
| U = Up/Jump D = Down/Crouch F = Forward/Toward B = Back/Away |
Dash = F, F Back Dash = B, B Uppercut = (D+BP) Sweep = (B+BK) Run = (Dash+BL) Pause/Movelist = START |
| Universal: FP = Front Punch BP = Back Punch FK = Front Kick BK = Back Kick *TH = Throw (Away) *(F+TH) = Throw (Towards) SI = Stage Interact FS = Flip Stance BL = Block TH (Away) Reversal = FP/FK TH (Towards) Reversal = BP/BK |
Xbox One: FP = X BP = Y FK = A BK = B *TH = LB *(F+TH) = (F+LB) SI = RB FS = LT BL = RT TH (Away) Reversal = X/A TH (Towards) Reversal = Y/B |
PlayStation 4: FP = ▢ BP = Δ FK = ✕ BK = O *TH = L1 *(F+TH) = (F+L1) SI = R1 FS = L2 BL = R2 TH (Away) Reversal = ▢/✕ TH (Towards) Reversal = Δ/O |
Cassie CageFinishers:
Fatality 1 - Bubble Head: F, D, B, F, FP (Mid)
Fatality 2 - Selfie: D, F, D, B, BK (Close)
Stage Fatality: D, D, B, F, BP (Close)
Brutality 1 - Between The Eyes: B, F, FP
Available in all Variations
Player must have greater than 50% heal remaining
Player must be Jump Distance away from the opponent
Final hit must come from Single Shot - B, F, FP
Brutality 2 - Hats Off: (DF+FP)
Available in all Variations
Cassie must not lose a round
Player must (Hold U) before third hit of Kick Abuse
Final hit must come from Kick Abuse - (DF+FP)
Brutality 3 - Pop Goes: B, D, BK
Only available in Hollywood variation
Must land 4 Nut Krackers during the match
Final hit must come from Nut Kracker - B, D, BK
Brutality 4 - Beatdown: B, F, FK
Only in Brawler variation
Final hit must come from a 3-hit kombo that ends with the Take Down - B, F, FK
Brutality 5 - Half Day?: D, D, (FP+BL)
Only in Spec Ops variation
Must perform 5 American Ways - D, B, FP during the match
Must be Jump Distance away from the opponent
Final hit must come from Target Paint - D, D, (FP+BL)
D'VorahFinishers:
Fatality 1 - Bug Me: B, F, B, FK (Mid)
Fatality 2 - Heart Broken: F, B, F, BP (Close)
Stage Fatality: F, F, BL (Close)
Brutality 1 - Migraine: D, B, BK
Available in all Variations
D'Vorah must have over 50% health remaining
Must (Hold F) during the final hit
Final hit must come from Ovipositor Charge - D, B, BK
Brutality 2 - Fly Swatter: (D+TH) B (In Air)
Available in all Variations
Perform 4-hit kombo that with Backwards Air Throw - (D+TH) B (In Air)
Final Hit must be Backwards Air Throw - (D+TH) B (In Air)
Brutality 3 - Incubate: TH/(FP+FK)
Only available in Brood Mother variation
Player must land 3 Krawler attacks - D, F, FK
Final hit must be a Throw - TH/(FP+FK)
Brutality 4 - Bug Zapper: D, B, (FP+BL)
Only available in Swarm Queen Variation
Must stun opponent with Bug Bomb - D, F, (FP+BL)
Must be a Full Screen Distance
Final hit must be from Infestation - D, B, (FP+BL)
Brutality 5 - Acid Burn: D, F, (FP+BL)
Only available in Venomous Variation
Must land all nine hits of Bug Spray - D, F, (FP+BL) (Hold FP)
Final hit must come from Bug Spray - D, F, (FP+BL)
ErmacFinishers:
Fatality 1 - Inner Workings: D, U, B (Mid)
Fatality 2 - Head Out: F, D, D, U (Mid)
Stage Fatality: D, U, D, D, FK (Close)
Brutality 1 - Nether Force: D, B, (BK+BL)
Available in all Variations
Must perform 10 Special Attacks during the match
Final hit must come from an Air Force Port (Air) - D, B, (BK+BL)
Brutality 2 - We Win: D, B, FP
Available in all Variations
Must perform a 5 hit kombo that ends with Force Lift - D, B, FP
Final hit must come from a Force Lift
Brutality 3 - Gluttony: D, B, (FP+BL)
Only in Mystic Variation
Ermac must have less than 40% health remaining
Final hit must come from Tele-Hold - D, B, (FP+BL)
Brutality 4 - Soul Eater: B, F, FP
Only in Master of Souls Variation
Must land a 10 hit kombo during the match
Must have 3 souls active and perform Soul Ball - B, F, BP
Final hit must come from a Soul Release - B, F, FP
Brutality 5 - Controlled Chaos: B, F, BP
Only in Spectral Variation
Ermac must be in flight with Soul Accession - D, D, U
Final hit must come from a Soul Charge - B, F, BP during Soul Accession
Erron BlackFinishers:
Fatality 1 - Sand Storm: D, B, F, D, FP (Mid)
Fatality 2 - Six-Shooter: B, F, B, F, BP (Far)
Stage Fatality: D, D, D, BK (Close)
Brutality 1 - Tunnel Vision: TH/(FP+FK)
Available in all Variations
Player must (Hold F) during final hit
Final hit must come from a throw - TH/(FP+FK)
Brutality 2 - Serenity: D, B, F, BP
Available in all Variations
Player must press FP or BP 15 times during final hit
Final hit must come from Sand Trap or Quick Sand - D, B, F, BP/D, B, F, (BP+BL)
Brutality 3 - Quick Draw: D, B, FP, BK
Only in Gunslinger Variation
