleon (Cameo)
Throws:
The New Pink: (F+L) (Jade Disguise)
Petite Yet Saizable: (F+L) (Mileena Disguise)
Fanpleaser: (F+L) (Kitana Disguise)  
Special Moves:
Change Disguise: (Hold R - During End of Move)
Broken Mirror: (B+R)
Special Moves - Jade Disguise:
Glaive: R
Glow: (F+R)
Special Moves - Mileena Disguise:
Roll: R
Sai: (F+R)
Special Moves - Kitana Disguise:
Fan Toss: R
Fan Lift: (F+R) (Close: Hold B) (Far: Hold F)
Fatality:
Fantasize: D, F, D, R (Close)
DLC Availability:
January 16th, 2024
Janet Cage Janet Cage (Cameo)
Throws:
Triple Whammy: (F+L)
Special Moves:
Krotch Destroyer: R
Mime Time: (U+R) (Hold R to Extend)
Hop Punch: (B+R)
Hop Skip Punch: (F+R)
*Stunt Double: (D+R)
    Idle: (Hold R)
    Move Forward: F
    Move Backward: B
    Jane Diere: Y
    Caged and Konfused: X
    Box Office Bomb: A
    Box Office Bang: B
    Uppercut: (D+X)
    Sweepstakes: (B+A)
    Roundhouse: (F+A)
    Forceball: (F+Y)
    Shadow Kick: (F+B)
    Splits: ZL (While Holding R)

*Prevents Janet Cage from acting.
Hold ZR instead to command Janet Cage without moving main Fighter.
Fatality:
Killing Blow: F, B, F, R (Close)
DLC Availability:
March 27th, 2024
Mavado Mavado (Cameo)
Throws:
Dragon Killer: (F+L)
Special Moves:
Trap Drop: R
Nomad's Touch: (B+R)
Best Feet Forward: (F+R)
Just Dessert: (F+R) (Costs 2 bars of Super Meter. Can only be used after performing a Flawless Block.)
Sliding Home: (D+R) (Can only be used while opponent is knocked down, being thrown, or laying prone. [Like during Delayed Getup])
Nindrop: (U+R) (Can only be used while opponent is vulnerable to a Juggle Combo.)
Fatality:
Katapult: B, D, D, R (Mid)
DLC Availability:
May 07th, 2024
Ferra Ferra (Cameo)
Throws:
?: (F+L)
Special Moves:
?: R
?: (B+R)
?: (F+R)
?: (D+R)
?: (U+R)
Fatality:
Down the Middle: D, D, R (?)
DLC Availability:
July ??th, 2024 (Unconfirmed)
Unannounced Unannounced (Unconfirmed)
Bio:
?
Special Moves:
?
Fatal Blow:
?: (ZL+ZR)
Finishers:
Fatality 1 - ?: ? (?)
Fatality 2 - ?: ? (?)

Brutality 1 - ?
DLC Availability:
?
DLC Seasonal Fatalities:

Halloween: (Hold ZR), U, U (Anywhere)
Thanksgiving: (Hold ZR), D, D (Close)
Christmas: (Hold ZR), F, F (Close)

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