Return to MKX Character Select - PS4
Tremor (DLC)
Bio:
Tremor has the powers of an Earth elemental: He can create earthquakes, form
stone and lava projectiles and shape the ground to suit him. His current status
with Kano's Black Dragon clan of arms dealers is unknown, as a recent mission
seems to have created much animosity in Tremor towards both Special Forces and
Kano.
Special Moves:
Aftershock:
Rock Drop:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
Close Rock Drop:

Far Rock Drop:

Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

)
Close Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Far Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Ground Pulse:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
Ground Quake:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Rock Toss:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Boulder Throw:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Earth Shake:
(Also in Air)
*Air Close Earth Shake:

*Air Far Earth Shake:

*Earthquake:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
(Also in Air)
*Rolling Stone:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
*Rolling Kutter:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Stone Punch:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Stone Strike:

*Stone Smash:

*Stone Slam:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Stone Kut:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Stone Hammer:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Delay: (
)
*Cancel:
/

*Stone Shatter:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

*Rock Blast:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

Metallic:
Rock Drop:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
Close Rock Drop:

Far Rock Drop:

Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

)
Close Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Far Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Ground Pulse:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
Ground Quake:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Lava Skin:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Lava Armor:
(
)
*Magma Toss:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Magma Throw:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Rolling Magma:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
*Lava Kutter:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Lava Punch:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Lava Strike:

*Lava Smash:

*Lava Slam:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Lava Kut:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Lava Hammer:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Delay: (
)
*Cancel:
/

*Magma Shatter:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

*Magma Blast:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

*Lava Drop:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
*Close Lava Drop:

*Far Lava Drop:

*Magma Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

)
*Close Magma Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

*Far Magma Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

*Gold Skin:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Gold Toss:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Gold Throw:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Gold Boulder:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
*Gold Kutter:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Metal Punch:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Metal Strike:

*Metal Smash:

*Metal Slam:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Metal Kut:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Golden Hammer:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Delay: (
)
*Cancel:
/

*Gold Punch:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Arching Gold: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Bouncing Gold: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

*Gold Launch:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Arching Gold: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Bouncing Gold: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

Crystalline:
Rock Drop:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
Close Rock Drop:

Far Rock Drop:

Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

)
Close Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Far Rock Shower:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

),

Ground Pulse:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
Ground Quake:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Krystal Toss:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Krystal Throw:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Rolling Krystal:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
*Krystal Kutter:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
*Krystallization:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Dark Krystal:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Summon Krystal:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
*Flying Krystal: (

)
*Flying Boulder: (

![L1 Button [L1]](../../images/buttons/playstation/btn_l1.png)

)
*Krystal Jump: (

)
*Boulder Jump: (

![L1 Button [L1]](../../images/buttons/playstation/btn_l1.png)

)
*Summon Boulder:
(![X Button [X]](../../images/buttons/playstation/btn_x.png)

)
*Flying Krystal: (

)
*Flying Boulder: (

![L1 Button [L1]](../../images/buttons/playstation/btn_l1.png)

)
*Krystal Jump: (

)
*Boulder Jump: (

![L1 Button [L1]](../../images/buttons/playstation/btn_l1.png)

)
*Krystal Punch:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
*Krystal Strike:

*Krystal Smash:

*Krystal Slam:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
*Krystal Kut:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Krystal Hammer:
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

),

*Delay: (
)
*Cancel:
/

*Krystal Shatter:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

*Krystal Blast:
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Up Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Down Shatter: (
![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
*Delay: (
)
*Cancel:
/

X-Ray Attack (![L2 Button [L2]](../../images/buttons/playstation/btn_l2.png)

):
Rock Bottom
Finishers:
Fatality 1 - Stone Tomb:
(Mid)
Fatality 2 - Stalag-Might:
(Mid)
Stage Fatality:
(Close)
Brutality 1 - Blood Rock: (![L2 Button [L2]](../../images/buttons/playstation/btn_l2.png)

)
Available in all Variations
Player must (
)
during the final hit
Final hit must come from Rock Bottom - (![L2 Button [L2]](../../images/buttons/playstation/btn_l2.png)

)
Brutality 2 - Rumble Trouble:
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
Available in all Variations
Tremor must connect all 3 hits of the Ground Quake -
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
Final hit must come from a Ground Quake -
(![○ Button [○]](../../images/buttons/playstation/btn_circle.png)

)
Brutality 3 - Rock Head:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Only in Aftershock Variation
Must be Jump Distance away from the opponent
Final hit must come from Rock Toss -
- or Boulder Throw -
(![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)

)
Brutality 4 - It's Me Tremor:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Only in Metallic Variation
Must be Jump Distance away from the opponent
Must have Gold Skin active -
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Final hit must come from Gold Punch -
-
or Gold Launch -
(![□ Button [□]](../../images/buttons/playstation/btn_square.png)

)
Brutality 5 - Krystal Khaos:
(

)
Only in Crystaline Variation
Tremor must perform Summon Krystal -
- in the final round
Final hit must come from throwing the summoned Krystal - (

)
Combos:
Aftershock/Metallic/Crystalline:
Stone Klaw:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Beast Kick:
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
Death Strike:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Hard Knockback:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
Low Rumble:
(

)
Evil Kore: (

),
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Body Quake: (

),
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Rocky Start: (

),
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Rock On: (

),
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Not Pelite: (

),
(

)
Igneous Strike: (

),
(

),
(

)
Hard Place:
![□ Button [□]](../../images/buttons/playstation/btn_square.png)
Klean Slate:
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Gravel Before Me:
(

)
Mountainous Pain:
(

),
(

)
Not For Granite: (

),
![○ Button [○]](../../images/buttons/playstation/btn_circle.png)
Krater Kicks:
![X Button [X]](../../images/buttons/playstation/btn_x.png)
Landslide: (

),
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
Shock Wave: (

),
![Δ Button [Δ]](../../images/buttons/playstation/btn_triangle.png)
MKKomplete