Return to MKX Character Select - Universal
Erron Black
Bio:
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself
in Outworld. There he spent years wandering its vast territories, selling his
amazing weaponry skills to local warlords. Now in the employ of the emperor,
Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in
their present struggles.
Special Moves:
Gunslinger:
Sand Grenade:
![Front Kick [FK]](../../images/btn_fk.png)
Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Caltrops:
![Front Kick [FK]](../../images/btn_fk.png)
Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Caltrops:

Close Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Caltrops:

Far Double Caltrops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Sand Slide:
![Back Kick [BK]](../../images/btn_bk.png)
Slide Shots:
(![Back Kick [BK]](../../images/btn_bk.png)

)
Sand Gust:
![Back Kick [BK]](../../images/btn_bk.png)
Dust Storm:
(![Back Kick [BK]](../../images/btn_bk.png)

)
Sand Trap:
![Back Punch [BP]](../../images/btn_bp.png)
Enhance:
![Block [BL]](../../images/btn_bl.png)
Quick Sand:
(![Back Punch [BP]](../../images/btn_bp.png)

)
Enhance:
![Block [BL]](../../images/btn_bl.png)
*Money Shot:
![Front Punch [FP]](../../images/btn_fp.png)
*Close Money Shot:

*Far Money Shot:

*Barrage:
(![Front Punch [FP]](../../images/btn_fp.png)

)
*Stand Off:
![Front Punch [FP]](../../images/btn_fp.png)
Holster:
![Front Punch [FP]](../../images/btn_fp.png)
Spin Shot:
![Back Kick [BK]](../../images/btn_bk.png)
Quick Shot:
![Back Punch [BP]](../../images/btn_bp.png)
Low Shot:
![Front Kick [FK]](../../images/btn_fk.png)
Outlaw:
Sand Grenade:
![Front Kick [FK]](../../images/btn_fk.png)
Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Caltrops:
![Front Kick [FK]](../../images/btn_fk.png)
Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Caltrops:

Close Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Caltrops:

Far Double Caltrops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Sand Slide:
![Back Kick [BK]](../../images/btn_bk.png)
Slide Shots:
(![Back Kick [BK]](../../images/btn_bk.png)

)
*Sand Toss:
![Back Kick [BK]](../../images/btn_bk.png)
*Sand Throw:
(![Back Kick [BK]](../../images/btn_bk.png)

)
Sand Trap:
![Back Punch [BP]](../../images/btn_bp.png)
Enhance:
![Block [BL]](../../images/btn_bl.png)
Quick Sand:
(![Back Punch [BP]](../../images/btn_bp.png)

)
Enhance:
![Block [BL]](../../images/btn_bl.png)
*Tarkatan Stab:
![Back Punch [BP]](../../images/btn_bp.png)
*Tarkatan Infection:
(![Back Punch [BP]](../../images/btn_bp.png)

)
Marksman:
Sand Grenade:
![Front Kick [FK]](../../images/btn_fk.png)
Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Sand Shot:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Caltrops:
![Front Kick [FK]](../../images/btn_fk.png)
Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

)
Close Caltrops:

Close Double Trops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Far Caltrops:

Far Double Caltrops:
(![Front Kick [FK]](../../images/btn_fk.png)

),

Sand Slide:
![Back Kick [BK]](../../images/btn_bk.png)
Slide Shots:
(![Back Kick [BK]](../../images/btn_bk.png)

)
Sand Gust:
![Back Kick [BK]](../../images/btn_bk.png)
Dust Storm:
(![Back Kick [BK]](../../images/btn_bk.png)

)
Sand Trap:
![Back Punch [BP]](../../images/btn_bp.png)
Enhance:
![Block [BL]](../../images/btn_bl.png)
Quick Sand:
(![Back Punch [BP]](../../images/btn_bp.png)

)
Enhance:
![Block [BL]](../../images/btn_bl.png)
*Long Shot:
![Front Punch [FP]](../../images/btn_fp.png)
Delay: (
)
Cancel:
/

*Sniper Shot:
(![Front Punch [FP]](../../images/btn_fp.png)

)
Delay: (
)
Cancel:
/

*Swing Shot:
![Back Punch [BP]](../../images/btn_bp.png)
Enhance:
![Block [BL]](../../images/btn_bl.png)
*Unload:
![Front Punch [FP]](../../images/btn_fp.png)
*Barrage:
(![Front Punch [FP]](../../images/btn_fp.png)

)
X-Ray Attack (![Flip Stance [FS]](../../images/btn_fs.png)

):
Trick Shot
Finishers:
Fatality 1 - Sand Storm:
(Mid)
Fatality 2 - Six-Shooter:
(Far)
Stage Fatality:
(Close)
Brutality 1 - Tunnel Vision:
/(![Front Punch [FP]](../../images/btn_fp.png)

)
Available in all Variations
Player must (
)
during final hit
Final hit must come from a throw -
/(![Front Punch [FP]](../../images/btn_fp.png)

