U = Up/Jump D = Down/Crouch F = Forward/Toward B = Back/Away |
Dash Forward = F, F Dash Backward = B, B Uppercut = (D+X) Sweep = (B+A) Pause/Move List = START |
Universal: FP = Front Punch BP = Back Punch FK = Front Kick BK = Back Kick *TH = Throw (Away) *(F+TH) = Throw (Toward) KA = Cameo FS = Flip Stance BL = Block/Amplify Special Throw (Away) Reversal = FP/FK Throw (Toward) Reversal = BP/BK |
Switch: FP = Y BP = X FK = B BK = A *TH = L *(F+TH) = (F+L) KA = R FS = ZL BL = ZR Throw (Away) Reversal = Y/B Throw (Toward) Reversal = X/A |