Must perform 10 back dashes - B, B
Must be Sweep Distance away from the opponent
Must be in Stand Off Stance during final hit - D, B, FP
Final hit must come from Spin Shot BK while in Stand Off Stance
Brutality 4 - Sword in the Stone: D, F, BP
Only in Outlaw Variation
Player must press U, D, U during final hit
Final hit must come from Tarkatan Infection - D, F, (BP+BL)
Brutality 5 - Swing Low: D, B, BP
Only in Marksman Variation
Must have 2 bars of Super Meter during final hit
Final hit must come from Swing Shot - D, B, BP
Ferra/TorrFinishers:
Fatality 1 - Better Than One: F, B, F, B, FK (Close)
Fatality 2 - Play Time: D, B, F, B, B (Mid)
Stage Fatality: B, F, B, BK (Close)
Brutality 1 - Trample: B, F, FK
Available in all Variations
Must run 3 times during the match
Player must (Hold F) during final hit
First hit of charge must miss
Final hit must come from Tuck 'n' Charge - B, F, FK
Brutality 2 - Play Thing: (F+BP)
Available in all Variations
Must perform a 2 hit kombo with Kaber Toss - (F+BP) as the final hit
Final hit must come from Kaber Toss - (F+BP)
Brutality 3 - Stabby Stab: D, B, F, (FP+BL)
Available in Ruthless variation only
Must be buffed from Pain and Gain
Final hit must be from Grab 'n Stab - D, B, F, (FP+BL)
Brutality 4 - Twisted: D, B, F, (FP+BL)
Only in Vicious Variation
Must use 3 Level Interactions
Player must press any attack button 5 times during the final hit
Final hit must come from Deep Stab - D, B, F, (FP+BL)
Brutality 5 - Steam Roller: B, F, (BP+BL)
Available only in Lackey Variation
Player must connect 3 Boulder Rolls during match
Final hit must come from Double Boulder Roll
Brutality 6 - Step On Down: (B+BK), (BP+BK)
Available only in Lackey variation
Player must have less than 35% health left
Final hit must come from Step Aside Kombo
Jacqui BriggsFinishers:
Fatality 1 - Blown Out: B, F, B, F, BP (Close)
Fatality 2 - Fist Pump : F, D, B, BK (Close)
Stage Fatality: D, F, D, BK (Close)
Brutality 1 - Mind Blown: B, F, (BP+BL)
Available in all Variations
Player must press F, F, F during the final hit
Final hit must come from a Bionic Blast - B, F, (BP+BL)
Brutality 2 - Gun Show: B, F, (BK+BL)
Available in all Variations
Player must (Hold BK) during the final hit
Final hit must come from a Gauntlet Flurry - B, F, (BK+BL)
Brutality 3 - Shrapnel: D, B, BP
Only available in Shotgun variation
Player must use 3 level Interactions during the match
Must be Sweep Distance away from the opponent
Final hit must come from a Low Blow - D, B, BP or Low Blast - D, B, (BP+BL)
Brutality 4 - Heavy Artillery: D, F, (BP+BL)
Only available in the Full Auto Variation
Player must land 3 Up-Rockets - D, B, BPduring the match
Final hit must be from Hand Cannon - D, F, BP
Brutality 5 - Aftershock: D, D, (BK+BL)
Only available in the High Tech variation
Gauntlet Spark D, B, BP or Gauntlet Ignite - D, B, (BP+BL) must be active
Final hit must be Air Ground Smash - D, D, BK (In Air)or Air Ground Tremor - D, D, (BK+BL)
(In Air)
Jax BriggsFinishers:
Fatality 1 - T-Wrecks: F, B, D, BP (Close)
Fatality 2 - Jax the Ribber: D, B, F, F (Close)
Fatality 3 - Arm Rip: F, D, F, B, FP (Close) (Klassic Fatality Pack 2 DLC)
Stage Fatality: D, F, D, FP (Close)
Brutality 1 - Sledge Hammer: B, F, (BP+D)
Available in all Variations
Opponent must be ducking during final hit
Final hit must come from a Downward Dash Punch or a Downward Dash Fist - B, F, (BP+D)/B, F, (BP+BL+D)
Brutality 2 - Gotcha Down: D, B, FP
Available in all Variations
Player must (Hold F) during Gotcha Grab
Final hit must come from Gotcha Grab - D, B, FP
Brutality 3 - Rocket Roll: D, B, (BP+BL+U)
Only in Heavy Weapons Variation
Opponent must be in the air
Final hit must come from L.A.W. Blast - D, B, (BP+BL+U)
Brutality 4 - Ground Breaking: D, D, (BK+BL)
Only in Pumped Up Variation
Jax must connect 3 Ground Pounds during the match - D, D, BK
Player must (Hold BK) during Ground Shake
Final hit must come from a Ground Shake - D, D, (BK+BL)
Brutality 5 - Ragdoll: D, B, F, (FP+BL)
Only in Wrestler Variation
Must perform entire Quad Grapple Chain
D, B, F, (FP+BL), BP, FK, BK, (FP+BP+FK+BK)
Johnny CageFinishers:
Fatality 1 - Here's Johnny: B, F, B, F, FP (Close)
Fatality 2 - Little Improv: F, B, F, F (Mid)
Fatality 3 - Decap: F, F, D, U (Close) (Klassic Fatality Pack 1 DLC)
Stage Fatality: D, B, F, BL (Close)
Brutality 1 - Eye Popping: B, D, FK
Available in all Variations
Johnny must connect 4 Nut Punches during the match - B, D, FK
