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Shinnok
Bio:
Millennia ago, a battle raged in Earthrealm between Raiden, God of Thunder and Earthrealm's protector, and Shinnok, a renegade Elder God who sought to konquer all of reality. Raiden was victorious, and he and Shinnok's fellow Elder Gods imprisoned him in the Netherrealm. Twenty-five years ago, Shinnok escaped his bonds and attacked an Earthrealm weakened from war with Outworld. Raiden and his fellow Earthrealm god Fujin were able to imprison Shinnok in his own amulet. But there are other forces who seek to possess Shinnok's makeshift prison and use it as a source of power. Forces less then friendly to Earthrealm...
Special Moves:
Imposter:
Charging Shoulder: B F [X]
Krushing Shoulder: B F ([X]+[R2])
Hell Sparks: D B [Δ]
   Enhance: [R2]
Hell Blast: D B ([Δ]+[R2])
   Enhance: [R2]
Amulet Strike: B F [□]
Amulet Curse: B F ([□]+[R2])
*Mimicry: D B [□]
   Stolen Power: D B [□]
*Air Tricky Portal: D U (in air)
   In Front: D U B (in air)

Bone Shaper:
Charging Shoulder: B F [X]
Krushing Shoulder: B F ([X]+[R2])
Hell Sparks: D B [Δ]
   Enhance: [R2]
Hell Blast: D B ([Δ]+[R2])
   Enhance: [R2]
*Scepter Slam: D F [Δ]
*Scepter Launch: D F ([Δ]+[R2])
*Scepter Strike: D B [□]
*Scepter Quake: D B ([□]+[R2])
*Dark Beam: B F [□]
*Dark Blast: B F ([□]+[R2])

Necromancer:
Charging Shoulder: B F [X]
Krushing Shoulder: B F ([X]+[R2])
Hell Sparks: D B [Δ]
   Enhance: [R2]
Hell Blast: D B ([Δ]+[R2])
   Enhance: [R2]
Amulet Strike: B F [□]
Amulet Curse: B F ([□]+[R2])
*Summoned Fiend: D F [○]
*Summoned Slam: D F ([○]+[R2])
*Judgment Fist: D B [□]
*Judgment Smash: D B ([□]+[R2])
*Devil's Flick: B F [Δ]
*Devil's Backhand: B F ([Δ]+[R2])
X-Ray Attack ([L2]+[R2]): The Devil's Hand
Finishers:
Fatality 1 - The Grinder: D B F D U (Mid)
Fatality 2 - Flick Trick: D U D U [R2] (Mid) (Easier if you (Hold [R2]) during fatality input)
Stage Fatality: D B F F (Close)

Brutality 1 - Gory Hole: B F [□]
   Available in All variations
   Must hold [□] during final hit
   Final hit must be from Amulet Strike - B F [□]

Brutality 2 - Skull Bash: [L1]/([□]+[X])
   Available in All variations
   Shinnok must win first round with a Throw
   Final hit must come from a Throw - [L1]/([□]+[X])

Brutality 3 - Face Off: D B [□]
   Only in Imposter variation
   Must be Jump Distance away from the opponent
   Shinnok must lose one round
   Final hit must come from Mimicry - D B [□]

Brutality 4 - Have A Nice Day: (F+[Δ]), [Δ] ([□]+[X])
   Only in Bone Shaper variation
   Shinnok must have 1 bar of Super Meter at the end of the match
   Final hit must come from Deity Kombo - (F+[Δ]), [Δ] ([□]+[X])

Brutality 5 - Hands Down: D B [□]
   Only in Necromancer variation
   Opponent must be at Sweep distance
   Must hold D on final hit
   Final hit must be from Judgment Fist - D B [□]
Combos:
Imposter:
Vanquished: [□] [□]
Immortality: [□] [□] [Δ]
Dark Magic: [□] [□] [Δ] [X]
Nexus: [Δ] [Δ]
Divine Power: (F+[Δ]), [Δ]
Mystical: (F+[Δ]), [Δ] [○]
Possession: [X] [□]
Immense Power: [X] [□] [Δ]

Bone Shaper:
Vanquished: [□] [□]
Immortality: [□] [□] [Δ]
Dark Magic: [□] [□] [Δ] [X]
Nexus: [Δ] [Δ]
*God of Darkness: (F+[Δ]), [Δ]
*Deity: (F+[Δ]), [Δ] ([□]+[X])
Possession: [X] [□]
Immense Power: [X] [□] [Δ]
*Fallen Elder God: (F+[X]), [□]
*Fall From Grace: (F+[X]), [□] (D+[Δ])
*Brute Strength: (F+[X]), [□] (D+[Δ]), (U+[Δ])
*Hell-Raiser: (F+[○]), [□]
*Banishment: (F+[○]), [□] (D+[Δ])
*Konquer All: (F+[○]), [□] (D+[Δ]), (U+[Δ])

Necromancer:
Vanquished: [□] [□]
Immortality: [□] [□] [Δ]
Dark Magic: [□] [□] [Δ] [X]
Nexus: [Δ] [Δ]
Divine Power: (F+[Δ]), [Δ]
Mystical: (F+[Δ]), [Δ] [○]
Possession: [X] [□]
Immense Power: [X] [□]



















































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