)
Brutality 2 - Serenity:
![Back Punch [BP]](../../images/btn_bp.png)
Available in all Variations
Player must press
/
15 times during final hit
Final hit must come from Sand Trap or Quick Sand -
/
(![Back Punch [BP]](../../images/btn_bp.png)

)
Brutality 3 - Quick Draw:
![Back Kick [BK]](../../images/btn_bk.png)
Only in Gunslinger Variation
Must perform 10 back dashes -

Must be Sweep Distance away from the opponent
Must be in Stand Off Stance during final hit -
![Front Punch [FP]](../../images/btn_fp.png)
Final hit must come from Spin Shot
while in Stand Off Stance
Brutality 4 - Sword in the Stone:
![Back Punch [BP]](../../images/btn_bp.png)
Only in Outlaw Variation
Player must press
during final hit
Final hit must come from Tarkatan Infection -
(![Back Punch [BP]](../../images/btn_bp.png)

)
Brutality 5 - Swing Low:
![Back Punch [BP]](../../images/btn_bp.png)
Only in Marksman Variation
Must have 2 bars of Super Meter during final hit
Final hit must come from Swing Shot -
![Back Punch [BP]](../../images/btn_bp.png)
Combos:
Gunslinger:
Badlands:
![Front Punch [FP]](../../images/btn_fp.png)
Wrangler:
![Back Punch [BP]](../../images/btn_bp.png)
Abandoned:
(

)
High Noon:
![Back Punch [BP]](../../images/btn_bp.png)
Widow Maker:
![Front Punch [FP]](../../images/btn_fp.png)
Dirty Move: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Dry Gulch: (

),
(

)
Flush: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Jawing: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Bluff: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Above Snakes: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Packing Heat:
![Front Punch [FP]](../../images/btn_fp.png)
Put 'em Up:
![Back Punch [BP]](../../images/btn_bp.png)
Peacemaker: (

),
![Back Kick [BK]](../../images/btn_bk.png)
Firefly: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Nailed:
![Back Punch [BP]](../../images/btn_bp.png)
Gunfighter: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Goner: (

),
(

)
Deal in Lead: (

),
(

)
Ace High: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Ash-Hopper: (

),
![Back Kick [BK]](../../images/btn_bk.png)
Outlaw:
Badlands:
![Front Punch [FP]](../../images/btn_fp.png)
Wrangler:
![Back Punch [BP]](../../images/btn_bp.png)
Abandoned:
(

)
High Noon:
![Back Punch [BP]](../../images/btn_bp.png)
Widow Maker:
![Front Punch [FP]](../../images/btn_fp.png)
Dirty Move: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Dry Gulch: (

),
(

)
Flush: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Jawing: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Bluff: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Above Snakes: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Packing Heat:
![Front Punch [FP]](../../images/btn_fp.png)
Put 'em Up:
![Back Punch [BP]](../../images/btn_bp.png)
*Tarkatan Poke: (

),
![Front Punch [FP]](../../images/btn_fp.png)
*Double Poke: (

),
![Front Punch [FP]](../../images/btn_fp.png)
Peacemaker: (

),
![Back Kick [BK]](../../images/btn_bk.png)
*Killing Time: (

),
![Back Punch [BP]](../../images/btn_bp.png)
*Simple Plunder: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Firefly: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Nailed:
![Back Punch [BP]](../../images/btn_bp.png)
Gunfighter: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Goner: (

),
(

)
Deal in Lead: (

),
(

)
Ace High: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Ash-Hopper: (

),
![Back Kick [BK]](../../images/btn_bk.png)
*Tarkatan Strike: (

),
(![Back Punch [BP]](../../images/btn_bp.png)

)
Marksman:
Badlands:
![Front Punch [FP]](../../images/btn_fp.png)
Wrangler:
![Back Punch [BP]](../../images/btn_bp.png)
Abandoned:
(

)
High Noon:
![Back Punch [BP]](../../images/btn_bp.png)
Widow Maker:
![Front Punch [FP]](../../images/btn_fp.png)
Dirty Move: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Dry Gulch: (

),
(

)
Flush: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Jawing: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Bluff: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Above Snakes: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Packing Heat:
![Front Punch [FP]](../../images/btn_fp.png)
Put 'em Up:
![Back Punch [BP]](../../images/btn_bp.png)
Peacemaker: (

),
![Back Kick [BK]](../../images/btn_bk.png)
Firefly: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Nailed:
![Back Punch [BP]](../../images/btn_bp.png)
Gunfighter: (

),
![Back Punch [BP]](../../images/btn_bp.png)
Goner: (

),
(

)
Deal in Lead: (

),
(

)
Ace High: (

),
![Front Kick [FK]](../../images/btn_fk.png)
Ash-Hopper: (

),
![Back Kick [BK]](../../images/btn_bk.png)
MKKomplete