Final hit must come from a Nut Punch or Nutcracker - B, D, FK/B, D, (FK+BL)
Brutality 2 - Blood Spurt: BP, FP, BK
Available in all Variations
Johnny and opponent must be facing the camera
Final hit must come from the Take Two kombo - BP, FP, BK
Brutality 3 - Wow Out: (B+FP), BP, FP
Only in Fisticuffs variation
The opponent must be blocking during the final hit
Final hit must come from the Speed Bag Kombo - (B+FP), BP, FP
Brutality 4 - Fall Guy: B, F, BK
Only in Stunt Double variation
Johnny must have Mimic active at final hit - D, B, BK
Final hit must be from Shadow Kick - B, F, BK
Brutality 5 - Bring It On: D, B, BK
Only in A-List Variation
Johnny must have less than 5% health remaining and have Red Shadow active
Johnny must have Rising Kick charged - D, B, BK (Hold BK)
Final hit must come from a Rising Kick - D, B, BK
KanoFinishers:
Fatality 1 - Head Case: D, F, D, B, FK (Close)
Fatality 2 - Knife to Meet you: D, D, F, FP (Far)
Stage Fatality: U, U, B, FK (Close)
Brutality 1 - Ballin': B, F, FK, BL (In Air)
Available in all Variations
Opponent must be blocking and die from chip damage
Final hit must come from Enhanced Air Ball - B, F, FK, BL (In Air)
Brutality 2 - Terminate: TH/(FP+FK)
Available in all Variations
Connect 3 throws during the match
Player must (Hold U) during final throw
Final hit must come from a throw - TH/(FP+FK)
Brutality 3 - Just The Tip: D, B, (FP+BL)
Only Available in Cutthroat Variation
Kano must go 5 seconds without taking damage
Final hit must come from Bloody Slice - D, B, (FP+BL)
Brutality 4 - Glaring Light: D, B, (FK+BL)
Only Available in Cybernetic Variation
Player must perform a 5-hot kombo ending in a Enhanced Power Laser
Final hit must come from Enhanced Power Laser - D, B, (FK+BL)
Brutality 5 - Wham Bam: D, F, B, BK
Only Available in Commando Variation
Player must press D, D, D during final hit
Final hit must come from Power Slam or Power Bomb - D, F, B, BK/D, F, B, (BK+BL)
Brutality 6 - Pop Off: D, F, FP
Only available in Commando Variation
Payer must press BP 15 times during the final hit
Final hit must come from a Choke attack - D, F, FP
KenshiFinishers:
Fatality 1 - Tele-Copter: B, F, B, B (Far)
Fatality 2 - My Puppet: F, D, B, U (Far)
Stage Fatality: D, F, D, FK (Close)
Brutality 1 - Used Up: TH/(FP+FK)
Available in all Variations
Kenshi must win the first round with a Throw
Final hit of the match must come from a Throw - TH/(FP+FK)
Brutality 2 - Brutal Kick: BP, BP, BK
Available in all Variations
Kenshi must go 5 seconds without taking any damage in the final round
Final hit must be from Concentration Kombo - BP, BP, BK
Brutality 3 - Leg Up: B, F, FK
Only in Balanced Variation
Must get first hit of the match
Final hit be from a Tele-Flurry - B, F, FK
Brutality 4 - Demon Slice: D, B, FP
Only available in Possessed Variation
must (Hold U) during final hit
Final hit must be from Sickle Lift or Sickle Strike - D, B, FP/D, B, (FP+BL)
Brutality 5 - Instant Karma: B, F, (BP+BL)
Only available in Kenjutsu Variation
Kenshi must last 5 Tele-Pushes during the match - B, F, BP
Must be at Jump Distance
Final hit must be from Tele-Push or Tele-Blast - B, F, BP/ B, F, (BP+BL)
KitanaFinishers:
Fatality 1 - Dark Fan-Tasy: D, F, B, F, BP (Mid)
Fatality 2 - Splitting Hairs: B, F, D, D (Mid)
Fatality 3 - Decapitation: D, U, (BK+BL) (Close) (Klassic Fatality Pack 2 DLC)
Stage Fatality: F, D, D, FK (Close)
Brutality 1 - Off the Top: B, F, FK
Available in all Variations
Player must (Hold F) during final hit
Final hit must come from a Throat Slice or Throat Slash - B, F, FK/ B, F, (FK+BL)
Brutality 2 - Biggest Fan: D, B, (BP+BL)
Available in all Variations
Kitana must connect 3 Rising Fans during the match - D, B, BP
Final hit must be from Rising Blades - D, B, (BP+BL)
Brutality 3 - Back that Up: D, B, FK (In Air)
Only in Royal Storm Variation
Kitana must perform 1 reflect move during the match with Bounce Back - D, B, BK
Final hit must come from an Air Square Boost or Air Square Wave - D, B, FK / D, B, (FK+BL)
(In Air)
Brutality 4 - Lost Girl: D, B, FK
Only in Assassin Variation
Must have Sharpen or Razor Blade active - D, F, BK / D, F, (BK+BL)
Final hit must come from an Assassin Strike or Impale - D, B, FK / D, B, (FK+BL)
Brutality 5 - All is On: D, F, FP
Only in Mournful Variation
Final hit must be from Glaive Throw - D, F, FP
Must guide Glaive to opponent's head by tapping D
Kotal KahnFinishers:
Fatality 1 - Be Mine!: D, B, F, FP (Close)
Fatality 2 - Tight Squeeze: F, B, F, B, BP (Close)
Stage Fatality: F, D, B, FP (Close)
