MKKomplete - Terrordrome The Game - Rise of the Boogeymen - Move List - Version 2.10.3 - Final Version Choose Your Game

Movelist for Version 2.10.3 - Final Version
LeatherfaceFreddy Krueger
Ashley WilliamsMichael Myers
ChuckyJason Voorhees (Classic)
GhostfaceTall Man
Matt CordellCandyman
Jason Voorhees (Undead)Herbert West
PinheadPumpkinhead


Click for Secret Codes
You can e-mail corrections/additions to The Webmaster
Last updated: 09/23/24
Official Terrordrome Website
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Default Keys:
Movements: B, F, D, U (Keyboard Arrow Keys)
U = Up/Jump
D = Down/Crouch
F = Forward/Toward
B = Back/Away/Block

Run/Dash Forward: F, F
Dash Back: B, B
 
Universal:
P = Punch
K = Kick
WW = Weak Weapon
SW = Strong Weapon

T - Taunt
Keyboard:
P = Q
K = A
WW = W
SW = S
Dodge = E/(P+K)
Taunt = D

Grab: D, F, P
Grab Escape: While grabbed by opponent, quickly press Dodge: E/(P+K)
Slasher: D, F, D, F, T

Helper Attacks: Helpers give the player the opportunity to stun/freeze the opponent for a few seconds. Their use is limited to two.

Taunts: Gives you special power depending what character you chose. Using the taunt is very risky.

Unleashed Attacks: The Green Unleashed Meter located under the Red Health Meter can be filled by connecting attacks or receiving damage.  Unleashed moves can only be activated when this Green Meter is full.

Slashers: A type of unleashed move. This move can decapitate your enemy. In order to perform this move, you must have full meter, it must be your winning round and enemy's health must be low.  Once you perform a successful Slasher move, Trophy animation will be triggered.
Characters:

