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Kung Jin Kung Jin
Bio:
Kung Jin is the younger cousin of the Earthrealm hero Kung Lao. When Kung Lao was killed in the war against Outworld Kung's family fortunes took a turn for the worse. He journeyed to the U.S. and became a thief. An encounter with Raiden changed Jin's outlook, and he joined the Shaolin Monks. Now a member of Johnny Cage's secret Special Forces offshoot, Jin's streetwise past gives him extra insight into the minds and motivations of those who would harm Earthrealm.
Special Moves:
Ancestral:
Air Dive Kick: (D+[○]) (in air)
Air Shaolin Strike: (D+[○]+[R2]) (in air)
Straight Arrow: D F [Δ] (Also in Air)
Split Shot: D F ([Δ]+[R2]) (Also in Air)
Up Arrow: D B [Δ]
Up Split Shot: D B ([Δ]+[R2])
*Air Angle Arrow: D B [Δ](in air)
*Air Angle Split Shot: D B ([Δ]+[R2]) (in air)
*Air Down Arrow: D D [Δ] (in air)
*Air Split Down Arrow: D D ([Δ]+[R2]) (in air)
*Low Shot: D D [Δ]
Lunge Kick: B F [X]
Fly Kick: B F ([X]+[R2])
Cartwheel Drop: D B [○]
Cartwheel Smash: D B ([○]+[R2])
*Fire Quiver: D D [□]
*Stun Quiver: D B [□]
*Vampiric Quiver: D F [□]

Bojutsu:
Air Dive Kick: (D+[○]) (in air)
Air Shaolin Strike: (D+[○]+[R2]) (in air)
Straight Arrow: D F [Δ]
Split Shot: D F ([Δ]+[R2])
Up Arrow: D B [Δ]
Up Split Shot: D B ([Δ]+[R2])
Lunge Kick: B F [X]
Fly Kick: B F ([X]+[R2])
Cartwheel Drop: D B [○]
Cartwheel Smash: D B ([○]+[R2])
*Bo Flame: D B [□]
*Bo Inferno: D B ([□]+[R2])
*Bo Swat: B F [○]
*Bo Strike: B F ([○]+[R2])
*Bo Swing: D B [X]
*Bo Spin: D B ([X]+[R2])
*Low Bo Swing: B D [X]
*Low Bo Spin: B D ([X]+[R2])

Shaolin:
Air Dive Kick: (D+[○]) (in air)
Air Shaolin Strike: (D+[○]+[R2]) (in air)
Straight Arrow: D F [Δ]
Split Shot: D F ([Δ]+[R2])
Up Arrow: D B [Δ]
Up Split Shot: D B ([Δ]+[R2])
Lunge Kick: B F [X]
Fly Kick: B F ([X]+[R2])
Cartwheel Drop: D B [○]
Cartwheel Smash: D B ([○]+[R2])
*Up Kick: D B [X]
   Shaolin Drop: (D+[○])
   Shaolin Slam: (D+[○]+[R2])
*Chakram: B F [□]
   Up: (Hold U)
   Down: (Hold D)
*Chak-A-Rang: B F ([□]+[R2])
*Low Chakram: D B [□]
*Low Chak-A-Rang: D B ([□]+[R2])
X-Ray Attack ([L2]+[R2]): Staff Infection
Finishers:
Fatality 1 - Target Practice: D F D B [Δ] (Close)
Fatality 2 - Pinned Down: F B D D [□] (Mid)
Stage Fatality: U D F [○] (Close)

Brutality 1 - A Little Heart: D F [Δ]
   Available in all Variations
   Must go 7 Seconds without being hit during the final round
   Must be Sweep Distance away from the opponent
   Final hit must be from a Straight Arrow - D F [Δ]

Brutality 2 - Round About: D B ([○]+[R2])
   Available in all Variations
   Must perform 3 Cartwheel Drops during the match - D B [○]
   Final hit must be from Cartwheel Smash - D B ([○]+[R2])