Brutality 1 - Kotally Awesome: D, F, BK
Available in all Variations
Must be Sweep Distance away from the opponent
Final hit must be from Sun Beam or God Ray - D, F, BK/D, F, (BK+BL)
Brutality 2 - Stick Around: D, F, FK
Available in all Variations
Must hit opponent with 5 Sunstones during the match - D, F, FK
Final hit must be at Full Screen distance
Final hit must be from Sunstone - D, F, FK
Brutality 3 - Offering: F, B, D, BK
All in all Variations
Sacrifice with Blood Offering to end the round
Final hit must come from Blood Offering
Brutality 4 - Totem This: (D+BP)
Only in Blood God Variation
Must summon each Totem at least once
Crystal Totem must be active in final hit
Must be less than 30 seconds or less remaining
Final hit must be from 2-fisted uppercut (D+BP)
Brutality 5 - Sawed Off: D, F, BP
Only in War God variation
Final hit must come from 3-hit Kombo ending in Saw Blade - D, F, BP
Brutality 6 - Dry Rub: D, B, (BP+BL)
Only in Sun God Variation
Must have level 3 of Sun God Choke or Moon God Choke
Final hit must come from Sun God Choke or Moon God Choke - D, B, BP/ D, B, (BP+BL)
Kung JinFinishers:
Fatality 1 - Target Practice: D, F, D, B, BP (Close)
Fatality 2 - Pinned Down: F, B, D, D, FP (Mid)
Stage Fatality: U, D, F, BK (Close)
Brutality 1 - A Little Heart: D, F, BP
Available in all Variations
Must go 7 seconds without being hit during the final round
Must be Sweep Distance away from the opponent
Final hit must be from a Straight Arrow - D, F, BP
Brutality 2 - Round About: D, B, (BK+BL)
Available in all Variations
Must perform 3 Cartwheel Drops during the match - D, B, BK
Final hit must be from Cartwheel Smash - D, B, (BK+BL)
Brutality 3 - Where'd You Go: TH/(FP+FK)
Available in all Variations
Must perform thee Stage interaction
Final hit must be from a Throw - TH/(FP+FK)
Brutality 4 - Bullseye: D, B, BP (In Air)
Only in Ancestral Variation
Must use every quiver type at least once
Must be at Sweep Distance from opponent
Final hit must be from Air Down Arrow - D, D, BP (In Air)
Final hit must strike opponent in the head
Brutality 5 - Burnt Out: D, B, FP
Only in Bojutsu variation
Opponent must be in the air during final hit
Final hit must be from Bo Flame attack - D, B, FP
Brutality 6 - Decapitator: B, F, FP
Only in Shaolin variation
Must guide a Chakram to opponents head - B, F, FP,U
Must guide a Chakram to opponents shins - B, F, FP,D
Final hit must be from Chakram Throw - B, F, FP
Kung LaoFinishers:
Fatality 1 - Face Grind: D, B, D, F, BK (Close)
Fatality 2 - Flower Pot: D, F, D, B, FP (Close)
Fatality 3 - Hat Split: F, B, F, FK (Close) (Klassic Fatality Pack 2 DLC)
Stage Fatality: D, F, D, FK (Close)
Brutality 1 - Open Wide: TH
Available in all Variations
Player must press FP or BP 15 times during throw
Final hit must come from a Throw - TH/(FP+FK)
Brutality 2 - Klassic Toss: B, F, BP
Available in all Variations
Must be Jump Distance away from the opponent
Guide hat to the opponent's waist (Hold D) or neck (Hold U) after Hat Toss - B, F, BP
Final hit must come from a Hat Toss - B, F, BP
For Buzz Saw Variation (Hold BP) during final hit
Brutality 3 - Spin Cycle: D, F, (FP+BL)
Only in Tempest Variation
Must be under 40 seconds remaining in the final round
Final hit must come from a Cyclone - D, F, (FP+BL)
Brutality 4 - Grind Away: D, F, (BP+BL)
Only in Buzz Saw Variation
Must be Jump Distance away from the opponent
Final hit must come from a Upward Buzz Saw - D, F, (BP+BL)
Brutality 5 - Z Hat: D, D, BP
Only in Hat Trick Variation
Kung Lao must set a Hat Trap or Away Hat Trap - D, F, BP/D, B, BP
Final hit must come from a Hat Call Back or Heavy Call Back - D, D, BP / D, D, (BP+BL)
Liu KangFinishers:
Fatality 1 - Sore Throat: D, D, B, F, F (Close)
Fatality 2 - Splitter: B, F, D, U (Close)
Stage Fatality: D, F, B, FK (Close)
Brutality 1 - Hot Head: B, F, FP (In Air)
Available in all Variations
Must use 3 Stage Interactions during the match
Final hit must hit the opponent in the head
Final hit must come from an Air Fireball - B, F, FP (In Air)
Brutality 2 - Dragon's Den: D, B, (BP+BL)
Available in all Variations
Must connect 3 Dragon's Roar during the match - D, B, BP
Final hit must be from Dragon's Wrath - D, B, (BP+BL)
Brutality 3 - Kounter Top: D, B, (FK+BL)
Only in Flame Fist variation
Must (Hold D) on final hit
Final hit must be from Enhanced Dragon Parry - D, B, (FK+BL)
Brutality 4 - Tread Lightly: F, B, F, (BK+BL)
Only in Dragon's Fire variation
Must get first hit of the match