Ashley Williams Ash
Bio:
A charismatic yet reluctant hero, Ash Williams is known for his iconic chainsaw hand and relentless spirit. Armed with the Necronomicon, he battles evil with a blend of bravery and humor. Despite his fears, he stands firm against the forces of darkness, embodying the ultimate survivor.
As Ash navigates a world filled with vengeful spirits and rival killers, he learns of the Cenobites hunting for the Necronomicon. Recognizing the threat, he teams up with Herbert West, determined to outsmart these formidable foes and protect the book, ensuring his survival against the encroaching darkness.
Special Moves:
Super Punch: B, F, SW
Super Uppercut: DB, D, DF, WW
Shotgun: D, F, SW (Also in Air)
Helper Attack:
Spell: D, B, P
   D: Zombies
   B: Mini Ash
   F: Vortex
Grab Attacks:
Grab: D, F, P
Grab and Knee: D, F, P, K (tap K up to 3 times)
Grab and Takedown: D, F, P, P
Combo:
Combo: WW, WW, SW, K
Taunt:
If you used two helper moves, by using taunt you can restore them.
Unleashed Attacks:
Unleashed 1: Punch Storm: D, F, D, F, K
Unleashed 2: Chainsaw Hurricane: D, F, D, F, WW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Candyman Candyman
Bio:
Haunted by a tragic past, Candyman is a vengeful spirit wielding a hook for a hand. He embodies the fear of forgotten legends, summoning bees to do his bidding. With a powerful presence, he seeks both vengeance and understanding, making him a complex figure of terror.
Desiring freedom from his nightmares, Candyman is drawn into a treacherous alliance with Freddy Krueger. Tasked with defeating Pinhead, he hopes to reclaim his power and escape the haunting curse of his existence, all while navigating a world filled with deadly rivals and dark magic.
Special Moves:
Teleport: B, D, B, K
Pounce: B, F, WW (Also in Air)
Super Throw: F, D, F, SW
Teleport Dive: B, D, B, WW (Also in Air)
Helper Attack:
Bees: D, F, WW
Grab Attacks:
Grab: D, F, P
Grab and Stab: D, F, P, WW (tap WW up to 3 times)
Grab and Throw: D, F, P, P
Combo:
WW, SW, WW, SW
Taunt:
Bee Swarm and Bees do more damage.
Unleashed Attacks:
Unleashed 1: Bee Swarm: D, F, D, F, WW
Unleashed 2: Teleport Slaughter: D, B, D, B, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Chucky Chucky
Bio:
A killer doll infused with the soul of a serial killer, Chucky revels in chaos and murder. With his razor-sharp wit and twisted sense of humor, he uses his small stature to his advantage, striking fear into the hearts of those who underestimate him.
Frustrated by his lack of recognition in the headlines, Chucky decides to prove he’s the greatest slasher of all. He sets out to eliminate rival killers, saving Jason Voorhees for last, determined to carve his name into the annals of horror and reclaim his place in the spotlight.
Special Moves:
Roll: DB, D, DF, K
Air Grab and Slice: D, F, P, SW (in air)
Nailgun: D, F, WW (Also in Air)
Wall Jump: DF, D, DB, K
Helper Attack:
Voodoo Doll: D, B, P, SW
Grab Attacks:
Grab: D, F, P
Grab and Headbutt: D, F, P, P (tap P up to 3 times)
Grab and Stab: D, F, P, WW (tap WW up to 3 times)
Combo:
WW, WW, SW, SW
Taunt:
You can steal meter from the enemy.
Unleashed Attacks:
Unleashed 1: Super Nailing: D, F, D, F, WW (Also in Air)
Unleashed 2: Deadly Spin: D, F, D, F, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Freddy Krueger Freddy Krueger
Bio:
The sadistic dream demon, Freddy Krueger, thrives on fear and manipulation. He delights in tormenting his victims, blending horror with dark humor, and forever haunting the nightmares of those he targets. With his razor-sharp glove, he embodies the terror lurking just beneath the surface of slumber.
As the boundaries between dreams and reality blur, Freddy senses a new danger as the Cenobites invade his realm. Recognizing the threat they pose, he devises a cunning plan to outwit them, determined to maintain his dominion over the shadows of fear and chaos.
Special Moves:
Long Arm: B, F, WW
Blade Uppercut: F, D, F, SW
Teleport: B, D, B, K
Multi Stab: F, D, F, WW
Helper Attack:
Slime: D, B, WW
Grab Attacks:
Grab: D, F, P
Grab and Stab: D, F, P, WW (tap WW up to 3 times)
Grab and Drain Life: D, F, P, SW
Combo:
P, WW, P, WW
Taunt:
Grab and Drain Life can steal more health from the enemy.
Unleashed Attacks:
Unleashed 1: Fire Wall: D, F, D, F, WW
Unleashed 2: Freddy Worm: D, F, D, F, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Ghostface Ghostface
Bio:
An enigmatic figure draped in a haunting mask and cloak, Ghostface is a symbol of terror and manipulation. Often embodying the faceless killer trope, multiple individuals have donned the guise, each driven by their own twisted motives, making him a constantly shifting threat.
Empowered by a wish granted by a djinn, four students become more vicious killers, setting their sights on famous slashers. As they pursue their gruesome quest, Ghostface must navigate the deadly rivalry while proving that the mask can embody true horror, even against the most notorious villains.
Special Moves:
Disappear: B, D, B, K
Samurai: DB, D, DF, WW
Knife Rush: DB, D, DF, SW
Knife Uppercut: F, D, F, SW
Helper Attack:
Call for Assistance: D, B, WW
Grab Attacks:
Grab: D, F, P
Grab and Stab: D, F, P, WW (tap WW up to 3 times)
Grab and Throw: D, F, P, K
Combo:
WW, WW, K, SW
Taunt:
Ghostface moves, jumps, dashes faster.
Unleashed Attacks:
Unleashed 1: Super Samurai: D, F, D, F, WW
Unleashed 2: Spotlight Accident: D, F, D, F, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Herbert West Herbert West
Bio:
A brilliant but morally ambiguous scientist, Herbert West is obsessed with conquering death through reanimation. His relentless pursuit of knowledge often leads to horrific consequences, blurring the lines between life and death. He embodies the archetype of a mad scientist, driven by ambition and hubris.
After attracting the ire of the Cenobites for stealing souls through his experiments, West strikes a desperate deal to save himself. With his knowledge, he seeks to manipulate dark forces to reclaim the lives he’s tampered with, all while pursuing his ultimate goal: true immortality, no matter the cost.
Special Moves:
Defibrillator: D, B, WW
Acid Bottle: D, F, SW
Shovel Swing: DF, D, DB, SW
Auto Boost: D, D, P
Helper Attack:
Dr. Hill's Head: D, B, P
Grab Attacks:
Grab: D, F, P
Grab and Choke: D, F, P, WW
Grab and Call Dr. Hill: D, F, P, SW
Combo:
WW, WW, SW
Taunt:
It gives West meter over time.
Unleashed Attacks:
Unleashed 1: Gun Shot: D, F, D, F, P
Unleashed 2: Dr. Hill's Body Assist: D, F, D, F, WW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Jason Voorhees (Classic) Jason Voorhees (Classic)
Bio:
A relentless force of vengeance, Jason Voorhees embodies the terror of Camp Crystal Lake. Shrouded in mystery and driven by tragedy, he wields an axe and pitchfork, leaving fear in his wake. With his iconic hockey mask, he strikes terror into the hearts of all who dare to cross his path.
After the Deadites separate him into two entities, Jason watches as his undead self walks away, guided by the voice of his mother. Compelled to follow, he recovers from the lightning strike and embarks on a deadly pursuit, seeking to reclaim his power while confronting the horrors that loom ahead.
Special Moves:
Switch Weapon: DF, D, DB, P
Axe:
Reaching Axe: D, DF, SW
Throw Axe: F, D, F, SW
Air Launcher: F, D, F, K
Pitchfork:
Reaching Pitchfork: D, DF, SW
Throw Pitchfork: F, D, F, SW
Anti Air: DB, D, DF, WW

