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Kung Jin Kung Jin
Bio:
Kung Jin is the younger cousin of the Earthrealm hero Kung Lao. When Kung Lao was killed in the war against Outworld Kung's family fortunes took a turn for the worse. He journeyed to the U.S. and became a thief. An encounter with Raiden changed Jin's outlook, and he joined the Shaolin Monks. Now a member of Johnny Cage's secret Special Forces offshoot, Jin's streetwise past gives him extra insight into the minds and motivations of those who would harm Earthrealm.
Special Moves:
Ancestral:
Air Dive Kick: (D+[B]) (in air)
Air Shaolin Strike: (D+[B]+[RT]) (in air)
Straight Arrow: D F [Y] (Also in Air)
Split Shot: D F ([Y]+[RT]) (Also in Air)
Up Arrow: D B [Y]
Up Split Shot: D B ([Y]+[RT])
*Air Angle Arrow: D B [Y](in air)
*Air Angle Split Shot: D B ([Y]+[RT]) (in air)
*Air Down Arrow: D D [Y] (in air)
*Air Split Down Arrow: D D ([Y]+[RT]) (in air)
*Low Shot: D D [Y]
Lunge Kick: B F [A]
Fly Kick: B F ([A]+[RT])
Cartwheel Drop: D B [B]
Cartwheel Smash: D B ([B]+[RT])
*Fire Quiver: D D [X]
*Stun Quiver: D B [X]
*Vampiric Quiver: D F [X]

Bojutsu:
Air Dive Kick: (D+[B]) (in air)
Air Shaolin Strike: (D+[B]+[RT]) (in air)
Straight Arrow: D F [Y]
Split Shot: D F ([Y]+[RT])
Up Arrow: D B [Y]
Up Split Shot: D B ([Y]+[RT])
Lunge Kick: B F [A]
Fly Kick: B F ([A]+[RT])
Cartwheel Drop: D B [B]
Cartwheel Smash: D B ([B]+[RT])
*Bo Flame: D B [X]
*Bo Inferno: D B ([X]+[RT])
*Bo Swat: B F [B]
*Bo Strike: B F ([B]+[RT])
*Bo Swing: D B [A]
*Bo Spin: D B ([A]+[RT])
*Low Bo Swing: B D [A]
*Low Bo Spin: B D ([A]+[RT])

Shaolin:
Air Dive Kick: (D+[B]) (in air)
Air Shaolin Strike: (D+[B]+[RT]) (in air)
Straight Arrow: D F [Y]
Split Shot: D F ([Y]+[RT])
Up Arrow: D B [Y]
Up Split Shot: D B ([Y]+[RT])
Lunge Kick: B F [A]
Fly Kick: B F ([A]+[RT])
Cartwheel Drop: D B [B]
Cartwheel Smash: D B ([B]+[RT])
*Up Kick: D B [A]
   Shaolin Drop: (D+[B])
   Shaolin Slam: (D+[B]+[RT])
*Chakram: B F [X]
   Up: (Hold U)
   Down: (Hold D)
*Chak-A-Rang: B F ([X]+[RT])
*Low Chakram: D B [X]
*Low Chak-A-Rang: D B ([X]+[RT])
X-Ray Attack ([LT]+[RT]): Staff Infection
Finishers:
Fatality 1 - Target Practice: D F D B [Y] (Close)
Fatality 2 - Pinned Down: F B D D [X] (Mid)
Stage Fatality: U D F [B] (Close)

Brutality 1 - A Little Heart: D F [Y]
   Available in all Variations
   Must go 7 Seconds without being hit during the final round
   Must be Sweep Distance away from the opponent
   Final hit must be from a Straight Arrow - D F [Y]

Brutality 2 - Round About: D B ([B]+[RT])
   Available in all Variations
   Must perform 3 Cartwheel Drops during the match - D B [B]
   Final hit must be from Cartwheel Smash - D B ([B]+[RT])

Brutality 3 - Where'd You Go: [LB]/([X]+[A])
   Available in all Variations
   Must perform thee Stage interaction
   Final hit must be from a Throw - [LB]/([X]+[A])

Brutality 4 - Bullseye: D B [Y] (in air)
   Only in Ancestral Variation
   Must use every quiver type at least once
   Must be at Sweep Distance from opponent
   Final hit must be from Air Down Arrow - D D [Y] (in air)
   Final hit must strike opponent in the head

Brutality 5 - Burnt Out: D B [X]
   Only in Bojutsu variation
   Opponent must be in the air during final hit
   Final hit must be from Bo Flame attack - D B [X]

Brutality 6 - Decapitator: B F [X]
   Only in Shaolin variation
   Must guide a Chakram to opponents head - B F [X] U
   Must guide a Chakram to opponents shins - B F [X] D
   Final hit must be from Chakram Throw - B F [X]
Combos:
Ancestral:
Hook Strike: [X] [X]
Downward Flower: [X] [X] [X]
Heel Smash: (B+[X]), [B]
Slide Kick: (B+[X]), [B] [A]
Trick Sweep: (B+[X]), [B] (D+[B])
Snapping Chop: [Y] [Y]
Bo Lunge: [Y] [Y] [X]
Rising Boot: [Y] [B]
Cross Back: (B+[Y]), [X]
Stabilizer: (B+[Y]), [X] ([Y]+[B])
Low Force: (B+[Y]), [X] [B]
Leg Pass: (F+[Y]), [B]
Cross Kick: (F+[Y]), [B] [A]
Honorable Kata: (F+[Y]), (D+[X])
Serving Blow: (F+[Y]), (D+[X]), (U+[Y])
Chop Chop: [A] [B]
Traditional Ways: [A] [B] [A]
Szu: (B+[A]), [B]

Bojutsu:
Hook Strike: [X] [X]
Downward Flower: [X] [X] [X]
Heel Smash: (B+[X]), [B]
Slide Kick: (B+[X]), [B] [A]
Trick Sweep: (B+[X]), [B] (D+[B])
Snapping Chop: [Y] [Y]
Bo Lunge: [Y] [Y] [X]
Rising Boot: [Y] [B]
Cross Back: (B+[Y]), [X]
Stabilizer: (B+[Y]), [X] ([Y]+[B])
Low Force: (B+[Y]), [X] [B]
Leg Pass: (F+[Y]), [B]
Cross Kick: (F+[Y]), [B] [A]
Honorable Kata: (F+[Y]), (D+[X])
Serving Blow: (F+[Y]), (D+[X]), (U+[Y])
Chop Chop: [A] [B]
Traditional Ways: [A] [B] [A]
Szu: (B+[A]), [B]

Shaolin:
Hook Strike: [X] [X]
Downward Flower: [X] [X] [X]
*Double Strike: [X] [X] [Y]
*Silent Thief: (B+[X]), [Y]
*Inner Peace: (B+[X]), [Y] [A]
Heel Smash: (B+[X]), [B]
Slide Kick: (B+[X]), [B] [A]
Trick Sweep: (B+[X]), [B] (D+[B])
*Side Slice: [Y] [Y]
*Sharp Teeth: [Y] [Y] [X]
*Rising Monk: [Y] [B]
Cross Back: (B+[Y]), [X]
Stabilizer: (B+[Y]), [X] ([Y]+[B])
Low Force: (B+[Y]), [X] [B]
Leg Pass: (F+[Y]), [B]
Cross Kick: (F+[Y]), [B] [A]
Honorable Kata: (F+[Y]), (D+[X])
Serving Blow: (F+[Y]), (D+[X]), (U+[Y])
Chop Chop: [A] [B]
Traditional Ways: [A] [B] [A]
Szu: (B+[A]), [B]



















































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