Final hit must come from Enhanced Bicycle Kick or Enhanced Bicycle Flurry - F, B, F, BK, BL/F, B,
F, (BK+BL), BL
Brutality 5 - Hot Mess: B, F, (FP+BL)
Only in Dualist variation
Must perform 10 Solar Flare attacks during the match - B, F, FP
Final hit must be from Solar Blast - B, F, (FP+BL)
MileenaFinishers:
Fatality 1 - Face Feast: D, B, D, B, FK (Close)
Fatality 2 - Tasty Treat: F, B, F, B, BP (Close)
Fatality 3 - Man-Eater: D, D, D, D, BK (Close) (Klassic Fatality Pack 2 DLC)
Stage Fatality: D, D, D, FP (Close)
Brutality 1 - High Roller: B, D, BK
Available in all Variations
Must connect 5 Ball Roll attacks during the match - B, D, BK
Must (Hold D) during final hit
Final hit must be from Ball Roll attack or the second hit of Flip 'n' Roll - B, D, BK/B, D, (BK+BL)
Brutality 2 - Tele-Splat: D, D, FK
Available in all Variations
must (Hold U) during final hit
Final hit must be from Tele-Kick or Tele-Drop - D, D, FK/D, D, (FK+BL)
Brutality 3 - Impaler: (B+BP), FP, (BP+BK)
Only in Piercing variation
Must press (FP+BP) 5 times during the final hit
Final hit must be from Sadistic Ways Kombo - (B+BP), FP, (BP+BK)
Brutality 4 - Fun Ride: (B+BP), BP, (FP+FK)
Only in Ethereal variation
Must perform 10 Fade Aways during the match - F, B, BP
Final hit must come from Throat Piercing kombo - (B+BP), BP, (FP+FK)
Brutality 5 - Early Lunch: (B+FP), BP, (FP+FK), U, U, BP
Only in Ravenous Variation
Must (Hold BP) during final hit of kombo
Final must be from Quick Taste kombo - (B+FP), BP, (FP+FK), U, U, BP
Quan ChiFinishers:
Fatality 1 - Mind Game: F, B, F, B, BK (Far)
Fatality 2 - Both Ends: D, F, B, F, BP (Close)
Stage Fatality: B, F, D, BP (Close)
Brutality 1 - Kurb Stomp: D, B, (BK+BL)
Available in all Variations
Must press D, D, D before last head slam
Final hit must be from Sky Crush - D, B, (BK+BL)
Brutality 2 - Skull Transplant: D, B, BP
All Variations
Opponent must be at Jump Distance
Must (Hold BP) during the final hit
Final hit must be from Skull attack - D, B, BP
Brutality 3 - Touch of Death: D, B, FP
Only in Sorcerer Variation
The opponent must standing in the Final Hex Spell circle - D, D, BP
The opponent must be blocking during final hit
Final hit must come from Ground Burst - D, B, FP
Brutality 4 - Blood Shower: TH (FP+FK)
Only in Warlock Variation
Quan Chi must win the first round with a Throw - TH/(FP+FK)
Final hit must come from a Throw - TH/(FP+FK)
Brutality 5 - Puggles' Wrath: D, F, FK
Only in Summoner variation
Opponent must be Jump Distance Away
Opponent must have at least 10% health left
Press FK more than 4 times during final hit
Final hit must come from Demon Grab - D, F, FK
RaidenFinishers:
Fatality 1 - Bug Eyes: F, B, F, FP (Close)
Fatality 2 - Conducting Rod: D, F, B, F, BK (Far)
Stage Fatality: D, D, D, BP (Close)
Brutality 1 - Super Shocker: D, F, BP
Available in all Variations
Raiden must press BP 3 times During the Electrocute
Final hit must come from Electrocute - D, F, BP
Brutality 2 - Dark Force: (B+FP), FP, (FP+FK)
Available in all Variations
During the Power Discharge Kombo player must press F, B, F during electric zaps
Final hit must come from the Power Discharge Kombo - (B+FP), FP, (FP+FK)
Brutality 3 - Overload: (B+FP), FP, BP, BP
Only in Thunder God Variation
Perform a combo that does over 30% damage
Final hit must come from the Lightning Strike Kombo - (B+FP), FP, BP, BP
Brutality 4 - Inside You: B, F, (FK+BL), BL
Only in Displacer Variation
Raiden must perform 10 Teleports - D, U
Final hit must come from a ground or air Enhanced Electric Fly or Enhanced Thunder Fly - B, F, FK, BL/B, F, (FK+BL),
BL
Brutality 5 - Power Outage: D, F, BK
Only in Master of Storms Variation
Must land a 10 hit kombo during the match
Final hit must come from a Static Trap or Full Trap - D, F, BK/D, F, (BK+BL)
ReptileFinishers:
Fatality 1 - Bad Breath: D, F, D, F, BK (Close)
Fatality 2 - Acid Bath: D, D, B, F, FP (Close)
Stage Fatality: F, D, D, BL (Close)
Brutality 1 - Acid Wash: D, F, FP
Available in all Variations
Reptile Must do more than 30% damage with Acid Spit during the match - D, F, FP
Final hit must come from Acid Spit - D, F, FP
Brutality 2 - Heart Attack: (B+FP)
Available in all Variations
Must connect 5 Tongue Slaps during the match - (B+FP)
Final hit must come from Tongue Slap - (B+FP)
Brutality 3 - Puke: (F+BP), (FP+FK)
Only in Deceptive variation
Perform 3 Acid Puddles during the match - D, F, (FP+BL)
Final hit must come from the Slithering Slam Kombo or Swamp Slam Kombo - (F+BP), (FP+FK)/(F+BP),
FP, (FP+FK)