Helper Attack:
Harpoon: D, F, WW
Grab Attacks:
Axe:
Grab: D, F, P
Grab and Throw: D, F, P, P
Grab and Poker: D, F, P, WW
(tap WW up to 3 times)
Pitchfork:
Grab: D, F, P
Grab and Crush Head: D, F, P, P
Grab and Hatchet: D, F, P, WW
(tap WW up to 3 times)

Combo:
Axe: WW, WW, SW Pitchfork: P, WW, WW, SW

Taunt:
Switching weapon is faster. You can cancel combo string with Throw Weapon special move.
Unleashed Attacks:
Axe:
Axe Fury: D, F, D, F, SW
Pitchfork:
Slam Fork: D, F, D, F, SW

Slasher:
Axe:
Slasher: D, F, D, F, T
Pitchfork:
Slasher: D, F, D, F, T
(Full Meter. Low Enemy's Health. Winning Round)
Jason Voorhees (Undead) Jason Voorhees (Undead)
Bio:
Risen from the depths of death, Jason Voorhees embodies relentless vengeance and terror. His grotesque form is a chilling reminder of the horrors he faced, wielding his trademark machete with brutal efficiency. Fueled by rage, he hunts down those who disturb his restless slumber.
Now driven by the voice of his "mother", possessed by dark forces, Jason Voorhess is commanded by the Deadites to hunt down Ash Williams. Tasked with reclaiming the Necronomicon, he feels an unsettling change within but obeys their call, growing increasingly determined to eliminate anyone who stands in his way.
Special Moves:
Big Slash: DB, D, DF, SW
Big Swing: DB, D, DF, WW
Throw Knife: D, F, WW
Life Recharge: DF, D, DB, K (when life is low)
Helper Attack:
Bow: D, B, WW
Grab Attacks:
Grab: D, F, P
Grab and Stab: D, F, P, WW (tap WW up to 3 times)
Grab and Slam: D, F, P, P
Combo:
WW, SW, SW, WW
Taunt:
Punches and kicks become more powerful.
Unleashed Attacks:
Unleashed 1: Super Charge: D, F, D, F, SW
Unleashed 2: Pamela Anger: D, B, D, B, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Leatherface Leatherface
Bio:
A tragic figure masked in horror, Leatherface wields a chainsaw as both a tool and a weapon. Bound by family loyalty and shaped by a brutal upbringing, he embodies raw power and primal fear. His unsettling demeanor hides a complex psyche, making him a sympathetic yet terrifying presence.
Driven by rage after witnessing his family turned into grotesque creatures, Leatherface seeks revenge against the Tall Man. As he hunts through a darkened landscape, he wields his chainsaw, determined to confront the horrors that have shattered his world and reclaim what was lost.
Special Moves:
Chase: B, D, B, WW
Thunder Saw: F, D, F, SW
Spin Rush: DB, D, DF, WW
Throw Hammer: D, F, SW
Helper Attack:
Bear Trap: D, B, WW
Grab Attacks:
Grab: D, F, P
Grab and Hammer: D, F, P, WW (tap WW up to 3 times)
Grab and Hang Up: D, F, P, SW
Combo:
WW, SW, WW, SW
Taunt:
Combo string becomes more powerful.
Unleashed Attacks:
Unleashed 1: Death Dance: D, F, D, F, SW
Unleashed 2: Chainsaw Berserk: D, F, D, F, WW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Matt Cordell Matt Cordell
Bio:
A relentless and formidable figure, Matt Cordell is a former cop turned vengeful spirit. His tragic fate at the hands of corruption has transformed him into a force of brutal justice, haunted by a thirst for revenge. With a reputation for merciless efficiency, he strikes fear into those who wronged him.
In search of Herbert West, Cordell hopes to secure a new, healthy body to continue his quest for vengeance. As he navigates a world rife with rival killers and dark forces, he remains determined to bring justice to the corrupt, unleashing his fury upon anyone who stands in his way.
Special Moves:
Charge: B, F, K
Swinging Stick: DB, D, DF, WW
Anti Air Gun: F, D, F, WW
Counter Attack: DF, D, DB, SW
Helper Attack:
Taser: DF, D, DB, WW
Grab Attacks:
Grab: D, F, P
Grab and Hit: D, F, P, WW (tap WW up to 3 times)
Grab and Throw: D, F, P, P
Combo:
K, WW, WW, SW
Taunt:
You can cancel combo string with Helper or Grab.
Unleashed Attacks:
Unleashed 1: Dead Air: D, F, D, F, SW
Unleashed 2: Calico Blast: D, F, D, F, WW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Michael Myers Michael Myers
Bio:
An embodiment of pure evil, Michael Myers is a silent and relentless force of terror. Driven by an insatiable urge to kill, he is often depicted as an unstoppable predator. His mask conceals not just his face but also the darkness within, making him an iconic figure in the realm of horror.