Brutality 3 - Where'd You Go: [L1]/([□]+[X])
   Available in all Variations
   Must perform thee Stage interaction
   Final hit must be from a Throw - [L1]/([□]+[X])

Brutality 4 - Bullseye: D B [Δ] (in air)
   Only in Ancestral Variation
   Must use every quiver type at least once
   Must be at Sweep Distance from opponent
   Final hit must be from Air Down Arrow - D D [Δ] (in air)
   Final hit must strike opponent in the head

Brutality 5 - Burnt Out: D B [□]
   Only in Bojutsu variation
   Opponent must be in the air during final hit
   Final hit must be from Bo Flame attack - D B [□]

Brutality 6 - Decapitator: B F [□]
   Only in Shaolin variation
   Must guide a Chakram to opponents head - B F [□] U
   Must guide a Chakram to opponents shins - B F [□] D
   Final hit must be from Chakram Throw - B F [□]
Combos:
Ancestral:
Hook Strike: [□] [□]
Downward Flower: [□] [□] [□]
Heel Smash: (B+[□]), [○]
Slide Kick: (B+[□]), [○] [X]
Trick Sweep: (B+[□]), [○] (D+[○])
Snapping Chop: [Δ] [Δ]
Bo Lunge: [Δ] [Δ] [□]
Rising Boot: [Δ] [○]
Cross Back: (B+[Δ]), [□]
Stabilizer: (B+[Δ]), [□] ([Δ]+[○])
Low Force: (B+[Δ]), [□] [○]
Leg Pass: (F+[Δ]), [○]
Cross Kick: (F+[Δ]), [○] [X]
Honorable Kata: (F+[Δ]), (D+[□])
Serving Blow: (F+[Δ]), (D+[□]), (U+[Δ])
Chop Chop: [X] [○]
Traditional Ways: [X] [○] [X]
Szu: (B+[X]), [○]

Bojutsu:
Hook Strike: [□] [□]
Downward Flower: [□] [□] [□]
Heel Smash: (B+[□]), [○]
Slide Kick: (B+[□]), [○] [X]
Trick Sweep: (B+[□]), [○] (D+[○])
Snapping Chop: [Δ] [Δ]
Bo Lunge: [Δ] [Δ] [□]
Rising Boot: [Δ] [○]
Cross Back: (B+[Δ]), [□]
Stabilizer: (B+[Δ]), [□] ([Δ]+[○])
Low Force: (B+[Δ]), [□] [○]
Leg Pass: (F+[Δ]), [○]
Cross Kick: (F+[Δ]), [○] [X]
Honorable Kata: (F+[Δ]), (D+[□])
Serving Blow: (F+[Δ]), (D+[□]), (U+[Δ])
Chop Chop: [X] [○]
Traditional Ways: [X] [○] [X]
Szu: (B+[X]), [○]

Shaolin:
Hook Strike: [□] [□]
Downward Flower: [□] [□] [□]
*Double Strike: [□] [□] [Δ]
*Silent Thief: (B+[□]), [Δ]
*Inner Peace: (B+[□]), [Δ] [X]
Heel Smash: (B+[□]), [○]
Slide Kick: (B+[□]), [○] [X]
Trick Sweep: (B+[□]), [○] (D+[○])
*Side Slice: [Δ] [Δ]
*Sharp Teeth: [Δ] [Δ] [□]
*Rising Monk: [Δ] [○]
Cross Back: (B+[Δ]), [□]
Stabilizer: (B+[Δ]), [□] ([Δ]+[○])
Low Force: (B+[Δ]), [□] [○]
Leg Pass: (F+[Δ]), [○]
Cross Kick: (F+[Δ]), [○] [X]
Honorable Kata: (F+[Δ]), (D+[□])
Serving Blow: (F+[Δ]), (D+[□]), (U+[Δ])
Chop Chop: [X] [○]
Traditional Ways: [X] [○] [X]
Szu: (B+[X]), [○]



















































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