Brutality 4 - Knee Kapper: B, F, (BK+BL)
Only in Nimble Variation
Must have Basilisk or Basilisk Runner active during Final Hit - D, D, FK / D, D, (FK+BL)
Final hit must come from a Slippery Slide - B, F, (BK+BL)
Brutality 5 - Bo Dash: B, F, (BP+BL)
Only in Noxious variation
Reptile Must have Poison Gas active during final hit - D, D, FK
Final hit must come from a Reptilian Smash - B, F, (BP+BL)
ScorpionFinishers:
Fatality 1 - Stop Ahead: D, B, F, BP (Mid)
Fatality 2 - Who's Next!: D, B, F, U (Mid)
Fatality 3 - Toasty: U, U, BP (Mid) (Klassic Fatality Pack 1 DLC)
Stage Fatality: D, D, FP (Close)
Brutality 1 - Get Over Here: B, F, (FP+BL), BL
Available in all Variations
Scorpion must have over 50% health remaining
Final hit must be enhanced Double Spear - B, F, (FP+BL), BL
Brutality 2 - Shirai Ryu Fire: D, B, (FK+BL) (In Air)
Available in all Variations
Final hit must be from Air Flameport attack
Brutality 3 - Just A Scratch: (F+BP)
Only in Ninjitsu variation
Connect 3 Downfalls during the match - (B+BK)
Final hit must be from Doom Blade - (F+BP)
Brutality 4 - Nether Hole: D, B, FP
Only Available in Hellfire variation
Scorpion must have Flame Aura active - D, B, BK
Full screen distance
Final hit must be Fire Ball or Hell Ball - D, B, FP/D, B, (FP+BL)
Brutality 5 - Little Devil: D, B, BK
Only Available in Inferno Variation
Must connect a Minion Charge and Minion Grab during the match - D, B, FP / D, B, BK
Final hit must be from Minion Grab or Minion Hold - D, B, BK/ D, B, (BK+BL)
Shinnok (Boss/Unlockable - Complete Story Mode)Finishers:
Fatality 1 - The Grinder: D, B, F, D, U (Mid)
Fatality 2 - Flick Trick: D, U, D, U, BL (Mid) (Easier if you (Hold BL) during fatality input)
Stage Fatality: D, B, F, F (Close)
Brutality 1 - Gory Hole: B, F, FP
Available in All variations
Must (Hold FP) during final hit
Final hit must be from Amulet Strike - B, F, FP
Brutality 2 - Skull Bash: TH/(FP+FK)
Available in All variations
Shinnok must win first round with a Throw
Final hit must come from a Throw - TH/(FP+FK)
Brutality 3 - Face Off: D, B, FP
Only in Imposter variation
Must be Jump Distance away from the opponent
Shinnok must lose one round
Final hit must come from Mimicry - D, B, FP
Brutality 4 - Have A Nice Day: (F+BP), BP, (FP+FK)
Only in Bone Shaper variation
Shinnok must have 1 bar of Super Meter at the end of the match
Final hit must come from Deity Kombo - (F+BP), BP, (FP+FK)
Brutality 5 - Hands Down: D, B, FP
Only in Necromancer variation
Opponent must be at Sweep distance
Must (Hold D) on final hit
Final hit must be from Judgment Fist - D, B, FP
Sonya BladeFinishers:
Fatality 1 - Target Marked: D, D, B, F, BL (Close)
Fatality 2 - Head Hunter: F, B, D, B, BP (Mid)
Fatality 3 - Kiss of Death: U, U, B, D (Mid) (Klassic Fatality Pack 1 DLC)
Stage Fatality: B, F, D, BP (Close)
Brutality 1 - Thigh Master: B, F, BK
Available in all Variations
Sonya must have less than 50% health remaining
Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
Final hit must come from a Leg Grab or Leg Slam - B, F, BK/B, F, (BK+BL)
Brutality 2 - Boot To Head: (F+FK)
Available in all Variations
Sonya must have 50% or more health remaining
Final hit must come from Wrap Around - (F+FK)
Brutality 3 - Garro-That: D, B, (FP+BL)
Only in Covert Ops variation
Must connect a 10-hit kombo during the match
Final hit must come from a Garrote Punish - D, B, (FP+BL), FP or FK
Brutality 4 - Time Bomb: FP, FP, BP
Only in Demolitions variation
Must land first hit of the match
Final hit must be from Boomer Kombo - FP, FP, BP
Brutality 5 - Kamikaze: D, D, (FP+BL)
Only in Special Forces style
Opponent must be blocking on final hit
Final hit must be from Drone Kamikaze - D, D, (FP+BL)
Sub-ZeroFinishers:
Fatality 1 - Chest Kold: B, F, D, B, BK (Close)
Fatality 2 - Bed of Ice: D, B, D, F, BK (Close)
Fatality 3 - Head Rip: F, D, F, BP (Close) (Klassic Fatality Pack 1 DLC)
Stage Fatality: F, D, B, BP (Close)
Brutality 1 - Snow Ball: D, F, (BP+BL)
Available in all Variations
There must be more than 40 seconds remaining
Must be Full Screen distance away from opponent
Opponent must be frozen and final hit must come from an Ice Blast - D, F, (BP+BL)
Brutality 2 - Frozen Dinner: (D+BP)
Available in all Variations
Sub-Zero must freeze opponent and perform Rising fist or Upward Sword to the frozen opponent for the final hit
Final hit must come from Rising Fist or Upward Sword - (D+BP)
Brutality 3 - Pick Your Brain: (F+BK), BP, (FP+FK)
Only in Cryomancer Variation.