Guided by a disembodied voice, Michael embarks on a sinister mission, compelled to eliminate the Tall Man. As he navigates through a world filled with rival killers, the strength of the dark presence fuels his relentless pursuit, making him an ever-looming threat to those who cross his path.
Special Moves:
Slicing Up: DB, D, DF, WW
Slicing Down: DB, D, DF, SW
Charge: (Hold B), (F+K)
Ceiling Smash: D, U (Then P or K)
Air Grab: F, D, F, K
Helper Attack:
Tombstone: D, F, WW
Grab Attacks:
Grab: D, F, P
Grab and Stab: D, F, P, SW (tap SW up to 3 times)
Grab and Choke: D, F, P, P
Grab and Throw: D, F, P, (F+P)
Combo:
WW, WW, SW, SW
Taunt:
Charge and last combo string hit have got different reaction.
Unleashed Attacks:
Unleashed 1: Slice and Dice: D, F, D, F, SW
Unleashed 2: No Escape: D, F, D, F, K
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Pinhead Pinhead
Bio:
The Lead Cenobite, Pinhead is a master of pain and torment, wielding both fear and dark knowledge. With his chilling presence and iconic appearance, he embodies the fusion of pleasure and suffering. Bound by the laws of the realm he inhabits, he seeks to fulfill his duty with chilling precision.
Awakened by an unknown force, Pinhead senses a disturbance in his domain. As he seeks to uncover who summoned him, he must confront rival horrors while determining if this disturbance threatens the very fabric of his existence. In the shadows, he prepares for the chaos that lies ahead.
Special Moves:
Counter Attack: DF, D, DB, SW
Forward Chains: D, F, WW
Upward Chains: F, D, F, WW
Downward Chains: B, D, B, WW
Teleport: F, D, F, SW
Telekinetic Grab: DB, D, DF, SW
Helper Attack:
Ground Chains: D, B, WW
Grab Attacks:
Grab: D, F, P
Grab and Box: D, F, P, WW (tap WW up to 3 times)
Grab and Chain: D, F, P, SW
Combo:
P, WW, SW
Taunt:
Chains are replaced by more powerful lightnings.
Unleashed Attacks:
Unleashed 1: Chain Fury: D, F, D, F, WW
Unleashed 2: Cenobite Assist: D, B, D, B, SW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Pumpkinhead Pumpkinhead
Bio:
A vengeful spirit born from dark magic, Pumpkinhead embodies the wrath of a grieving parent. With a monstrous form and relentless pursuit, he is summoned to exact revenge for those wronged. His haunting presence is a reminder that vengeance comes at a heavy price, leaving a trail of terror in his wake.
Summoned by Ash Williams and Herbert West using the Necronomicon, Pumpkinhead is tasked with confronting Pinhead. As he embarks on this mission, the lines between hunter and hunted blur, igniting a deadly chase. Driven by a singular purpose, he plunges into chaos to fulfill his dark calling.
Special Moves:
Anti Air Grab: F, D, F, WW
Leap and Stomp: DB, D, DF, K
Earthquake Stomp: B, D, B, SW
Helper Attack:
Branch: DB, D, DF, WW
Grab Attacks:
Grab: D, F, P
Grab and Throat Slit: D, F, P, WW (tap WW up to 3 times)
Grab and Throw: D, F, P, SW
Combo:
WW, WW
SW, WW
Taunt:
It gives Pumpkinhead a super armour. This means that while doing a special move, Pumpkinhead cannot be hurt.
Unleashed Attacks:
Unleashed 1: Back Breaker: D, F, D, F, P
Unleashed 2: Impalement: D, F, D, F, WW
Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Tall Man Tall Man
Bio:
A sinister figure shrouded in mystery, the Tall Man wields powers beyond comprehension. He commands legions of loyal minions, transcending life and death to fulfill his dark ambitions. His cold demeanor and relentless pursuit of souls mark him as one of the most formidable entities in the horror realm.
Having seized control of a new town, the Tall Man discovers a mysterious box that promises new realms. With a calculated plan, he commands his creatures to summon the Cenobites, seeking knowledge and power from the shadows. As rival horrors converge, he prepares to strike, eager to expand his dominion.
Special Moves:
Mine Sphere: DF, D, DB, SW
Telekinetic Grab: DF, D, DB, P
Range mode:
Blade Sphere: D, F, SW
Buzzsaw mode:
Saw Sphere: D, F, SW