Must perform 6-hit kombo ending in Cold Blooded
Final hit must come from Cold Blooded Kombo
Brutality 4 - Ice Cubed: B, F, (BK+BL)
Only in Unbreakable Variation
Frozen Aura must be active
Final hit must come from Icy Slide attack
Brutality 5 - Splitting Image: D, B, FP
Only in Grandmaster Variation
Create Klone D, B, BP or Ice Statue D, B, (BP+BL)
Explode Klone/Statue with Ice Burst or Frost Bomb - D, B, FP/D, B, (FP+BL)
Player must (Hold B) during the final hit
Final hit must come from exploding the Ice Klone/Statue
Takahashi TakedaFinishers:
Fatality 1 - Whip It Good: D, F, D, B, BP (Mid)
Fatality 2 - Head Cage: F, B, D, D, FP (Mid)
Stage Fatality: U, U, U, D (Close)
Brutality 1 - Armless: TH/(FP+FK)
Available in all Variations
Player must press FP or BP 4 times during the final hit
Final hit must come from a Throw - TH/(FP+FK)
Brutality 2 - Kool Whip: BP, FP, BP
Available in all Variations
Final hit must come from the Quick Learner Kombo or Low Swipe Kombo - BP, FP, BP
Brutality 3 - Whip It Out: D, B, (FK+BL)
Only in Shirai Ryu Variation
Takeda must have over 50% health remaining
Final hit must come from a Shirai Ryu Phase - D, B, (FK+BL)
Brutality 4 - Two-Sided: B, F, (BP+BL)
Only in Lasher Variation
Player must press D, D, D during final hit
Final hit must come from a Whip Flurry - B, F, (BP+BL)
Brutality 5 - Force Slice: D, B, FP
Only in Ronin Variation
Must perform a Blade Drop and keep the Blade on the ground until the final hit - D, B, FP
Final hit must come from a Blade Kall or Blade Summon - D, B, FP/D, B, (FP+BL)
Goro (Sub-Boss/DLC)Finishers:
Fatality 1 - Peek-A-Boo: B, F, D, BK (Close)
Fatality 2 - Shokan Amputation: B, D, D, U (Close)
Stage Fatality: D, D, D, D, FP (Close)
Brutality 1 - Speed Bag: D, B, F, FK
Available in all Variations
Goro must win the match in 2 rounds
Player must (Hold F) during final hit
Final hit must come from a Shokan Grab or Shokan Slam D, B, F, FK/D, B, F, (FK+BL)
Brutality 2 - Krush: D, (U+BL)
Available in all Variations
The opponent must be blocking during the final hit
Final hit must come from a Krush - D, (U+BL)
Brutality 3 - Chest Bump: B, F, BP
Only in Kuatan Warrior Variation
Must do 5 forwards dashes during the match
Goro must have over 50% health remaining at the end of the match
Final hit must come from a Chest Lunge or Chest Charge - B, F, BP/ B, F, (BP+BL)
Brutality 4 - Tail Spin: D, B, (BP+BL)
Only in Dragon Fangs Variation
Only the third hit of the final attack must connect
Final hit must come from a Dragon Spin - D, B, (BP+BL)
Brutality 5 - Shokan Flame: B, F, (BP+BL)
Only in Tigrar Fury Variation
Goro must be close to the opponent during the final hit
Player must (Hold BP) during the final hit
Final hit must come from a Dragon Torch - B, F, (BP+BL)
Jason Voorhees (DLC)Finishers:
Fatality 1 - Kill For Mother: D, F, D, F, BP (Mid)
Fatality 2 - Sleeping Bag Killer: D, B, F, (BK+BL) (Mid)
Stage Fatality: D, B, F, F (Close)
Brutality 1 - Blunt Trauma: B, F, (FK+BL)
Available in all Variations
Must win both rounds
Final hit must come from Shoulder Charge/Temple Slam - B, F, (FK+BL)
Brutality 2 - Go to Hell: (FS+BL)
Available in all Variations
Jason must walk towards his opponent for a few steps before connecting the final hit
Final hit must come from The Horror - (FS+BL)
Brutality 3 - Blood Bath: D, F, (FP+BL)
Only in Slasher Variation
Player must (Hold U) during final hit
Final hit must come from Bloodlust - D, F, (FP+BL)
Brutality 4 - Head Spin: D, B, F, BP
Only in Relentless Variation
Must have Pursuit active during final hit - D, D, FK
Final hit must come from Crippler D, B, F, (BP+BL)
Brutality 5 - Spinal Tap: D, B, F, FP
Only in Unstoppable Variation
Jason needs to be resurrected in the final round
Final hit must come from the Back Breaker or Spine Shatter - D, B, F, FP / D, B, F, (FP+BL)
Tanya (DLC)Finishers:
Fatality 1 - Bloody Boots: F, D, D, B, D (Close)
Fatality 2 - Edenian Drill: B, B, F, F, BK (Close)
Stage Fatality: U, D, U, D, BK (Close)
Brutality 1 - Top Off: TH/(FP+FK)
Available in all Variations
Player must (Hold U) during final hit
Final hit of the match must come from a throw - TH/(FP+FK)
Brutality 2 - Romp Stomp: D, B, (BK+BL)
Available in all Variations
Player must (Hold D) during final hit
Final hit of the match must come from a Split Flip Kick - D, B, (BK+BL)
Brutality 3 - Backstabbed: D, F, (FP+BL)
Only in Kobu Jutsu Variation
Must be Jump Distance away from the opponent
Final hit of the match must come from a Tonfa Throw - D, F, (FP+BL)
Brutality 4 - Watch This: (D+BP), BK (In Air)
Only in Dragon Naginata Variation
Player must be in Staff Stance - (D+BP) (In Air)
Final hit must come from a Swing Kick - BK
Brutality 5 - Pop Pop: D, F, (FP+BL)
Only in Pyromancer Variation
Opponent must be covered in the Dark Shroud - D, F, BP
Final hit must come from a Surging Blast - D, F, (FP+BL)
Predator (DLC)Finishers:
Fatality 1 - Ghostin' Us: D, D, B, F, FP (Close)
Fatality 2 - Certain Death: D, F, B, U (Mid)
Stage Fatality: F, D, B, U (Close)
Brutality 1 - Anytime: (FS+BL)
Available in all Variations
Player must (Hold D) when triggering final hit
Final hit must come from What The Hell - (FS+BL)
Brutality 2 - Time to Bleed: TH/(FP+FK)
Available in all Variations
Player must (Hold U) during final hit
Final hit must come from a throw - TH/(FP+FK)