Helper Attack:
Dwarf: DB, D, DF, K
Grab Attacks:
Grab: D, F, P
Grab and Throw: D, F, P, P
Range mode:
Grab and Vomit: D, F, P, WW
Buzzsaw mode:
Grab and Saw: D, F, P, WW

Combo:
P, SW, WW
Taunt:
Tall man can change weapons.
Unleashed Attacks:
Range mode:
Unleashed 1: Sphere Squad: D, F, D, F, SW
Unleashed 2: Lazer Sphere: (WW+SW)
(While stand or crouch moving blockstun)
Buzzsaw mode:
Unleashed 2: Sphere Shield: D, F, D, F, WW
Unleashed 3: Gold Sphere: (WW+SW)
(While falling on your back)

Slasher:
Slasher: D, F, D, F, T (Full Meter. Low Enemy's Health. Winning Round)
Secret Codes:

1. Zombie Level - In order to play only in this bonus stage, choose your character in the Story Mode and when you see Choosing Your Difficulty menu, type buttons: left, right, left, right. You should notice that Hard Mode changed into Zombie Level.

2. Training Mode with AI - Choose story mode, character and difficulty (any option). Now when you're figthing, pause the game (by default Esc button). If your character is facing right directing, hold right button, if he's facing left, hold left button. If you hold enough time, you should see changed the colour of text, that means you should have got activated training mode. To turn it off, do the same steps which means pausing the game and holding right/left button. This also works in Training Mode and Vs. Mode.

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