Brutality 3 - Final Kountdown: D, B, BK
Only in Warrior Variation
Final hit must come from Self-Detonate - D, B, BK or Self Destruct - D, B, (BK+BL)
Brutality 4 - Skinned Alive: D, B, BK
Only in Hunter Variation
Final hit must come from Snag - D, B, BK or Trap - D, B, (BK+BL)
Brutality 5 - If It Bleeds: B, F, FK
Only in Hish-Qu-Ten Variation
Final hit must come from Plasma Shot - B, F, FK
Tremor (DLC)Finishers:
Fatality 1 - Stone Tomb: D, B, F, B, FK (Mid)
Fatality 2 - Stalag-Might: D, F, B, F, FP (Mid)
Stage Fatality: D, D, D, BK (Close)
Brutality 1 - Blood Rock: (FS+BL)
Available in all Variations
Player must (Hold D) during the final hit
Final hit must come from Rock Bottom - (FS+BL)
Brutality 2 - Rumble Trouble: D, D, (BK+BL)
Available in all Variations
Tremor must connect all 3 hits of the Ground Quake - D, D, (BK+BL)
Final hit must come from a Ground Quake - D, D, (BK+BL)
Brutality 3 - Rock Head: B, F, BP
Only in Aftershock Variation
Must be Jump Distance away from the opponent
Final hit must come from Rock Toss - B, F, BP - or Boulder Throw - B, F, (BP+BL)
Brutality 4 - It's Me Tremor: D, B, FP
Only in Metallic Variation
Must be Jump Distance away from the opponent
Must have Gold Skin active - D, D, FP
Final hit must come from Gold Punch - D, B, FP- or Gold Launch - D, B, (FP+BL)
Brutality 5 - Krystal Khaos: D, F, FK, (F+RB)
Only in Crystaline Variation
Tremor must perform Summon Krystal - D, F, FK - in the final round
Final hit must come from throwing the summoned Krystal - (F+RB)
Triborg (DLC)Finishers:
Fatality 1 - Team Work: F, B, F, F (Mid)
Fatality 2 - Death Machine: F, D, D, U (Far)
Stage Fatality: D, U, BL (Close)
Brutality 1 - Head Strong: (FS+BL)
Available in all Variations
Final hit must come from Cyber Initiative - (FS+BL)
Brutality 2 - Friendship: TH/(FP+FK)
Available in all Variations
Player must press FP or BP 4 times during final hit
(Hold B) for Cyrax assist
(Hold F) for Sektor assist
(Hold D) for Smoke assist
Brutality 3 - Incoming: B, F, FP
Only in Sektor (LK-9T9) Variation
Must be Jump Distance away from the opponent
Must shoot 3 Straight Missiles during the match
Final hit must come from a Straight Missile - B, F, FP
Brutality 4 - HEAD'S UP: D, B, BK
Only in Cyrax (LK-4D4) Variation
Player must (Hold D) during the final hit
Victim must be in the air during the final hit
Final hit must come from a Power Grab - D, B, BK or a Power Slam - D, B, (BK+BL)
Brutality 5 - Spear On The Head: B, F, FP
Only in Smoke (LK-7T2) Variation
Final hit must be from a Trident - B, F, FP
Leatherface (DLC)Finishers:
Fatality 1 - Seeing Double: F, B, D, FP (Close)
Fatality 2 - Hook and Sinker: B, F, D, F, FK (Close)
Stage Fatality: F, B, D, U (Close)
Brutality 1 - Country-Fried: TH/(FP+FK)
Available in all Variations
Player must (Hold F) during the final hit
Final hit must come from a throw - TH/(FP+FK)
Brutality 2 - Butcher Block: (FS+BL)
Available in all Variations
Player must (Hold D) during the final hit
Final hit must come from Blood 'n' Guts - (FS+BL)
Brutality 3 - Half Slab: D, B, FK, BK
Only in Killer Variation
Final hit must come from the Running Frenzy - BK while in the Berserker Stance - D, B, FK
Brutality 4 - The Tenderizer: D, B, F, FP
Only in Butcher Variation
Final hit must be from Skull Smash - D, B, F, FP
Brutality 5 - Trimming The Fat: B, F, BP
Only in Pretty Lady Variation
Must be Jump Distance away from the opponent
Final hit must be from Saw Toss - B, F, BP
Bo' Rai Cho (DLC)Finishers:
Fatality 1 - Booze You Lose: D, D, B, F, FP (Close)
Fatality 2 - Bottoms Up: B, F, D, BP (Close)
Stage Fatality: B, F, B, F, BP (Close)
Brutality 1 - Fat Iron: TH/(FP+FK)
Available in all Variations
Player must (Hold D) during the final hit
Final hit must come from a throw - TH/(FP+FK)
Brutality 2 - Tubs Of Fun: B, F, BK
Available in all Variations
Must perform 3 Belly Bashes or Flying Kicks during the match
Final hit must come from a Belly Bash or Flying Kick - B, F, BK
Brutality 3 - Hot Foot: D, F, (FP+BL)
Only in Dragon Breath Variation
Final hit must come from a Ground Blaze - D, F, (FP+BL)
Brutality 4 - Blowing Chunks: D, F, (BP+BL)
Only in Drunken Master Variation
Must be Level 3 Drunk
Final hit must come from a Puke Spray - D, F, (BP+BL)
Brutality 5 - Head On A Stick: (B+FK), (FP+FK)
Only in Bartitsu Variation
Final hit must be from the Razzle Dazzle kombo - (B+FK), (FP+FK)
Xenomorph (DLC)Finishers:
Fatality 1 - Killer Queen: D, D, B, F, FK (Close)
Fatality 2 - Deadly Hybrid: B, F, D, F, FP (Mid)
Stage Fatality: D, D, D, FK (Close)
Brutality 1 - Slash And Bash: D, B, (FK+BL)
Available in all Variations
Final hit must come from a Tail Grab - D, B, (FK+BL)
Brutality 2 - Little Head: TH/(FP+FK)
Available in all Variations
Player must (Hold B) during the final hit
Final hit must come from a throw - TH/(FP+FK)
Brutality 3 - Acid Burn: D, B, BP (In Air)
Only in Acidic Variation
Final hit must come from an Air Exo Sting - D, B, BP (In Air) or an Air Exo Splash - D, B, (BP+BL)
(In Air)
Brutality 4 - Alien Baby: D, B, FP
Only in Konjurer Variation
Must connect 1 Facehugger during the first round - D, B, FP
Final hit must be from an Ovomorph - D, B, FP or releasing a Facehugger from the Ovomorph
Brutality 5 - The Slicer: D, B, FP
Only in Tarkatan Variation
Final hit must come from a Chop Chop - D, B, FP or a Chop Chop Shop - D, B, (FP+BL)
